Player Matchup

Nu Wa
Nu Wa
Dysrich
Nu Wa
Level 28
God Stats
2W - 3L
1,317 SR
Queue Stats
40W - 24L
1,681 Elo+
Party 1
Ne Zha
Ne Zha
KeyWielder
Ne Zha
Level 87
God Stats
7W - 4L
1,715 SR
Queue Stats
307W - 223L
1,699 Elo+
Party 1
Ares
Ares
WarGuru15
Ares
Level 109
God Stats
2W - 6L
1,381 SR
Queue Stats
481W - 407L
1,689 Elo+
Party 1
Team Averages
Level 75
1,471 SR
1,690 Elo+

VS

Team Averages
Level 35
1,431 SR
1,525 Elo+
Cupid
Cupid
CouchEaterBoris
Cupid
Level 28
God Stats
3W - 1L
1,476 SR
Queue Stats
14W - 24L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
DanEugeneButts
Sylvanus
Level 28
God Stats
0W - 1L
1,318 SR
Queue Stats
9W - 10L
1,716 Elo+
Party 2
Cabrakan
Cabrakan
solairesunking
Cabrakan
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 61L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dysrich
Nu Wa
12
2 / 1 / 11
7,508
751
5,891
4,387
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
KeyWielder
Ne Zha
13
11 / 0 / 3
8,505
851
15,598
7,705
3,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
1 / 3 / 11
7,366
737
5,308
10,080
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,403
640
4,767
7,699
1,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
9
1 / 5 / 3
6,588
659
3,404
11,245
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
9
1 / 6 / 2
6,038
604
4,248
11,666
6,384
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Sylvanus
1
5
3
0.5
W
Nu Wa
Dysrich
Nu Wa
2
1
11
7.5
W
Ne Zha
KeyWielder
Ne Zha
11
0
3
12.5
W
Ares
1
3
11
2.17
L
Cabrakan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
12,419
22,172
Taken
30,610
14,311
Mitigated
16,781
5,683
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,767
2,426
80
465
7,699
1,958
0
2,435
5,134
0
17,629
L
Sylvanus
3,404
1,055
1,089
1,501
11,245
8,439
0
3,483
7,597
12,390
0
W
Nu Wa
Dysrich
Nu Wa
5,891
1,964
0
746
4,387
1,791
713
1,681
2,706
19,848
0
W
Ne Zha
KeyWielder
Ne Zha
15,598
5,720
0
2,144
7,705
3,865
948
3,192
4,513
0
40,118
W
Ares
5,308
587
0
2,793
10,080
8,655
610
3,300
6,780
11,947
0
L
Cabrakan
4,248
233
0
0
11,666
6,384
0
4,879
6,566
11,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
19,029
117
Minions Killed
68
8
Camps Cleared
1
521,718
Distance Traveled
429,157
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,403
640
32
3
1
161,528
4
L
Sylvanus
6,588
659
24
2
0
145,782
0
W
Nu Wa
7,508
751
44
4
2
149,858
0
W
Ne Zha
8,505
851
57
6
6
205,725
2
W
Ares
7,366
737
16
2
0
166,135
1
L
Cabrakan
6,038
604
12
1
0
121,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role