Player Matchup

Gilgamesh
Gilgamesh
BaconWalrus
Gilgamesh
Level 27
God Stats
16W - 6L
1,501 SR
Queue Stats
47W - 27L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
Jermane12
Kukulkan
Level 12
God Stats
8W - 4L
1,621 SR
Queue Stats
33W - 26L
1,494 Elo+
Party 3
Discordia
Discordia
Lilithisme123
Discordia
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,646 Elo+
Party 2
Yemoja
Yemoja
NzoXVII
Yemoja
Level 27
God Stats
13W - 6L
1,564 SR
Queue Stats
149W - 118L
1,553 Elo+
Party 3
Loki
Loki
UniversalCouch
Loki
Level 18
God Stats
16W - 6L
1,668 SR
Queue Stats
136W - 65L
1,682 Elo+
Party 2
Team Averages
Level 23
1,571 SR
1,606 Elo+

VS

Team Averages
Level 20
1,640 SR
1,544 Elo+
Ah Puch
Ah Puch
Ale4ever_player
Ah Puch
Level 29
God Stats
13W - 7L
1,568 SR
Queue Stats
359W - 405L
1,455 Elo+
Solo
Artemis
Artemis
BUCK129
Artemis
Level 21
God Stats
12W - 6L
1,751 SR
Queue Stats
13W - 9L
1,499 Elo+
Party 1
Merlin
Merlin
JoshuaHeinz
Merlin
Level 17
God Stats
15W - 12L
1,751 SR
Queue Stats
109W - 83L
1,559 Elo+
Party 1
Ares
Ares
LubeyLion
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,695 Elo+
Party 1
Erlang Shen
Erlang Shen
trollgoon
Erlang Shen
Level 29
God Stats
4W - 4L
1,631 SR
Queue Stats
198W - 217L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaconWalrus
Gilgamesh
18
5 / 4 / 23
11,733
1,067
20,455
15,993
9,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Jermane12
Kukulkan
19
7 / 2 / 22
11,205
1,019
20,338
11,325
3,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Lilithisme123
Discordia
19
13 / 2 / 17
13,014
1,183
19,727
7,977
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
NzoXVII
Yemoja
19
0 / 1 / 22
11,730
1,066
4,182
9,921
10,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
14 / 3 / 15
13,366
1,215
17,238
12,681
4,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

246

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 4
11,595
1,054
20,020
19,799
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
BUCK129
Artemis
16
2 / 11 / 4
9,990
908
8,193
17,936
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
3 / 5 / 6
11,224
1,020
11,537
13,405
4,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
16
0 / 12 / 8
9,518
865
6,429
25,518
20,452
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
trollgoon
Erlang Shen
17
1 / 2 / 8
10,324
939
4,389
11,958
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
39
Kills
12
12
Deaths
39
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
9
4
0.89
L
Artemis
BUCK129
Artemis
2
11
4
0.36
W
Gilgamesh
BaconWalrus
Gilgamesh
5
4
23
4.13
W
Kukulkan
Jermane12
Kukulkan
7
2
22
9
L
Merlin
3
5
6
1.2
W
Discordia
Lilithisme123
Discordia
13
2
17
10.75
L
Ares
0
12
8
0.33
W
Yemoja
NzoXVII
Yemoja
0
1
22
11
W
14
3
15
7.17
L
Erlang Shen
trollgoon
Erlang Shen
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,940
Damage
50,568
57,897
Taken
88,616
30,033
Mitigated
45,107
14,620
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,020
1,629
0
1,215
19,799
6,398
0
7,564
12,235
49,731
0
L
Artemis
BUCK129
Artemis
8,193
5,271
0
395
17,936
5,689
0
8,831
9,105
0
15,115
W
Gilgamesh
BaconWalrus
Gilgamesh
20,455
6,640
1,402
1,704
15,993
9,743
0
10,122
5,871
0
34,328
W
Kukulkan
Jermane12
Kukulkan
20,338
2,625
0
938
11,325
3,586
0
8,979
2,346
35,210
0
L
Merlin
11,537
1,973
0
415
13,405
4,720
0
6,258
7,147
41,872
0
W
Discordia
Lilithisme123
Discordia
19,727
835
0
914
7,977
2,503
0
4,450
3,527
36,782
0
L
Ares
6,429
684
0
0
25,518
20,452
0
16,541
8,977
12,238
0
W
Yemoja
NzoXVII
Yemoja
4,182
1,284
6,554
2,876
9,921
10,102
0
8,181
1,740
21,888
0
W
17,238
4,333
0
232
12,681
4,099
0
6,254
6,427
0
42,371
L
Erlang Shen
trollgoon
Erlang Shen
4,389
1,505
0
1,380
11,958
7,848
0
5,053
6,905
0
17,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,048
Gold Earned
52,651
210
Minions Killed
168
11
Camps Cleared
3
1,013,284
Distance Traveled
896,861
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,595
1,054
58
5
0
144,155
0
L
Artemis
9,990
908
7
1
0
173,613
0
W
Gilgamesh
11,733
1,067
31
3
3
204,503
0
W
Kukulkan
11,205
1,019
45
4
0
210,872
0
L
Merlin
11,224
1,020
61
6
3
193,484
0
W
Discordia
13,014
1,183
56
5
1
184,442
0
L
Ares
9,518
865
9
1
0
174,284
0
W
Yemoja
11,730
1,066
35
3
0
194,324
0
W
Loki
13,366
1,215
43
4
7
219,143
3
L
Erlang Shen
10,324
939
33
3
0
211,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role