Player Matchup

Jormungandr
Jormungandr
Dirty69Frank
Jormungandr
Level 100
God Stats
1W - 4L
1,406 SR
Queue Stats
12W - 24L
1,404 Elo+
Party 1
Awilix
Awilix
Fitzpatrick33
Awilix
Level 66
God Stats
1W - 5L
1,366 SR
Queue Stats
9W - 25L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
LanternsMight40
Nu Wa
Level 81
God Stats
0W - 2L
1,295 SR
Queue Stats
53W - 67L
1,415 Elo+
Party 1
Izanami
Izanami
SUNSHIN3 21
Izanami
Level 63
God Stats
2W - 4L
1,229 SR
Queue Stats
9W - 23L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
TheFatherDallas
Zhong Kui
Level 84
God Stats
2W - 4L
1,471 SR
Queue Stats
12W - 33L
1,320 Elo+
Party 1
Team Averages
Level 79
1,354 SR
1,372 Elo+

VS

Team Averages
Level 129
1,562 SR
1,539 Elo+
Cthulhu
Cthulhu
Africa4Ever500
Cthulhu
Level 137
God Stats
1W - 0L
1,256 SR
Queue Stats
245W - 215L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
Dermented
Nu Wa
Level 145
God Stats
17W - 6L
1,919 SR
Queue Stats
174W - 149L
1,556 Elo+
Solo
Danzaburou
Danzaburou
E_SINOFPRIDE
Danzaburou
Level 128
God Stats
52W - 45L
1,599 SR
Queue Stats
891W - 864L
1,532 Elo+
Solo
Sylvanus
Sylvanus
Morcrad
Sylvanus
Level 106
God Stats
7W - 7L
1,500 SR
Queue Stats
204W - 179L
1,503 Elo+
Party 2
Bakasura
Bakasura
x-NoiiZe-x
Bakasura
Level 129
God Stats
24W - 23L
1,536 SR
Queue Stats
67W - 63L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dirty69Frank
Jormungandr
11
1 / 2 / 1
6,953
464
8,229
16,969
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 1
6,452
430
4,047
10,144
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 7 / 0
6,309
421
5,319
8,821
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SUNSHIN3 21
Izanami
10
1 / 4 / 0
6,189
413
3,379
8,504
1,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
TheFatherDallas
Zhong Kui
10
0 / 4 / 1
6,153
410
4,741
9,079
5,275
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,177
545
8,248
12,206
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Dermented
Nu Wa
15
3 / 0 / 6
9,205
614
6,878
4,277
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
E_SINOFPRIDE
Danzaburou
13
2 / 2 / 2
8,415
561
8,779
9,470
3,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Morcrad
Sylvanus
14
5 / 0 / 2
8,284
552
4,984
9,359
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
x-NoiiZe-x
Bakasura
16
9 / 1 / 1
9,672
645
9,919
10,379
4,225
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
21
21
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Nu Wa
Dermented
Nu Wa
3
0
6
6
L
Jormungandr
Dirty69Frank
Jormungandr
1
2
1
0.75
W
Danzaburou
E_SINOFPRIDE
Danzaburou
2
2
2
1.5
L
0
4
1
0.13
L
1
7
0
0.14
W
Sylvanus
Morcrad
Sylvanus
5
0
2
6
L
Izanami
SUNSHIN3 21
Izanami
1
4
0
0.25
L
Zhong Kui
TheFatherDallas
Zhong Kui
0
4
1
0.13
W
Bakasura
x-NoiiZe-x
Bakasura
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
38,808
53,517
Taken
45,691
20,335
Mitigated
23,740
11,846
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,248
1,527
0
3,901
12,206
10,645
0
4,977
7,141
29,174
0
W
Nu Wa
Dermented
Nu Wa
6,878
1,288
0
1,377
4,277
1,264
1,122
1,323
2,814
68,165
0
L
Jormungandr
Dirty69Frank
Jormungandr
8,229
2,712
1,683
5,932
16,969
7,503
0
5,606
10,733
26,865
0
W
Danzaburou
E_SINOFPRIDE
Danzaburou
8,779
4,534
0
3,471
9,470
3,495
832
4,506
4,920
0
61,121
L
4,047
2,003
0
0
10,144
3,178
0
2,238
7,394
0
42,157
L
5,319
1,759
0
203
8,821
2,473
0
4,766
3,705
33,147
0
W
Sylvanus
Morcrad
Sylvanus
4,984
1,716
1,334
3,867
9,359
4,111
31
3,803
5,448
39,949
12,888
L
Izanami
SUNSHIN3 21
Izanami
3,379
2,863
0
1,689
8,504
1,906
0
3,058
5,376
0
35,096
L
Zhong Kui
TheFatherDallas
Zhong Kui
4,741
241
0
2,339
9,079
5,275
0
4,148
3,983
30,012
0
W
Bakasura
x-NoiiZe-x
Bakasura
9,919
6,075
0
4,049
10,379
4,225
276
3,449
6,843
0
52,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
43,753
328
Minions Killed
499
0
Camps Cleared
0
1,314,301
Distance Traveled
1,460,999
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,177
545
51
3
0
302,261
3
W
Nu Wa
9,205
614
114
8
0
286,158
7
L
Jormungandr
6,953
464
33
2
0
277,360
4
W
Danzaburou
8,415
561
108
7
0
233,970
1
L
Awilix
6,452
430
88
6
0
317,283
1
L
Nu Wa
6,309
421
63
4
0
245,948
2
W
Sylvanus
8,284
552
82
5
0
296,796
2
L
Izanami
6,189
413
85
6
0
209,514
2
L
Zhong Kui
6,153
410
59
4
0
264,196
5
W
Bakasura
9,672
645
144
10
0
341,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role