Player Matchup

Zeus
Zeus
DZPriders__BK
Zeus
Level 28
God Stats
0W - 1L
1,305 SR
Queue Stats
3W - 6L
1,539 Elo+
Solo
Da Ji
Da Ji
Dashapalm
Da Ji
Level 124
God Stats
2W - 2L
1,463 SR
Queue Stats
71W - 77L
1,479 Elo+
Party 1
Cerberus
Cerberus
Lolopflip11
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Solo
Sol
Sol
SanmiCrew
Sol
Level 11
God Stats
15W - 16L
1,573 SR
Queue Stats
17W - 24L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
gattyanndayo
Nu Wa
Level 28
God Stats
7W - 10L
1,583 SR
Queue Stats
183W - 146L
1,491 Elo+
Solo
Team Averages
Level 39
1,485 SR
1,517 Elo+

VS

Team Averages
Level 23
1,512 SR
1,569 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kari_NoSari
Charybdis
Level 26
God Stats
40W - 34L
1,498 SR
Queue Stats
99W - 103L
1,464 Elo+
Solo
Zeus
Zeus
M4E MAE
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,810 Elo+
Party 2
Hun Batz
Hun Batz
RENEGADE M 109R
Hun Batz
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 40L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Turtletank05
Cthulhu
Level 27
God Stats
22W - 15L
1,561 SR
Queue Stats
105W - 89L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,060
1,151
16,024
5,487
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Dashapalm
Da Ji
14
8 / 3 / 2
8,994
1,285
5,363
8,571
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Lolopflip11
Cerberus
11
0 / 2 / 0
6,047
864
284
1,908
942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 9
7,255
1,036
6,550
9,413
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 7
8,014
1,145
8,231
7,567
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

262

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
5 / 2 / 8
8,640
1,234
6,487
11,366
5,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Kari_NoSari
Charybdis
14
1 / 0 / 10
7,587
1,084
5,227
5,835
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
M4E MAE
Zeus
14
0 / 3 / 9
7,149
1,021
5,823
5,277
1,713
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
13
3 / 3 / 8
7,945
1,135
6,511
7,851
2,874
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Turtletank05
Cthulhu
14
5 / 4 / 8
8,358
1,194
6,425
10,127
8,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
12
Kills
14
14
Deaths
12
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
2
8
4.5
L
2
3
7
1.83
L
Da Ji
Dashapalm
Da Ji
8
3
2
3
W
Charybdis
Kari_NoSari
Charybdis
1
0
10
6
L
Cerberus
Lolopflip11
Cerberus
0
2
0
0
W
Zeus
M4E MAE
Zeus
0
3
9
1.5
W
Hun Batz
3
3
8
2.33
L
0
2
9
2.25
W
Cthulhu
Turtletank05
Cthulhu
5
4
8
2.25
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,452
Damage
30,473
32,946
Taken
40,456
12,524
Mitigated
19,932
2,471
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,487
1,557
0
100
11,366
5,356
0
8,641
2,205
4,292
7,686
L
16,024
503
0
318
5,487
1,995
0
1,846
3,641
36,009
0
L
Da Ji
Dashapalm
Da Ji
5,363
1,469
0
806
8,571
3,691
0
3,377
5,194
0
12,061
W
Charybdis
Kari_NoSari
Charybdis
5,227
2,928
0
935
5,835
1,887
0
3,882
1,711
0
29,498
L
Cerberus
Lolopflip11
Cerberus
284
0
0
21
1,908
942
0
1,000
908
448
0
W
Zeus
M4E MAE
Zeus
5,823
1,001
0
332
5,277
1,713
0
3,245
1,760
16,135
0
W
Hun Batz
6,511
1,062
0
0
7,851
2,874
0
5,230
2,377
0
14,489
L
6,550
1,594
0
754
9,413
3,408
0
4,586
4,827
15,906
723
W
Cthulhu
Turtletank05
Cthulhu
6,425
321
353
0
10,127
8,102
0
7,955
1,752
25,918
0
L
8,231
2,540
86
486
7,567
2,488
0
2,737
4,830
21,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
39,679
114
Minions Killed
148
6
Camps Cleared
3
581,866
Distance Traveled
710,927
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,640
1,234
5
1
0
163,245
1
L
Zeus
8,060
1,151
47
7
2
130,171
2
L
Da Ji
8,994
1,285
12
2
2
159,395
0
W
Charybdis
7,587
1,084
60
9
1
135,211
0
L
Cerberus
6,047
864
1
0
1
33,312
1
W
Zeus
7,149
1,021
40
6
1
124,462
1
W
Hun Batz
7,945
1,135
16
2
0
146,088
0
L
Sol
7,255
1,036
23
3
0
119,857
0
W
Cthulhu
8,358
1,194
27
4
1
141,921
0
L
Nu Wa
8,014
1,145
31
4
1
139,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role