Player Matchup

Morgan Le Fay
Morgan Le Fay
IR IIE IID
Morgan Le Fay
Level 147
God Stats
10W - 17L
1,598 SR
Queue Stats
110W - 138L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
Kyzmir
Cthulhu
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 157L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
cesargarcia777
Cliodhna
Level 86
God Stats
4W - 5L
1,479 SR
Queue Stats
78W - 85L
1,446 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,506 Elo+

VS

Team Averages
Level 119
1,549 SR
1,514 Elo+
Izanami
Izanami
Blizzy_Bomaye
Izanami
Level 123
God Stats
13W - 4L
1,274 SR
Queue Stats
29W - 36L
1,259 Elo+
Solo
Guan Yu
Guan Yu
Chainsaw Gigan
Guan Yu
Level 145
God Stats
18W - 5L
1,669 SR
Queue Stats
618W - 274L
1,672 Elo+
Party 1
Anubis
Anubis
Goldenn Frieza
Anubis
Level 88
God Stats
36W - 18L
1,704 SR
Queue Stats
560W - 418L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IR IIE IID
Morgan Le Fay
13
0 / 4 / 7
8,536
610
15,393
12,629
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Kyzmir
Cthulhu
12
2 / 7 / 4
8,884
635
10,907
17,445
12,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
11
6 / 8 / 1
9,287
663
8,624
13,414
2,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
6 / 3 / 8
10,118
723
9,720
8,473
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 14
10,130
724
12,287
18,679
15,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 9
11,076
791
15,126
15,483
6,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
19
19
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
3
8
3.33
W
4
4
14
2.75
W
9
1
9
13.5
L
Morgan Le Fay
IR IIE IID
Morgan Le Fay
0
4
7
0.88
L
Cthulhu
Kyzmir
Cthulhu
2
7
4
0.57
L
Cliodhna
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
37,133
43,488
Taken
42,635
17,953
Mitigated
24,874
7,282
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,720
6,645
0
1,651
8,473
2,817
2,073
5,908
2,385
0
40,177
W
12,287
1,035
2,269
8,749
18,679
15,156
264
10,706
7,551
0
25,018
W
15,126
1,138
0
7,706
15,483
6,901
568
9,306
5,905
47,728
0
L
Morgan Le Fay
IR IIE IID
Morgan Le Fay
15,393
707
0
3,446
12,629
3,214
112
2,317
10,312
42,750
0
L
Cthulhu
Kyzmir
Cthulhu
10,907
869
93
2,309
17,445
12,089
0
6,410
11,035
22,367
0
L
Cliodhna
8,624
182
635
799
13,414
2,650
0
6,732
6,682
0
20,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
31,324
138
Minions Killed
159
3
Camps Cleared
7
693,671
Distance Traveled
762,008
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,118
723
62
4
6
238,556
2
W
Guan Yu
10,130
724
29
2
0
285,841
1
W
Anubis
11,076
791
68
5
1
237,611
1
L
Morgan Le Fay
8,536
610
70
5
1
241,755
1
L
Cthulhu
8,884
635
44
3
1
213,405
6
L
Cliodhna
9,287
663
24
2
1
238,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role