Player Matchup

Jormungandr
Jormungandr
GhostTwig
Jormungandr
Level 18
God Stats
1W - 1L
1,741 SR
Queue Stats
7W - 4L
1,529 Elo+
Party 3
King Arthur
King Arthur
Musiclover3321
King Arthur
Level 66
God Stats
14W - 14L
1,539 SR
Queue Stats
89W - 89L
1,474 Elo+
Party 1
Ullr
Ullr
SGG Flippy
Ullr
Level 89
God Stats
1W - 4L
1,357 SR
Queue Stats
71W - 71L
1,469 Elo+
Party 1
Ra
Ra
l FriendlyFire1
Ra
Level 60
God Stats
1W - 3L
1,529 SR
Queue Stats
21W - 31L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
werevenomo
Hou Yi
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 3
Team Averages
Level 58
1,533 SR
1,481 Elo+

VS

Team Averages
Level 98
1,580 SR
1,505 Elo+
Chang'e
Chang'e
H4PPYTR33
Chang'e
Level 42
God Stats
21W - 17L
1,465 SR
Queue Stats
179W - 187L
1,552 Elo+
Party 2
Athena
Athena
RavensMantle
Athena
Level 123
God Stats
11W - 7L
1,575 SR
Queue Stats
414W - 415L
1,430 Elo+
Solo
Danzaburou
Danzaburou
TenorTitan23
Danzaburou
Level 96
God Stats
124W - 113L
1,622 SR
Queue Stats
370W - 415L
1,580 Elo+
Party 2
Chaac
Chaac
ludicrousbo1
Chaac
Level 101
God Stats
17W - 9L
1,697 SR
Queue Stats
373W - 425L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
totamous87
Hun Batz
Level 129
God Stats
30W - 23L
1,541 SR
Queue Stats
809W - 899L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GhostTwig
Jormungandr
18
3 / 5 / 10
12,850
476
19,214
28,919
38,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Musiclover3321
King Arthur
16
1 / 10 / 6
10,059
373
7,233
26,027
18,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 4 / 6
12,531
464
25,135
26,934
13,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 11 / 7
12,390
459
18,342
27,067
13,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
werevenomo
Hou Yi
18
6 / 13 / 4
11,855
439
20,619
27,669
12,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
H4PPYTR33
Chang'e
19
10 / 5 / 13
14,038
520
22,287
18,975
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
4 / 6 / 21
13,654
506
11,756
33,869
43,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TenorTitan23
Danzaburou
19
11 / 5 / 13
14,854
550
28,479
27,740
10,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 0 / 16
15,774
584
37,033
32,068
48,014
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
totamous87
Hun Batz
20
9 / 6 / 9
15,716
582
14,029
23,872
10,396
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
22
Kills
43
43
Deaths
22
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GhostTwig
Jormungandr
3
5
10
1.6
W
Chang'e
H4PPYTR33
Chang'e
10
5
13
3.3
L
King Arthur
Musiclover3321
King Arthur
1
10
6
0.4
W
Athena
4
6
21
2.42
L
7
4
6
2.5
W
Danzaburou
TenorTitan23
Danzaburou
11
5
13
3.5
L
5
11
7
0.77
W
9
0
16
17
W
Hun Batz
totamous87
Hun Batz
9
6
9
2.25
L
Hou Yi
werevenomo
Hou Yi
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,543
Damage
113,584
136,616
Taken
136,524
96,090
Mitigated
119,417
27,676
Healing
57,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GhostTwig
Jormungandr
19,214
5,320
0
3,214
28,919
38,340
386
11,797
17,122
60,118
0
W
Chang'e
H4PPYTR33
Chang'e
22,287
1,242
6,660
7,618
18,975
7,378
563
5,245
13,730
65,720
0
L
King Arthur
Musiclover3321
King Arthur
7,233
826
0
3,732
26,027
18,620
0
8,316
17,711
0
36,609
W
Athena
11,756
2,948
1,683
10,370
33,869
43,387
605
13,573
20,296
41,055
0
L
25,135
10,676
0
4,257
26,934
13,040
138
6,187
20,747
0
80,686
W
Danzaburou
TenorTitan23
Danzaburou
28,479
15,635
0
10,155
27,740
10,242
5,557
8,367
19,373
0
102,675
L
18,342
1,099
4,200
6,821
27,067
13,941
298
9,386
17,681
89,146
0
W
37,033
2,762
362
19,296
32,068
48,014
1,132
8,252
23,816
29,380
102,788
W
Hun Batz
totamous87
Hun Batz
14,029
3,544
0
1,147
23,872
10,396
9,609
5,383
18,489
0
124,446
L
Hou Yi
werevenomo
Hou Yi
20,619
10,485
0
5,452
27,669
12,149
1,323
7,075
20,594
0
74,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,685
Gold Earned
74,036
508
Minions Killed
624
0
Camps Cleared
0
2,204,458
Distance Traveled
2,698,458
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,850
476
80
3
0
455,303
8
W
Chang'e
14,038
520
78
3
0
508,897
0
L
King Arthur
10,059
373
70
3
0
423,459
1
W
Athena
13,654
506
39
1
0
555,570
13
L
Ullr
12,531
464
116
4
0
501,298
1
W
Danzaburou
14,854
550
140
5
0
487,717
1
L
Ra
12,390
459
145
5
0
436,479
4
W
Chaac
15,774
584
195
7
0
587,007
2
W
Hun Batz
15,716
582
172
6
0
559,267
0
L
Hou Yi
11,855
439
97
4
0
387,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role