Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
XAquiveredX
Agni
Level 141
God Stats
73W - 34L
1,655 SR
Queue Stats
344W - 230L
1,707 Elo+
Party 1
Izanami
Izanami
theburglar45
Izanami
Level 20
God Stats
3W - 4L
1,331 SR
Queue Stats
59W - 43L
1,724 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,644 Elo+

VS

Team Averages
Level 102
1,560 SR
1,503 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
CrimsonFeelz
Terra
Level 127
God Stats
4W - 2L
1,681 SR
Queue Stats
208W - 212L
1,510 Elo+
Party 2
Cupid
Cupid
mike_litoris1292
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 2 / 4
7,841
713
5,558
9,305
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 5
7,678
698
10,092
4,715
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
theburglar45
Izanami
11
2 / 0 / 4
7,712
701
5,895
6,177
2,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 3 / 2
6,657
605
4,385
9,655
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 1
7,107
646
5,895
13,712
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 3 / 0
6,178
562
1,513
2,855
1,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
1
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
4
2.5
L
The Morrigan
 
The Morrigan
0
3
2
0.33
L
0
1
1
0.5
W
2
0
5
4.5
L
1
3
0
0.33
W
Izanami
theburglar45
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
11,793
20,197
Taken
26,222
11,354
Mitigated
18,424
5,630
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,558
2,326
0
3,460
9,305
7,273
564
4,303
5,002
0
21,237
L
The Morrigan
 
The Morrigan
4,385
583
0
510
9,655
4,076
0
5,357
4,251
25,520
0
L
5,895
557
761
2,191
13,712
13,257
0
4,204
9,508
21,605
0
W
10,092
680
0
375
4,715
2,023
636
2,976
1,739
29,888
0
L
1,513
710
57
76
2,855
1,091
0
795
2,060
0
5,036
W
Izanami
theburglar45
Izanami
5,895
4,236
0
1,795
6,177
2,058
1,505
3,315
2,862
0
39,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,231
Gold Earned
19,942
150
Minions Killed
97
8
Camps Cleared
2
625,067
Distance Traveled
485,942
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,841
713
33
3
4
218,314
1
L
The Morrigan
6,657
605
50
5
2
187,664
0
L
Terra
7,107
646
35
3
0
228,261
2
W
Agni
7,678
698
35
3
1
214,729
2
L
Cupid
6,178
562
12
1
0
70,017
1
W
Izanami
7,712
701
82
7
3
192,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role