Player Matchup

Sun Wukong
Sun Wukong
ElTannet
Sun Wukong
Level 40
God Stats
5W - 5L
1,613 SR
Queue Stats
83W - 72L
1,491 Elo+
Party 2
Charybdis
Charybdis
IAmBossMoves
Charybdis
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
63W - 77L
1,352 Elo+
Party 3
Nox
Nox
cabellxBUTTER
Nox
Level 128
God Stats
1W - 0L
1,575 SR
Queue Stats
97W - 97L
1,470 Elo+
Party 2
Thanatos
Thanatos
ill GR4DY
Thanatos
Level 37
God Stats
3W - 5L
1,150 SR
Queue Stats
103W - 115L
1,391 Elo+
Party 3
Ymir
Ymir
xXMoXaXx
Ymir
Level 117
God Stats
7W - 9L
1,525 SR
Queue Stats
69W - 71L
1,472 Elo+
Party 2
Team Averages
Level 86
1,473 SR
1,436 Elo+

VS

Team Averages
Level 34
1,503 SR
1,370 Elo+
Achilles
Achilles
DNALDxDAISY
Achilles
Level 35
God Stats
9W - 6L
1,974 SR
Queue Stats
292W - 309L
1,530 Elo+
Party 1
Da Ji
Da Ji
Smelling Cap
Da Ji
Level 40
God Stats
3W - 4L
1,434 SR
Queue Stats
139W - 206L
1,216 Elo+
Party 4
Janus
Janus
ghostman6777
Janus
Level 27
God Stats
2W - 8L
1,188 SR
Queue Stats
124W - 132L
1,372 Elo+
Party 4
Izanami
Izanami
mcmeta1
Izanami
Level 40
God Stats
24W - 36L
1,392 SR
Queue Stats
158W - 235L
1,287 Elo+
Party 4
Ymir
Ymir
satoshi5941
Ymir
Level 28
God Stats
7W - 18L
1,526 SR
Queue Stats
202W - 249L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElTannet
Sun Wukong
16
6 / 1 / 4
9,789
612
9,109
9,696
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
IAmBossMoves
Charybdis
11
2 / 5 / 9
7,330
458
4,170
9,184
2,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 0 / 4
9,276
580
8,002
6,645
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ill GR4DY
Thanatos
15
3 / 1 / 3
8,692
543
3,733
11,707
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
6 / 0 / 7
9,108
569
7,338
10,676
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DNALDxDAISY
Achilles
14
2 / 4 / 0
8,409
526
5,482
11,221
4,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 1
5,945
372
6,039
11,127
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 0
7,197
450
5,874
9,266
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
mcmeta1
Izanami
9
2 / 6 / 1
6,257
391
7,208
9,479
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 3
7,480
468
2,514
9,348
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
24
Kills
7
7
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
DNALDxDAISY
Achilles
2
4
0
0.5
W
Sun Wukong
ElTannet
Sun Wukong
6
1
4
8
W
Charybdis
IAmBossMoves
Charybdis
2
5
9
1.3
L
1
5
1
0.3
W
7
0
4
9
L
1
7
0
0.14
W
Thanatos
ill GR4DY
Thanatos
3
1
3
4.5
L
Izanami
mcmeta1
Izanami
2
6
1
0.42
L
1
3
3
0.83
W
Ymir
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
27,117
47,908
Taken
50,441
28,199
Mitigated
21,564
16,994
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DNALDxDAISY
Achilles
5,482
1,398
0
1,221
11,221
4,372
534
373
10,363
0
57,114
W
Sun Wukong
ElTannet
Sun Wukong
9,109
1,123
0
1,629
9,696
7,766
2,778
1,326
8,306
0
57,004
W
Charybdis
IAmBossMoves
Charybdis
4,170
2,357
0
2,777
9,184
2,590
434
2,155
7,011
0
20,820
L
6,039
1,485
0
918
11,127
3,253
198
2,790
8,236
0
21,395
W
8,002
169
84
1,781
6,645
2,348
260
2,410
4,053
55,862
0
L
5,874
592
0
982
9,266
3,085
67
4,674
4,409
48,073
0
W
Thanatos
ill GR4DY
Thanatos
3,733
960
0
9,157
11,707
5,399
533
1,153
10,488
0
59,823
L
Izanami
mcmeta1
Izanami
7,208
4,609
0
1,039
9,479
2,714
60
5,162
4,271
0
36,529
L
2,514
847
107
1,955
9,348
8,140
0
2,631
6,677
29,891
0
W
Ymir
7,338
1,589
65
1,501
10,676
10,096
164
972
9,662
37,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
35,288
449
Minions Killed
344
0
Camps Cleared
0
1,477,912
Distance Traveled
1,422,195
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,409
526
118
7
0
289,562
5
W
Sun Wukong
9,789
612
129
8
0
272,824
2
W
Charybdis
7,330
458
35
2
0
288,102
2
L
Da Ji
5,945
372
32
2
0
320,327
0
W
Nox
9,276
580
102
6
0
325,905
2
L
Janus
7,197
450
92
6
0
278,653
0
W
Thanatos
8,692
543
110
7
0
303,182
0
L
Izanami
6,257
391
54
3
0
262,855
1
L
Ymir
7,480
468
48
3
0
270,798
0
W
Ymir
9,108
569
73
5
0
287,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role