Player Matchup

Thanatos
Thanatos
ENTERpa55word57
Thanatos
Level 29
God Stats
3W - 3L
1,401 SR
Queue Stats
102W - 107L
1,485 Elo+
Solo
King Arthur
King Arthur
Eham07
King Arthur
Level 13
God Stats
4W - 1L
1,647 SR
Queue Stats
15W - 11L
1,563 Elo+
Solo
Izanami
Izanami
Lil Bitsssss
Izanami
Level 3
God Stats
4W - 2L
1,738 SR
Queue Stats
11W - 8L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
MrBean4REALZ
Sylvanus
Level 160
God Stats
1W - 0L
1,576 SR
Queue Stats
24W - 21L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
Verzanize
Zhong Kui
Level 18
God Stats
2W - 2L
1,307 SR
Queue Stats
47W - 33L
1,519 Elo+
Solo
Team Averages
Level 45
1,534 SR
1,539 Elo+

VS

Team Averages
Level 22
1,633 SR
1,508 Elo+
Nemesis
Nemesis
FowCow
Nemesis
Level 26
God Stats
2W - 1L
1,738 SR
Queue Stats
51W - 48L
1,526 Elo+
Party 2
Yemoja
Yemoja
Kevineitor312
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Mindsetmadness
Sylvanus
Level 26
God Stats
11W - 11L
1,612 SR
Queue Stats
108W - 104L
1,524 Elo+
Solo
Jing Wei
Jing Wei
PlatinumSP
Jing Wei
Level 25
God Stats
0W - 1L
1,750 SR
Queue Stats
47W - 43L
1,547 Elo+
Party 2
Tiamat
Tiamat
Sinister_Cry
Tiamat
Level 25
God Stats
5W - 3L
1,563 SR
Queue Stats
13W - 11L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 0 / 1
5,901
590
2,826
7,142
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Eham07
King Arthur
10
2 / 1 / 1
5,681
568
5,515
7,744
3,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Lil Bitsssss
Izanami
8
2 / 1 / 2
5,129
513
2,482
3,414
882
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MrBean4REALZ
Sylvanus
8
1 / 0 / 5
5,472
547
2,341
4,570
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Verzanize
Zhong Kui
10
6 / 1 / 1
6,264
626
4,891
4,965
2,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FowCow
Nemesis
8
1 / 1 / 1
5,235
524
1,725
4,763
1,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 4 / 1
4,383
438
1,200
5,585
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sylvanus
11
1 / 2 / 0
5,987
599
5,247
7,085
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
PlatinumSP
Jing Wei
8
1 / 3 / 0
4,795
480
2,581
5,629
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
8
0 / 4 / 1
5,001
500
1,001
6,648
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
0
1
3.5
W
King Arthur
Eham07
King Arthur
2
1
1
2.5
L
Nemesis
FowCow
Nemesis
1
1
1
1.5
L
0
4
1
0.13
W
Izanami
Lil Bitsssss
Izanami
2
1
2
3
L
Sylvanus
1
2
0
0.5
W
Sylvanus
MrBean4REALZ
Sylvanus
1
0
5
3.5
L
Jing Wei
PlatinumSP
Jing Wei
1
3
0
0.33
L
Tiamat
0
4
1
0.13
W
Zhong Kui
Verzanize
Zhong Kui
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
11,754
27,835
Taken
29,710
12,398
Mitigated
15,702
17,305
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,826
777
0
7,768
7,142
2,285
0
736
6,366
0
32,854
W
King Arthur
Eham07
King Arthur
5,515
1,318
0
3,230
7,744
3,410
0
3,896
3,848
0
30,262
L
Nemesis
FowCow
Nemesis
1,725
550
0
403
4,763
1,271
0
817
3,946
0
19,993
L
1,200
344
332
581
5,585
2,778
41
1,156
4,429
5,256
0
W
Izanami
Lil Bitsssss
Izanami
2,482
2,151
0
1,075
3,414
882
276
589
2,825
0
22,351
L
Sylvanus
5,247
1,444
0
3,117
7,085
7,612
0
0
7,085
26,868
7,734
W
Sylvanus
MrBean4REALZ
Sylvanus
2,341
559
355
2,223
4,570
3,009
280
478
4,092
13,979
0
L
Jing Wei
PlatinumSP
Jing Wei
2,581
1,947
0
1,384
5,629
1,531
48
2,388
3,241
0
23,057
L
Tiamat
1,001
265
0
1,282
6,648
2,510
0
2,921
3,727
17,353
0
W
Zhong Kui
Verzanize
Zhong Kui
4,891
900
0
2,654
4,965
2,812
572
890
3,951
31,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
25,401
278
Minions Killed
210
0
Camps Cleared
0
919,266
Distance Traveled
837,583
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,901
590
75
8
0
199,728
3
W
King Arthur
5,681
568
63
6
0
195,384
3
L
Nemesis
5,235
524
37
4
0
202,920
2
L
Yemoja
4,383
438
7
1
0
133,384
1
W
Izanami
5,129
513
48
5
0
159,858
1
L
Sylvanus
5,987
599
81
8
0
146,585
0
W
Sylvanus
5,472
547
38
4
0
175,854
2
L
Jing Wei
4,795
480
44
4
0
177,870
2
L
Tiamat
5,001
500
41
4
0
176,824
0
W
Zhong Kui
6,264
626
54
5
0
188,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role