Player Matchup

Izanami
Izanami
CowboyFish
Izanami
Level 28
God Stats
0W - 2L
1,497 SR
Queue Stats
33W - 32L
1,461 Elo+
Solo
Thor
Thor
Erick225966
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,189 Elo+
Solo
Danzaburou
Danzaburou
HerLov3
Danzaburou
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 20L
1,406 Elo+
Solo
Cthulhu
Cthulhu
PikachuHokage
Cthulhu
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 4L
1,125 Elo+
Solo
Bastet
Bastet
fr2ewtff
Bastet
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,336 Elo+

VS

Team Averages
Level 13
1,424 SR
1,347 Elo+
Persephone
Persephone
 
Persephone
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Art of Instinct
Tsukuyomi
Level 39
God Stats
13W - 16L
1,312 SR
Queue Stats
38W - 58L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
ArtofSpace
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 46L
1,262 Elo+
Party 1
Charybdis
Charybdis
HoodMfs
Charybdis
Level 3
God Stats
4W - 1L
1,308 SR
Queue Stats
10W - 9L
1,213 Elo+
Solo
Guan Yu
Guan Yu
crazykiller321
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CowboyFish
Izanami
16
6 / 2 / 1
10,000
588
14,814
9,969
3,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
7,418
436
2,638
6,890
3,648
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HerLov3
Danzaburou
13
2 / 6 / 1
8,103
477
6,647
11,802
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
11
1 / 4 / 4
7,059
415
1,864
10,082
7,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
fr2ewtff
Bastet
15
4 / 4 / 2
9,206
542
3,195
10,930
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 2 / 1
10,909
642
11,182
9,990
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Art of Instinct
Tsukuyomi
15
6 / 2 / 4
9,665
569
6,327
11,386
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ArtofSpace
Cthulhu
12
0 / 6 / 3
7,553
444
4,815
13,726
11,101
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
HoodMfs
Charybdis
13
1 / 1 / 0
7,695
453
2,193
8,529
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 3 / 1
9,120
536
5,893
11,800
7,816
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
14
Kills
19
19
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
2
1
3.75
W
Tsukuyomi
Art of Instinct
Tsukuyomi
6
2
4
4
W
Cthulhu
ArtofSpace
Cthulhu
0
6
3
0.25
L
Izanami
CowboyFish
Izanami
6
2
1
3.25
L
1
3
2
0.67
L
Danzaburou
HerLov3
Danzaburou
2
6
1
0.42
W
Charybdis
HoodMfs
Charybdis
1
1
0
1
L
Cthulhu
1
4
4
0.75
W
5
3
1
1.83
L
Bastet
fr2ewtff
Bastet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
30,410
49,673
Taken
55,431
23,003
Mitigated
28,424
6,289
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,182
1,358
0
4,407
9,990
3,038
314
45
9,943
77,960
0
W
Tsukuyomi
Art of Instinct
Tsukuyomi
6,327
1,388
0
1,495
11,386
3,806
0
941
10,445
0
59,879
W
Cthulhu
ArtofSpace
Cthulhu
4,815
326
0
1,607
13,726
11,101
0
529
13,197
27,309
0
L
Izanami
CowboyFish
Izanami
14,814
9,934
0
1,100
9,969
3,765
0
4,582
5,387
0
84,536
L
2,638
330
0
948
6,890
3,648
0
0
6,890
0
31,174
L
Danzaburou
HerLov3
Danzaburou
6,647
2,694
0
2,465
11,802
3,928
627
6,136
5,666
0
41,584
W
Charybdis
HoodMfs
Charybdis
2,193
1,496
0
4,868
8,529
2,663
1,190
182
8,347
0
46,778
L
Cthulhu
1,864
530
0
609
10,082
7,540
60
3,097
6,985
13,596
0
W
5,893
1,056
316
3,100
11,800
7,816
949
1,607
10,193
0
47,289
L
Bastet
fr2ewtff
Bastet
3,195
929
0
1,167
10,930
4,122
32
2,182
8,748
0
52,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
44,942
435
Minions Killed
462
0
Camps Cleared
0
1,487,095
Distance Traveled
1,584,765
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,909
642
141
8
0
326,485
5
W
Tsukuyomi
9,665
569
98
6
0
374,710
0
W
Cthulhu
7,553
444
46
3
0
290,713
2
L
Izanami
10,000
588
169
10
0
303,097
3
L
Thor
7,418
436
69
4
0
233,631
3
L
Danzaburou
8,103
477
76
4
0
270,504
3
W
Charybdis
7,695
453
91
5
0
291,873
2
L
Cthulhu
7,059
415
29
2
0
325,122
5
W
Guan Yu
9,120
536
86
5
0
300,984
2
L
Bastet
9,206
542
92
5
0
354,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role