Player Matchup

Mercury
Mercury
CurrentlyTurnt_
Mercury
Level 105
God Stats
9W - 6L
1,689 SR
Queue Stats
959W - 868L
1,569 Elo+
Party 1
Ra
Ra
GreyFaiden
Ra
Level 144
God Stats
28W - 23L
1,562 SR
Queue Stats
959W - 826L
1,628 Elo+
Party 1
Artio
Artio
LoneIySwordsman
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
424W - 421L
1,534 Elo+
Party 3
Apollo
Apollo
OrpheusYAWAH
Apollo
Level 89
God Stats
22W - 21L
1,618 SR
Queue Stats
540W - 553L
1,539 Elo+
Solo
Chaac
Chaac
SirForgemaster
Chaac
Level 150
God Stats
1W - 3L
1,199 SR
Queue Stats
507W - 472L
1,580 Elo+
Party 3
Team Averages
Level 123
1,514 SR
1,570 Elo+

VS

Team Averages
Level 116
1,402 SR
1,482 Elo+
Loki
Loki
AIpha Aiden
Loki
Level 154
God Stats
0W - 2L
1,540 SR
Queue Stats
0W - 4L
1,178 Elo+
Solo
Scylla
Scylla
EEvasivee
Scylla
Level 103
God Stats
1W - 3L
1,348 SR
Queue Stats
158W - 166L
1,490 Elo+
Solo
Ymir
Ymir
Oh_no_senpai
Ymir
Level 106
God Stats
0W - 4L
1,252 SR
Queue Stats
151W - 128L
1,579 Elo+
Party 2
Sun Wukong
Sun Wukong
Senzu_senpai
Sun Wukong
Level 89
God Stats
3W - 3L
1,578 SR
Queue Stats
169W - 149L
1,552 Elo+
Party 2
Cliodhna
Cliodhna
vKillshot-_-
Cliodhna
Level 127
God Stats
1W - 3L
1,293 SR
Queue Stats
121W - 98L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
15,210
608
12,281
23,074
9,094
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 5 / 8
15,411
616
17,490
19,378
8,731
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 4 / 14
12,219
489
11,778
24,512
24,507
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
19
2 / 6 / 5
13,224
529
7,844
19,622
7,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 1 / 16
15,184
607
26,918
30,237
36,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
12,581
503
18,027
22,253
11,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
EEvasivee
Scylla
19
1 / 5 / 8
11,905
476
12,822
21,165
9,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 5
11,625
465
13,212
21,187
37,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Senzu_senpai
Sun Wukong
13
0 / 5 / 1
9,011
360
5,582
14,789
10,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
vKillshot-_-
Cliodhna
18
6 / 12 / 3
12,536
501
22,122
24,476
11,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
32
Kills
18
19
Deaths
32
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
10
3
8
4.67
L
Scylla
EEvasivee
Scylla
1
5
8
1
W
9
5
8
2.6
W
2
4
14
2.25
L
4
5
5
1.3
W
Apollo
2
6
5
0.75
L
Sun Wukong
Senzu_senpai
Sun Wukong
0
5
1
0.1
W
9
1
16
17
L
Cliodhna
vKillshot-_-
Cliodhna
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,311
Damage
71,765
116,823
Taken
103,870
86,642
Mitigated
79,786
52,980
Healing
20,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,027
4,558
0
2,512
22,253
11,418
834
6,045
16,192
0
96,171
W
12,281
4,048
0
9,827
23,074
9,094
0
6,712
16,362
0
129,304
L
Scylla
EEvasivee
Scylla
12,822
1,479
203
6,240
21,165
9,407
0
5,342
15,574
103,018
0
W
17,490
1,499
2,365
7,472
19,378
8,731
1,196
5,578
13,800
117,962
0
W
11,778
1,665
784
9,197
24,512
24,507
249
8,717
15,795
43,505
0
L
13,212
1,709
0
2,221
21,187
37,823
0
7,697
13,267
44,718
0
W
Apollo
7,844
6,098
0
4,668
19,622
7,315
7,557
2,845
16,777
0
95,984
L
Sun Wukong
Senzu_senpai
Sun Wukong
5,582
1,260
0
5,320
14,789
10,115
0
2,046
12,721
0
43,648
W
26,918
7,523
497
18,170
30,237
36,995
2,203
5,346
24,891
0
108,668
L
Cliodhna
vKillshot-_-
Cliodhna
22,122
1,307
0
4,281
24,476
11,023
0
7,741
16,590
0
83,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,248
Gold Earned
57,658
718
Minions Killed
581
0
Camps Cleared
0
2,562,510
Distance Traveled
2,121,579
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,581
503
143
6
0
496,865
0
W
Mercury
15,210
608
152
6
0
597,744
8
L
Scylla
11,905
476
170
7
0
419,520
1
W
Ra
15,411
616
202
8
0
469,524
2
W
Artio
12,219
489
55
2
0
463,884
8
L
Ymir
11,625
465
55
2
0
431,869
1
W
Apollo
13,224
529
159
6
0
483,225
5
L
Sun Wukong
9,011
360
94
4
0
319,510
1
W
Chaac
15,184
607
150
6
0
548,133
3
L
Cliodhna
12,536
501
119
5
0
453,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role