Player Matchup

Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
ComplexReezy
Cliodhna
Level 90
God Stats
14W - 10L
1,458 SR
Queue Stats
420W - 391L
1,521 Elo+
Party 3
Chiron
Chiron
PlowiBion
Chiron
Level 78
God Stats
2W - 0L
1,705 SR
Queue Stats
35W - 33L
1,537 Elo+
Party 2
Ganesha
Ganesha
PuroPincheVato
Ganesha
Level 49
God Stats
2W - 0L
1,519 SR
Queue Stats
44W - 30L
1,623 Elo+
Party 2
Hera
Hera
Sparkie313
Hera
Level 36
God Stats
1W - 0L
1,476 SR
Queue Stats
9W - 19L
1,390 Elo+
Solo
Team Averages
Level 56
1,532 SR
1,514 Elo+

VS

Team Averages
Level 77
1,529 SR
1,534 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Betray XVI
Ganesha
Level 109
God Stats
6W - 6L
1,808 SR
Queue Stats
467W - 385L
1,542 Elo+
Party 1
Tyr
Tyr
RefinedTurtle64
Tyr
Level 106
God Stats
7W - 14L
1,441 SR
Queue Stats
466W - 375L
1,583 Elo+
Party 1
Skadi
Skadi
Vogetx830
Skadi
Level 32
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
cRz crazy x
Tsukuyomi
Level 109
God Stats
11W - 9L
1,588 SR
Queue Stats
297W - 232L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 5 / 10
8,271
517
6,849
12,502
11,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
ComplexReezy
Cliodhna
17
17 / 4 / 0
10,290
643
16,760
12,090
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
PlowiBion
Chiron
12
4 / 3 / 7
7,355
460
9,055
8,528
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 13
7,437
465
6,435
14,340
12,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 3 / 5
7,266
454
8,746
7,479
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 6 / 1
7,920
495
8,178
12,364
10,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Betray XVI
Ganesha
13
2 / 1 / 5
7,798
487
7,114
12,477
10,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 4 / 4
8,718
545
9,884
17,265
12,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Vogetx830
Skadi
11
1 / 8 / 2
7,100
444
4,907
12,091
3,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
cRz crazy x
Tsukuyomi
13
3 / 6 / 3
8,207
513
9,743
11,945
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
15
15
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
5
10
1.6
L
King Arthur
 
King Arthur
3
6
1
0.58
L
Ganesha
Betray XVI
Ganesha
2
1
5
4.5
W
Cliodhna
ComplexReezy
Cliodhna
17
4
0
4.25
W
Chiron
PlowiBion
Chiron
4
3
7
2.5
W
0
0
13
6.5
L
6
4
4
2
W
1
3
5
1.17
L
Skadi
Vogetx830
Skadi
1
8
2
0.25
L
Tsukuyomi
cRz crazy x
Tsukuyomi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,845
Damage
39,826
54,939
Taken
66,142
33,501
Mitigated
40,493
14,474
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,849
3,167
0
1,548
12,502
11,092
886
1,789
10,713
0
35,696
L
King Arthur
 
King Arthur
8,178
778
0
960
12,364
10,864
113
1,058
11,306
1,572
35,309
L
Ganesha
Betray XVI
Ganesha
7,114
231
240
1,505
12,477
10,671
0
3,647
8,581
32,820
0
W
Cliodhna
ComplexReezy
Cliodhna
16,760
2,136
0
4,032
12,090
5,046
0
1,482
10,608
0
73,037
W
Chiron
PlowiBion
Chiron
9,055
3,977
1,261
2,046
8,528
2,533
0
1,182
7,346
0
36,911
W
6,435
903
1,983
2,545
14,340
12,370
106
4,090
10,250
16,400
0
L
9,884
705
0
6,690
17,265
12,017
0
4,113
12,904
5,712
43,783
W
8,746
1,819
0
1,059
7,479
2,460
0
1,386
6,093
45,366
0
L
Skadi
Vogetx830
Skadi
4,907
2,533
588
2,621
12,091
3,212
1,176
5,052
6,909
0
20,261
L
Tsukuyomi
cRz crazy x
Tsukuyomi
9,743
2,817
0
2,384
11,945
3,729
0
650
11,261
0
48,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
39,743
357
Minions Killed
333
0
Camps Cleared
0
1,530,957
Distance Traveled
1,532,043
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,271
517
69
4
0
260,323
0
L
King Arthur
7,920
495
70
4
0
274,592
1
L
Ganesha
7,798
487
26
2
0
321,327
0
W
Cliodhna
10,290
643
124
8
0
334,276
0
W
Chiron
7,355
460
78
5
0
306,991
5
W
Ganesha
7,437
465
3
0
0
325,396
1
L
Tyr
8,718
545
101
6
0
337,095
1
W
Hera
7,266
454
83
5
0
303,971
6
L
Skadi
7,100
444
38
2
0
268,845
0
L
Tsukuyomi
8,207
513
98
6
0
330,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role