Player Matchup

Poseidon
Poseidon
Dancarmine12
Poseidon
Level 160
God Stats
3W - 7L
1,465 SR
Queue Stats
165W - 168L
1,496 Elo+
Party 1
Rama
Rama
JKatelyn
Rama
Level 131
God Stats
0W - 4L
1,370 SR
Queue Stats
85W - 113L
1,469 Elo+
Party 1
Hercules
Hercules
Maikez
Hercules
Level 157
God Stats
0W - 1L
1,314 SR
Queue Stats
132W - 155L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
buezentarotiagno
Kumbhakarna
Level 43
God Stats
201W - 152L
1,566 SR
Queue Stats
389W - 345L
1,569 Elo+
Solo
Chronos
Chronos
kindraniaz
Chronos
Level 159
God Stats
2W - 5L
1,506 SR
Queue Stats
222W - 225L
1,536 Elo+
Party 1
Team Averages
Level 130
1,444 SR
1,509 Elo+

VS

Team Averages
Level 107
1,539 SR
1,701 Elo+
Kukulkan
Kukulkan
DarthDumbledore
Kukulkan
Level 129
God Stats
23W - 10L
1,657 SR
Queue Stats
53W - 48L
1,508 Elo+
Party 2
Rama
Rama
Dashue123
Rama
Level 114
God Stats
2W - 0L
1,536 SR
Queue Stats
50W - 40L
1,593 Elo+
Party 2
Terra
Terra
GamerGeezer
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,891 Elo+
Party 2
Sobek
Sobek
Hortluz
Sobek
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,767 Elo+
Party 2
Medusa
Medusa
Snorkachu
Medusa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 9L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dancarmine12
Poseidon
19
4 / 11 / 8
13,415
1,118
22,901
25,799
8,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
18
2 / 10 / 4
10,860
905
7,542
19,841
5,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Maikez
Hercules
19
2 / 6 / 8
12,448
1,037
11,030
30,716
23,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
buezentarotiagno
Kumbhakarna
17
0 / 1 / 6
11,020
918
2,505
10,138
9,949
Chronos
kindraniaz
Chronos
18
4 / 16 / 4
11,977
998
17,543
33,012
10,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 0 / 16
12,404
1,034
10,407
3,408
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
20
4 / 3 / 32
13,232
1,103
16,986
15,296
16,430
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
19 / 2 / 18
15,234
1,270
39,002
20,004
12,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Hortluz
Sobek
20
3 / 5 / 28
12,746
1,062
15,332
22,329
14,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Snorkachu
Medusa
20
15 / 2 / 21
15,379
1,282
30,877
8,634
4,266
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
159
12
Kills
44
44
Deaths
12
30
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dancarmine12
Poseidon
4
11
8
0.73
W
Kukulkan
3
0
16
11
W
Rama
4
3
32
6.67
W
19
2
18
14
W
Sobek
Hortluz
Sobek
3
5
28
3.4
L
Rama
2
10
4
0.4
L
Hercules
Maikez
Hercules
2
6
8
1
W
Medusa
Snorkachu
Medusa
15
2
21
12.75
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
0
1
6
3
L
Chronos
kindraniaz
Chronos
4
16
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,521
Damage
112,604
119,506
Taken
69,671
57,825
Mitigated
49,190
8,666
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dancarmine12
Poseidon
22,901
3,364
0
1,462
25,799
8,377
0
14,414
10,761
78,816
0
W
Kukulkan
10,407
593
0
130
3,408
1,599
0
2,642
766
56,801
0
W
Rama
16,986
10,371
0
1,676
15,296
16,430
0
10,823
4,473
0
28,176
W
39,002
5,109
7,588
8,293
20,004
12,336
0
9,776
10,228
52,147
0
W
Sobek
Hortluz
Sobek
15,332
1,497
0
7,019
22,329
14,559
0
12,298
9,750
31,013
0
L
Rama
7,542
4,862
0
0
19,841
5,616
0
13,619
5,886
0
26,885
L
Hercules
Maikez
Hercules
11,030
2,152
0
3,130
30,716
23,052
0
16,881
12,495
594
24,966
W
Medusa
Snorkachu
Medusa
30,877
12,744
0
1,153
8,634
4,266
0
5,709
2,925
0
53,735
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
2,505
60
0
612
10,138
9,949
0
4,016
5,466
4,284
0
L
Chronos
kindraniaz
Chronos
17,543
7,484
0
3,462
33,012
10,831
0
14,210
17,980
39,732
4,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,720
Gold Earned
68,995
246
Minions Killed
273
4
Camps Cleared
14
951,178
Distance Traveled
1,194,202
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,415
1,118
147
12
1
230,315
0
W
Kukulkan
12,404
1,034
142
12
1
231,660
0
W
Rama
13,232
1,103
20
2
0
219,542
6
W
Terra
15,234
1,270
22
2
3
258,796
0
W
Sobek
12,746
1,062
41
3
7
232,143
1
L
Rama
10,860
905
17
1
0
127,599
0
L
Hercules
12,448
1,037
31
3
0
238,002
2
W
Medusa
15,379
1,282
48
4
3
252,061
0
L
Kumbhakarna
11,020
918
1
0
0
145,892
3
L
Chronos
11,977
998
50
4
3
209,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role