Player Matchup

Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Kobra396
Achilles
Level 46
God Stats
41W - 39L
1,550 SR
Queue Stats
325W - 282L
1,591 Elo+
Party 2
Cliodhna
Cliodhna
Nicphantom
Cliodhna
Level 67
God Stats
1W - 3L
1,341 SR
Queue Stats
254W - 267L
1,552 Elo+
Party 2
Terra
Terra
NightVirgoCO
Terra
Level 54
God Stats
37W - 42L
1,478 SR
Queue Stats
176W - 199L
1,494 Elo+
Party 2
Janus
Janus
jjswiggidy69
Janus
Level 66
God Stats
2W - 3L
1,609 SR
Queue Stats
420W - 404L
1,606 Elo+
Party 2
Team Averages
Level 60
1,496 SR
1,549 Elo+

VS

Team Averages
Level 97
1,593 SR
1,583 Elo+
Cliodhna
Cliodhna
CoFake
Cliodhna
Level 68
God Stats
3W - 0L
1,512 SR
Queue Stats
134W - 117L
1,545 Elo+
Party 3
Fafnir
Fafnir
EXL Lysos777777
Fafnir
Level 156
God Stats
16W - 4L
1,840 SR
Queue Stats
348W - 356L
1,546 Elo+
Party 1
Ullr
Ullr
GLROSS786
Ullr
Level 112
God Stats
77W - 79L
1,583 SR
Queue Stats
163W - 174L
1,469 Elo+
Party 3
Olorun
Olorun
JacMally
Olorun
Level 109
God Stats
2W - 2L
1,498 SR
Queue Stats
677W - 627L
1,659 Elo+
Party 1
Chang'e
Chang'e
SpartaKid
Chang'e
Level 38
God Stats
4W - 4L
1,535 SR
Queue Stats
186W - 157L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 4 / 4
9,532
454
9,580
14,321
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Kobra396
Achilles
16
5 / 3 / 0
10,329
492
11,886
18,325
22,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Nicphantom
Cliodhna
14
1 / 8 / 2
9,309
443
6,972
17,261
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 3
8,661
412
7,640
17,027
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 9 / 3
10,878
518
11,353
16,016
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CoFake
Cliodhna
19
6 / 6 / 11
12,294
585
16,536
15,851
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 15
10,617
506
4,420
21,674
29,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
17
13 / 2 / 9
12,134
578
20,863
15,865
6,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
JacMally
Olorun
16
6 / 3 / 4
10,861
517
14,163
16,312
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
SpartaKid
Chang'e
17
3 / 0 / 8
10,781
513
7,304
13,315
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
11
Kills
29
29
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
4
0.75
W
Cliodhna
CoFake
Cliodhna
6
6
11
1.92
W
1
1
15
8.5
W
Ullr
13
2
9
8.75
W
Olorun
JacMally
Olorun
6
3
4
2.67
L
Achilles
Kobra396
Achilles
5
3
0
1.67
L
Cliodhna
Nicphantom
Cliodhna
1
8
2
0.25
L
1
5
3
0.5
W
Chang'e
SpartaKid
Chang'e
3
0
8
7
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,431
Damage
63,286
82,950
Taken
83,017
58,022
Mitigated
57,556
17,118
Healing
38,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,580
2,657
0
4,982
14,321
5,474
2,290
6,660
7,661
0
68,613
W
Cliodhna
CoFake
Cliodhna
16,536
947
394
3,273
15,851
7,424
88
4,209
11,498
0
95,810
W
4,420
1,138
0
8,196
21,674
29,989
728
4,473
17,045
22,306
0
W
Ullr
20,863
7,248
0
1,081
15,865
6,012
3,570
4,045
11,646
0
66,288
W
Olorun
JacMally
Olorun
14,163
9,081
2,811
8,154
16,312
5,849
6,743
4,567
11,545
89,921
0
L
Achilles
Kobra396
Achilles
11,886
919
0
2,156
18,325
22,534
28
6,619
11,706
6,628
51,230
L
Cliodhna
Nicphantom
Cliodhna
6,972
0
0
3,648
17,261
5,926
384
2,221
15,040
0
52,129
L
7,640
666
1,606
2,964
17,027
19,411
0
7,775
9,252
23,450
0
W
Chang'e
SpartaKid
Chang'e
7,304
687
6,854
7,625
13,315
8,282
2,025
3,066
10,219
61,166
0
L
11,353
719
86
1,676
16,016
4,677
1,148
2,805
13,211
70,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
56,687
447
Minions Killed
513
0
Camps Cleared
0
1,972,200
Distance Traveled
2,054,311
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,532
454
100
5
0
395,325
1
W
Cliodhna
12,294
585
141
7
0
439,237
6
W
Fafnir
10,617
506
18
1
0
427,030
4
W
Ullr
12,134
578
93
4
0
415,856
2
W
Olorun
10,861
517
157
7
0
366,623
1
L
Achilles
10,329
492
106
5
0
382,852
8
L
Cliodhna
9,309
443
95
5
0
406,023
6
L
Terra
8,661
412
26
1
0
412,720
1
W
Chang'e
10,781
513
104
5
0
405,565
3
L
Janus
10,878
518
120
6
0
375,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role