Player Matchup

Athena
Athena
Superchowder
Athena
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 318L
1,482 Elo+
Party 2
Olorun
Olorun
nahoj0
Olorun
Level 141
God Stats
3W - 9L
1,479 SR
Queue Stats
87W - 125L
1,416 Elo+
Solo
Nemesis
Nemesis
thepeanutbuster
Nemesis
Level 29
God Stats
7W - 8L
1,313 SR
Queue Stats
293W - 339L
1,492 Elo+
Party 2
Team Averages
Level 73
1,431 SR
1,463 Elo+

VS

Team Averages
Level 60
1,735 SR
1,677 Elo+
Cerberus
Cerberus
Rawombat
Cerberus
Level 23
God Stats
2W - 0L
1,834 SR
Queue Stats
7W - 0L
1,954 Elo+
Party 1
Hercules
Hercules
SlimeWalker
Hercules
Level 28
God Stats
2W - 1L
1,683 SR
Queue Stats
3W - 3L
1,343 Elo+
Party 1
Zeus
Zeus
gumbο
Zeus
Level 128
God Stats
1W - 0L
1,688 SR
Queue Stats
34W - 15L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 5 / 4
7,862
715
4,753
18,242
14,626
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
nahoj0
Olorun
9
0 / 9 / 3
6,331
576
7,644
12,803
3,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 7 / 2
8,678
789
6,046
11,065
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rawombat
Cerberus
12
6 / 1 / 12
8,840
804
9,333
9,481
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
SlimeWalker
Hercules
12
4 / 2 / 16
8,760
796
9,336
14,797
16,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
gumbο
Zeus
14
11 / 4 / 8
9,731
885
19,636
7,964
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
21
21
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Rawombat
Cerberus
6
1
12
12
W
Hercules
SlimeWalker
Hercules
4
2
16
6
L
Athena
3
5
4
1
W
Zeus
gumbο
Zeus
11
4
8
3.75
L
Olorun
nahoj0
Olorun
0
9
3
0.17
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
38,305
42,110
Taken
32,242
22,265
Mitigated
27,889
7,017
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Rawombat
Cerberus
9,333
672
0
2,891
9,481
8,824
400
3,924
5,557
18,267
0
W
Hercules
SlimeWalker
Hercules
9,336
3,355
0
5,238
14,797
16,252
0
5,701
9,096
0
16,485
L
Athena
4,753
1,756
0
2,148
18,242
14,626
0
11,075
6,747
9,035
0
W
Zeus
gumbο
Zeus
19,636
5,365
0
3,141
7,964
2,813
1,810
3,133
4,831
50,685
0
L
Olorun
nahoj0
Olorun
7,644
3,634
733
3,122
12,803
3,453
0
8,824
3,512
18,380
0
L
6,046
2,181
0
1,014
11,065
4,186
0
8,047
2,740
0
10,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,871
Gold Earned
27,331
45
Minions Killed
108
2
Camps Cleared
7
576,763
Distance Traveled
589,855
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,840
804
19
2
1
210,532
1
W
Hercules
8,760
796
18
2
1
208,729
0
L
Athena
7,862
715
8
1
0
202,834
0
W
Zeus
9,731
885
71
6
5
170,594
2
L
Olorun
6,331
576
21
2
0
173,627
2
L
Nemesis
8,678
789
16
1
2
200,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role