Player Matchup

Morgan Le Fay
Morgan Le Fay
DivideAngel
Morgan Le Fay
Level 141
God Stats
12W - 11L
1,555 SR
Queue Stats
167W - 152L
1,506 Elo+
Party 1
Merlin
Merlin
MonkeykingWu
Merlin
Level 125
God Stats
2W - 0L
1,491 SR
Queue Stats
105W - 98L
1,469 Elo+
Solo
Fafnir
Fafnir
Royrives-lll
Fafnir
Level 76
God Stats
2W - 0L
1,722 SR
Queue Stats
273W - 279L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
monster-_-QC
Ne Zha
Level 160
God Stats
17W - 20L
1,545 SR
Queue Stats
176W - 158L
1,540 Elo+
Party 1
Medusa
Medusa
くわばらぽてち
Medusa
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 206L
1,432 Elo+
Party 2
Team Averages
Level 113
1,563 SR
1,483 Elo+

VS

Team Averages
Level 89
1,525 SR
1,475 Elo+
Athena
Athena
Mikey_flow100_
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 128L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
PUGGLEZZZZ523
Ratatoskr
Level 124
God Stats
9W - 9L
1,507 SR
Queue Stats
634W - 626L
1,489 Elo+
Party 3
Hachiman
Hachiman
derpmano47
Hachiman
Level 87
God Stats
4W - 11L
1,604 SR
Queue Stats
253W - 263L
1,459 Elo+
Party 3
Gilgamesh
Gilgamesh
phoeniex10
Gilgamesh
Level 108
God Stats
3W - 7L
1,527 SR
Queue Stats
325W - 328L
1,473 Elo+
Solo
Poseidon
Poseidon
techydawn73684
Poseidon
Level 68
God Stats
25W - 24L
1,486 SR
Queue Stats
312W - 286L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DivideAngel
Morgan Le Fay
14
7 / 1 / 6
8,430
602
8,652
9,170
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
13
3 / 3 / 6
8,047
575
9,826
11,090
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
12
1 / 0 / 13
7,956
568
5,186
9,833
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
16
6 / 2 / 5
9,026
645
8,284
7,570
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 0 / 3
8,388
599
3,168
4,000
1,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,331
452
1,978
9,215
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
PUGGLEZZZZ523
Ratatoskr
12
3 / 5 / 0
7,664
547
8,437
15,260
10,058
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
derpmano47
Hachiman
11
0 / 3 / 0
6,292
449
2,238
7,238
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
phoeniex10
Gilgamesh
14
2 / 3 / 2
8,243
589
4,062
11,812
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
12
1 / 7 / 2
7,361
526
6,469
9,356
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
6
6
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DivideAngel
Morgan Le Fay
7
1
6
10
L
0
3
0
0
W
Merlin
3
3
6
2
L
Ratatoskr
PUGGLEZZZZ523
Ratatoskr
3
5
0
0.6
W
Fafnir
1
0
13
7.5
L
Hachiman
derpmano47
Hachiman
0
3
0
0
W
Ne Zha
6
2
5
4.25
L
Gilgamesh
phoeniex10
Gilgamesh
2
3
2
1
L
Poseidon
1
7
2
0.29
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
23,184
41,663
Taken
52,881
22,190
Mitigated
28,145
16,462
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DivideAngel
Morgan Le Fay
8,652
591
144
3,773
9,170
3,603
114
3,349
5,495
46,767
0
L
1,978
578
0
2,121
9,215
7,411
0
4,209
5,006
26,713
0
W
Merlin
9,826
1,159
132
5,192
11,090
3,293
996
529
10,549
46,858
0
L
Ratatoskr
PUGGLEZZZZ523
Ratatoskr
8,437
1,803
0
6,083
15,260
10,058
0
8,252
7,008
0
39,657
W
Fafnir
5,186
1,225
0
3,969
9,833
10,948
129
2,159
7,548
18,605
0
L
Hachiman
derpmano47
Hachiman
2,238
695
0
1,618
7,238
1,997
183
1,553
5,685
0
39,593
W
Ne Zha
8,284
1,844
0
906
7,570
3,085
281
1,503
5,975
0
62,508
L
Gilgamesh
phoeniex10
Gilgamesh
4,062
913
0
2,785
11,812
6,214
0
5,059
6,753
0
49,786
L
Poseidon
6,469
591
0
480
9,356
2,465
0
4,721
4,635
39,827
0
W
3,168
1,219
0
2,346
4,000
1,261
1,118
351
3,649
0
45,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,847
Gold Earned
35,891
420
Minions Killed
384
0
Camps Cleared
0
1,414,373
Distance Traveled
1,382,320
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,430
602
82
6
0
284,652
3
L
Athena
6,331
452
54
4
0
300,436
0
W
Merlin
8,047
575
101
7
0
239,882
1
L
Ratatoskr
7,664
547
75
5
0
272,944
3
W
Fafnir
7,956
568
9
1
0
287,537
4
L
Hachiman
6,292
449
74
5
0
254,057
4
W
Ne Zha
9,026
645
116
8
0
312,537
0
L
Gilgamesh
8,243
589
105
8
0
302,745
1
L
Poseidon
7,361
526
76
5
0
252,138
7
W
Medusa
8,388
599
112
8
0
289,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role