Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Diwerd
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,566 Elo+
Solo
Ah Puch
Ah Puch
Jurald
Ah Puch
Level 126
God Stats
1W - 3L
1,822 SR
Queue Stats
152W - 132L
1,566 Elo+
Party 2
Ullr
Ullr
legomyfire
Ullr
Level 145
God Stats
2W - 2L
1,854 SR
Queue Stats
449W - 417L
1,545 Elo+
Party 2
Athena
Athena
macgmike
Athena
Level 147
God Stats
5W - 6L
1,431 SR
Queue Stats
597W - 645L
1,574 Elo+
Solo
Team Averages
Level 141
1,621 SR
1,550 Elo+

VS

Team Averages
Level 113
1,442 SR
1,553 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FlecherdsNasty
Bacchus
Level 125
God Stats
2W - 0L
1,627 SR
Queue Stats
118W - 77L
1,678 Elo+
Party 1
Cthulhu
Cthulhu
GiantDwarf89
Cthulhu
Level 49
God Stats
1W - 0L
1,148 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
JeffBingBong
Chiron
Level 141
God Stats
14W - 9L
1,389 SR
Queue Stats
490W - 518L
1,476 Elo+
Solo
Amaterasu
Amaterasu
YeaThatsJordan
Amaterasu
Level 123
God Stats
1W - 1L
1,548 SR
Queue Stats
34W - 29L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 6 / 12
11,428
672
20,222
16,786
8,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Diwerd
Nu Wa
19
5 / 4 / 15
11,544
679
22,230
16,666
7,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Jurald
Ah Puch
19
8 / 4 / 7
12,647
744
21,262
14,814
7,340
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 13
11,022
648
16,278
18,494
8,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
macgmike
Athena
18
2 / 5 / 18
10,703
630
10,149
30,758
31,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
5 / 5 / 14
12,015
707
14,484
16,115
6,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 4 / 17
11,945
703
12,289
25,139
33,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
GiantDwarf89
Cthulhu
20
4 / 4 / 15
12,458
733
20,398
20,265
31,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
19
6 / 4 / 13
12,196
717
23,335
16,545
7,453
Amaterasu
YeaThatsJordan
Amaterasu
19
8 / 5 / 11
12,793
753
15,662
24,653
20,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
96
22
Kills
26
26
Deaths
22
65
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
6
12
1.83
W
Jing Wei
 
Jing Wei
5
5
14
2.4
L
Nu Wa
Diwerd
Nu Wa
5
4
15
3.13
W
3
4
17
2.88
W
Cthulhu
GiantDwarf89
Cthulhu
4
4
15
2.88
W
Chiron
6
4
13
3.13
L
Ah Puch
Jurald
Ah Puch
8
4
7
2.88
W
Amaterasu
YeaThatsJordan
Amaterasu
8
5
11
2.7
L
2
7
13
1.21
L
Athena
macgmike
Athena
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,141
Damage
86,168
97,518
Taken
102,717
62,947
Mitigated
99,859
31,004
Healing
36,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
20,222
1,590
3,150
2,098
16,786
8,271
270
7,102
9,391
39,708
0
W
Jing Wei
 
Jing Wei
14,484
8,386
2,799
3,301
16,115
6,337
1,685
13,518
2,597
0
35,821
L
Nu Wa
Diwerd
Nu Wa
22,230
4,318
3,182
3,940
16,666
7,430
822
5,960
10,444
42,718
0
W
12,289
1,259
4,432
6,719
25,139
33,485
691
16,790
8,349
24,145
0
W
Cthulhu
GiantDwarf89
Cthulhu
20,398
1,137
2,145
2,581
20,265
31,697
529
13,686
6,579
44,693
0
W
Chiron
23,335
9,959
1,814
4,970
16,545
7,453
3,255
10,728
5,817
0
50,139
L
Ah Puch
Jurald
Ah Puch
21,262
1,103
3,300
2,866
14,814
7,340
0
5,264
9,234
43,243
0
W
Amaterasu
YeaThatsJordan
Amaterasu
15,662
4,163
2,851
5,375
24,653
20,887
465
19,141
5,512
13,303
19,059
L
16,278
6,658
2,453
2,652
18,494
8,538
0
5,681
12,514
0
23,026
L
Athena
macgmike
Athena
10,149
2,094
1,210
6,153
30,758
31,368
0
10,634
19,265
17,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
61,407
160
Minions Killed
213
0
Camps Cleared
0
1,464,144
Distance Traveled
1,471,725
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,428
672
54
3
0
293,419
4
W
Jing Wei
12,015
707
46
3
0
288,738
1
L
Nu Wa
11,544
679
26
2
0
277,685
1
W
Bacchus
11,945
703
15
1
0
308,277
1
W
Cthulhu
12,458
733
52
3
0
315,356
3
W
Chiron
12,196
717
77
5
0
270,437
1
L
Ah Puch
12,647
744
48
3
0
300,943
0
W
Amaterasu
12,793
753
23
1
0
288,917
0
L
Ullr
11,022
648
21
1
0
274,850
0
L
Athena
10,703
630
11
1
0
317,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role