Player Matchup

Set
Set
Gold II
Goop81
Set
Gold II
Level 125
God Stats
3W - 3L
1,491 SR
Queue Stats
145W - 139L
1,564 MMR
Solo
Sylvanus
Sylvanus
Gold IV
NAlN IOTA
Sylvanus
Gold IV
Level 124
God Stats
7W - 1L
1,772 SR
Queue Stats
33W - 30L
1,449 MMR
Party 2
Janus
Janus
Gold I
OldMan Pride
Janus
Gold I
Level 158
God Stats
10W - 14L
1,529 SR
Queue Stats
128W - 131L
1,641 MMR
Party 4
Ravana
Ravana
Gold II
SwordyMoJo
Ravana
Gold II
Level 114
God Stats
1W - 1L
1,499 SR
Queue Stats
110W - 104L
1,618 MMR
Party 4
Cerberus
Cerberus
Gold I
iiCrimz
Cerberus
Gold I
Level 147
God Stats
14W - 9L
1,727 SR
Queue Stats
145W - 145L
1,686 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,604 SR
1,592 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,545 SR
1,594 MMR
Ganesha
Ganesha
Gold II
ClickClackPOW314
Ganesha
Gold II
Level 146
God Stats
3W - 8L
1,545 SR
Queue Stats
237W - 238L
1,532 MMR
Party 3
Tyr
Tyr
Gold I
IVIATIVIAN
Tyr
Gold I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 459L
1,535 MMR
Party 1
Loki
Loki
Platinum V
SicKnix
Loki
Platinum V
Level 160
God Stats
6W - 10L
1,528 SR
Queue Stats
966W - 958L
1,592 MMR
Party 1
Neith
Neith
Gold V
istayhigh16
Neith
Gold V
Level 142
God Stats
3W - 2L
1,685 SR
Queue Stats
50W - 37L
1,682 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold I
sonfreak
Morgan Le Fay
Gold I
Level 160
God Stats
1W - 4L
1,467 SR
Queue Stats
762W - 797L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Goop81
Set
12
2 / 1 / 1
6,870
528
4,350
6,701
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
NAlN IOTA
Sylvanus
11
0 / 3 / 7
6,937
534
6,546
10,803
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 6
7,820
602
4,412
5,912
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SwordyMoJo
Ravana
14
8 / 2 / 5
8,274
636
7,010
7,214
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
iiCrimz
Cerberus
14
7 / 1 / 2
8,550
658
5,888
7,339
5,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TiamatGilgameshGebAthenaPersephone

VS

Bans
ArachneScyllaCthulhuChironArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,519
501
4,402
9,443
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
6,015
463
2,388
9,323
5,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
SicKnix
Loki
11
0 / 6 / 2
6,483
499
3,491
10,485
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 3 / 0
7,059
543
7,190
8,089
2,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
sonfreak
Morgan Le Fay
9
1 / 5 / 1
6,258
481
5,424
7,419
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
7
7
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Set
Goop81
Set
2
1
1
2.5
L
1
4
0
0.25
W
Sylvanus
NAlN IOTA
Sylvanus
0
3
7
1.17
W
2
0
6
5
L
Loki
SicKnix
Loki
0
6
2
0.17
W
Ravana
SwordyMoJo
Ravana
8
2
5
5.25
W
Cerberus
iiCrimz
Cerberus
7
1
2
8
L
5
3
0
1.67
L
Morgan Le Fay
sonfreak
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
22,895
37,969
Taken
44,759
23,515
Mitigated
19,482
18,371
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,402
1,071
0
3,495
9,443
6,450
0
4,347
5,052
20,608
0
W
Set
Goop81
Set
4,350
2,145
0
2,080
6,701
3,497
1,148
1,539
5,162
0
37,352
L
2,388
112
0
2,059
9,323
5,355
0
3,648
5,633
0
26,360
W
Sylvanus
NAlN IOTA
Sylvanus
6,546
1,793
970
5,248
10,803
9,371
0
2,615
8,188
25,121
0
W
4,412
321
0
2,309
5,912
1,839
0
3,163
2,749
49,563
0
L
Loki
SicKnix
Loki
3,491
1,002
0
3,110
10,485
2,874
0
2,945
7,448
0
39,249
W
Ravana
SwordyMoJo
Ravana
7,010
2,417
0
4,058
7,214
2,878
0
1,537
5,677
0
46,097
W
Cerberus
iiCrimz
Cerberus
5,888
601
0
3,706
7,339
5,930
0
972
6,367
49,189
0
L
7,190
3,364
0
2,468
8,089
2,439
0
2,609
5,466
0
37,187
L
Morgan Le Fay
sonfreak
Morgan Le Fay
5,424
286
0
1,137
7,419
2,364
0
3,009
4,314
32,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
32,334
422
Minions Killed
312
0
Camps Cleared
0
1,296,899
Distance Traveled
1,154,281
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,519
501
16
1
0
248,281
3
W
Set
6,870
528
67
5
0
253,568
3
L
Tyr
6,015
463
53
4
0
264,413
0
W
Sylvanus
6,937
534
33
3
0
231,992
3
W
Janus
7,820
602
107
8
0
271,907
2
L
Loki
6,483
499
82
6
0
226,574
3
W
Ravana
8,274
636
99
8
0
280,864
8
W
Cerberus
8,550
658
116
9
0
258,568
1
L
Neith
7,059
543
102
8
0
236,707
5
L
Morgan Le Fay
6,258
481
59
5
0
178,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role