Player Matchup

Bellona
Bellona
Equeous
Bellona
Level 27
God Stats
8W - 18L
1,357 SR
Queue Stats
19W - 29L
1,419 Elo+
Party 2
Zeus
Zeus
RaininWhitePepl
Zeus
Level 39
God Stats
41W - 36L
1,522 SR
Queue Stats
42W - 44L
1,440 Elo+
Party 2
Nemesis
Nemesis
Vortus
Nemesis
Level 57
God Stats
2W - 5L
1,382 SR
Queue Stats
38W - 50L
1,421 Elo+
Party 2
Anhur
Anhur
toughluck1017
Anhur
Level 12
God Stats
3W - 6L
1,576 SR
Queue Stats
8W - 9L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
xHxJMAN
Xing Tian
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 33
1,468 SR
1,455 Elo+

VS

Team Averages
Level 72
1,571 SR
1,552 Elo+
Athena
Athena
AVI1D
Athena
Level 49
God Stats
26W - 6L
1,723 SR
Queue Stats
40W - 24L
1,614 Elo+
Party 1
Mulan
Mulan
BoyYardDeezNats
Mulan
Level 108
God Stats
22W - 17L
1,583 SR
Queue Stats
46W - 30L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
DrWhomst
Nu Wa
Level 76
God Stats
1W - 0L
1,571 SR
Queue Stats
45W - 27L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
Foodlinging
Jing Wei
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 1
Set
Set
Leoyescribo
Set
Level 107
God Stats
47W - 51L
1,477 SR
Queue Stats
635W - 702L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Equeous
Bellona
11
3 / 5 / 1
7,630
477
8,571
12,310
12,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 9 / 1
6,979
436
8,896
11,166
2,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Vortus
Nemesis
10
1 / 4 / 3
6,818
426
4,193
10,955
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 1
5,677
355
3,921
10,011
2,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
xHxJMAN
Xing Tian
8
0 / 3 / 2
5,924
370
4,655
12,103
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AVI1D
Athena
11
2 / 1 / 15
7,720
483
7,152
13,622
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 5
9,142
571
12,550
15,702
11,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
DrWhomst
Nu Wa
13
6 / 0 / 10
8,318
520
11,066
6,940
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Foodlinging
Jing Wei
12
3 / 1 / 3
7,347
459
3,387
5,606
1,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 2 / 2
9,382
586
10,599
14,417
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
28
28
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
AVI1D
Athena
2
1
15
9.5
W
5
3
5
2.5
W
Nu Wa
DrWhomst
Nu Wa
6
0
10
11
L
Bellona
Equeous
Bellona
3
5
1
0.7
W
Jing Wei
Foodlinging
Jing Wei
3
1
3
4.5
W
12
2
2
6.5
L
1
9
1
0.17
L
Nemesis
Vortus
Nemesis
1
4
3
0.63
L
0
7
1
0.07
L
Xing Tian
xHxJMAN
Xing Tian
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,236
Damage
44,754
56,545
Taken
56,287
32,109
Mitigated
34,691
6,339
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AVI1D
Athena
7,152
1,798
0
3,576
13,622
11,159
328
6,389
7,233
15,121
0
W
12,550
1,582
0
6,695
15,702
11,347
828
1,702
14,000
0
59,282
W
Nu Wa
DrWhomst
Nu Wa
11,066
3,162
135
1,639
6,940
2,592
1,053
1,966
4,974
48,967
0
L
Bellona
Equeous
Bellona
8,571
3,806
0
2,154
12,310
12,931
0
832
11,478
0
41,262
W
Jing Wei
Foodlinging
Jing Wei
3,387
2,266
0
1,163
5,606
1,960
2,649
1,388
4,218
0
31,923
W
10,599
4,841
0
2,407
14,417
7,633
231
2,106
12,311
0
71,219
L
8,896
1,775
292
619
11,166
2,842
523
5,123
6,043
30,130
0
L
Nemesis
Vortus
Nemesis
4,193
1,306
0
938
10,955
4,505
0
3,534
7,421
0
27,839
L
3,921
1,513
0
0
10,011
2,772
0
3,336
6,675
0
21,741
L
Xing Tian
xHxJMAN
Xing Tian
4,655
667
0
2,336
12,103
9,059
0
5,393
6,710
13,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
41,909
246
Minions Killed
397
0
Camps Cleared
0
1,378,399
Distance Traveled
1,477,837
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,720
483
18
1
0
321,304
1
W
Mulan
9,142
571
124
8
0
303,310
2
W
Nu Wa
8,318
520
83
5
0
299,488
5
L
Bellona
7,630
477
90
6
0
269,904
0
W
Jing Wei
7,347
459
66
4
0
267,322
1
W
Set
9,382
586
106
7
0
286,413
0
L
Zeus
6,979
436
48
3
0
258,430
0
L
Nemesis
6,818
426
56
4
0
332,780
3
L
Anhur
5,677
355
43
3
0
230,348
0
L
Xing Tian
5,924
370
9
1
0
286,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role