Player Matchup

Ares
Ares
Chiisainatsu
Ares
Level 44
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 57L
1,530 Elo+
Party 4
Discordia
Discordia
MyFriendHatesMe
Discordia
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 58L
1,524 Elo+
Party 4
Arachne
Arachne
Reign1503
Arachne
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,555 Elo+
Party 1
Sol
Sol
StickWitSTIXX
Sol
Level 78
God Stats
7W - 1L
1,577 SR
Queue Stats
40W - 39L
1,487 Elo+
Party 1
Fenrir
Fenrir
littleshippy
Fenrir
Level 86
God Stats
1W - 2L
1,580 SR
Queue Stats
46W - 43L
1,509 Elo+
Party 1
Team Averages
Level 55
1,531 SR
1,521 Elo+

VS

Team Averages
Level 58
1,305 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
BoujieBoi3706
Morgan Le Fay
Level 103
God Stats
15W - 18L
1,435 SR
Queue Stats
282W - 306L
1,469 Elo+
Party 2
Hercules
Hercules
Emjay15
Hercules
Level 45
God Stats
18W - 21L
1,211 SR
Queue Stats
323W - 333L
1,413 Elo+
Party 3
Aphrodite
Aphrodite
Frenchiesss8768
Aphrodite
Level 28
God Stats
76W - 88L
1,517 SR
Queue Stats
156W - 194L
1,477 Elo+
Party 2
Poseidon
Poseidon
MakeItRayner
Poseidon
Level 58
God Stats
2W - 9L
1,063 SR
Queue Stats
234W - 270L
1,400 Elo+
Party 3
Serqet
Serqet
MommyMakima
Serqet
Level 54
God Stats
2W - 2L
1,300 SR
Queue Stats
358W - 388L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
10,261
540
9,384
8,479
7,566
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
MyFriendHatesMe
Discordia
16
3 / 1 / 4
9,644
508
8,033
10,048
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Reign1503
Arachne
17
9 / 3 / 11
10,990
578
8,398
15,935
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 4 / 11
11,499
605
20,474
14,849
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
2 / 2 / 11
9,446
497
8,787
15,584
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoujieBoi3706
Morgan Le Fay
14
5 / 7 / 1
9,068
477
15,522
19,510
7,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Emjay15
Hercules
15
2 / 3 / 4
9,828
517
7,804
14,364
11,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Frenchiesss8768
Aphrodite
13
0 / 6 / 3
8,289
436
1,887
12,369
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
MakeItRayner
Poseidon
13
1 / 10 / 3
7,989
420
4,859
12,659
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
15
3 / 7 / 3
9,384
494
6,336
17,158
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
32
Kills
11
11
Deaths
33
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BoujieBoi3706
Morgan Le Fay
5
7
1
0.79
W
8
1
6
11
L
Hercules
Emjay15
Hercules
2
3
4
1.33
L
Aphrodite
Frenchiesss8768
Aphrodite
0
6
3
0.25
L
Poseidon
MakeItRayner
Poseidon
1
10
3
0.25
L
Serqet
3
7
3
0.64
W
Discordia
MyFriendHatesMe
Discordia
3
1
4
5
W
Arachne
Reign1503
Arachne
9
3
11
4.83
W
10
4
11
3.88
W
Fenrir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,076
Damage
36,408
64,895
Taken
76,060
32,630
Mitigated
42,958
23,321
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BoujieBoi3706
Morgan Le Fay
15,522
1,706
0
4,290
19,510
7,911
376
9,727
9,783
65,123
0
W
9,384
523
0
1,711
8,479
7,566
464
2,883
5,470
32,436
0
L
Hercules
Emjay15
Hercules
7,804
1,132
0
3,095
14,364
11,287
460
9,269
5,095
10,579
38,474
L
Aphrodite
Frenchiesss8768
Aphrodite
1,887
31
2,382
2,713
12,369
11,606
577
6,921
5,448
17,089
0
L
Poseidon
MakeItRayner
Poseidon
4,859
678
0
1,467
12,659
5,166
765
5,071
7,588
38,449
1,819
L
Serqet
6,336
1,531
0
4,507
17,158
6,988
0
4,942
12,216
0
55,567
W
Discordia
MyFriendHatesMe
Discordia
8,033
789
0
4,015
10,048
3,546
118
5,115
4,933
55,275
0
W
Arachne
Reign1503
Arachne
8,398
5,627
0
6,681
15,935
5,892
355
4,010
10,973
0
55,456
W
20,474
9,051
0
7,049
14,849
5,635
2,305
3,868
10,270
93,580
10,868
W
Fenrir
8,787
2,178
0
3,865
15,584
9,991
325
8,009
7,575
0
42,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
44,558
430
Minions Killed
417
0
Camps Cleared
0
1,860,802
Distance Traveled
1,729,658
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,068
477
89
5
0
327,493
1
W
Ares
10,261
540
61
3
0
363,581
3
L
Hercules
9,828
517
106
6
0
373,223
6
L
Aphrodite
8,289
436
47
2
0
341,753
0
L
Poseidon
7,989
420
70
4
0
329,610
0
L
Serqet
9,384
494
105
6
0
357,579
5
W
Discordia
9,644
508
95
5
0
361,344
2
W
Arachne
10,990
578
84
4
0
422,674
6
W
Sol
11,499
605
136
7
0
335,180
2
W
Fenrir
9,446
497
54
3
0
378,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role