Player Matchup

Horus
Horus
DeadpooI
Horus
Level 49
God Stats
32W - 22L
1,512 SR
Queue Stats
263W - 235L
1,428 Elo+
Party 1
Tyr
Tyr
Mangoking0623
Tyr
Level 103
God Stats
4W - 3L
1,505 SR
Queue Stats
176W - 160L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ragzmuena
Sylvanus
Level 52
God Stats
6W - 6L
1,730 SR
Queue Stats
279W - 249L
1,488 Elo+
Party 1
Persephone
Persephone
WishedSpn18
Persephone
Level 35
God Stats
1W - 1L
1,238 SR
Queue Stats
144W - 127L
1,501 Elo+
Party 2
Izanami
Izanami
minecraftrule34
Izanami
Level 50
God Stats
14W - 7L
1,625 SR
Queue Stats
245W - 219L
1,564 Elo+
Party 2
Team Averages
Level 58
1,522 SR
1,496 Elo+

VS

Team Averages
Level 63
1,606 SR
1,518 Elo+
Arachne
Arachne
AlmightyZeus562
Arachne
Level 103
God Stats
7W - 5L
1,654 SR
Queue Stats
61W - 49L
1,582 Elo+
Party 3
Anubis
Anubis
DankMayhem21
Anubis
Level 126
God Stats
10W - 4L
1,684 SR
Queue Stats
86W - 70L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
MrMario3691
Danzaburou
Level 28
God Stats
7W - 7L
1,636 SR
Queue Stats
22W - 25L
1,476 Elo+
Party 3
Cthulhu
Cthulhu
Vielmas97
Cthulhu
Level 23
God Stats
6W - 5L
1,547 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jaescobar95
Morgan Le Fay
Level 34
God Stats
12W - 14L
1,507 SR
Queue Stats
39W - 33L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeadpooI
Horus
19
2 / 4 / 6
12,127
449
7,101
25,115
23,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 7 / 12
13,051
483
10,571
20,638
13,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Ragzmuena
Sylvanus
19
1 / 3 / 25
13,879
514
12,249
27,334
39,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
WishedSpn18
Persephone
19
6 / 7 / 9
14,292
529
17,076
15,154
7,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
23 / 3 / 4
18,024
668
36,073
22,682
11,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 4
15,306
567
25,817
29,987
13,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
19
7 / 8 / 5
13,031
483
19,520
19,846
8,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MrMario3691
Danzaburou
18
0 / 5 / 6
11,803
437
10,115
18,566
5,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Vielmas97
Cthulhu
16
1 / 11 / 2
10,360
384
6,416
24,128
23,022
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
jaescobar95
Morgan Le Fay
19
2 / 6 / 5
12,038
446
13,994
17,971
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
35
Kills
24
24
Deaths
35
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
14
5
4
3.2
L
Anubis
7
8
5
1.19
W
Horus
DeadpooI
Horus
2
4
6
1.25
W
3
7
12
1.29
L
Danzaburou
MrMario3691
Danzaburou
0
5
6
0.6
W
Sylvanus
Ragzmuena
Sylvanus
1
3
25
4.5
L
Cthulhu
Vielmas97
Cthulhu
1
11
2
0.18
W
Persephone
WishedSpn18
Persephone
6
7
9
1.5
L
Morgan Le Fay
jaescobar95
Morgan Le Fay
2
6
5
0.75
W
23
3
4
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,070
Damage
75,862
110,923
Taken
110,498
95,228
Mitigated
56,137
31,932
Healing
30,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,817
16,101
0
10,217
29,987
13,842
228
8,215
21,312
0
125,648
L
Anubis
19,520
72
0
5,767
19,846
8,217
378
8,595
10,688
82,850
0
W
Horus
DeadpooI
Horus
7,101
2,739
1,955
5,852
25,115
23,828
1,061
7,289
17,342
0
51,804
W
10,571
1,288
0
1,615
20,638
13,325
404
9,333
11,090
0
89,042
L
Danzaburou
MrMario3691
Danzaburou
10,115
4,570
0
7,790
18,566
5,595
396
3,212
15,262
0
92,352
W
Sylvanus
Ragzmuena
Sylvanus
12,249
3,741
4,013
7,126
27,334
39,015
415
10,088
17,034
31,949
0
L
Cthulhu
Vielmas97
Cthulhu
6,416
647
348
1,972
24,128
23,022
776
7,667
16,274
49,426
0
W
Persephone
WishedSpn18
Persephone
17,076
953
192
2,911
15,154
7,738
808
5,786
9,361
92,012
0
L
Morgan Le Fay
jaescobar95
Morgan Le Fay
13,994
1,506
108
4,556
17,971
5,461
398
1,106
16,405
63,352
0
W
36,073
22,995
0
8,268
22,682
11,322
3,798
6,496
16,162
0
185,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,373
Gold Earned
62,538
649
Minions Killed
651
0
Camps Cleared
0
2,489,816
Distance Traveled
2,326,738
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,306
567
157
6
0
535,147
4
L
Anubis
13,031
483
154
6
0
414,165
0
W
Horus
12,127
449
90
3
0
483,562
8
W
Tyr
13,051
483
140
5
0
541,406
4
L
Danzaburou
11,803
437
144
5
0
503,293
4
W
Sylvanus
13,879
514
35
1
0
462,229
14
L
Cthulhu
10,360
384
82
3
0
435,483
0
W
Persephone
14,292
529
147
5
0
501,721
0
L
Morgan Le Fay
12,038
446
114
4
0
438,650
2
W
Izanami
18,024
668
237
9
0
500,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role