Player Matchup

Neith
Neith
Arshuwin
Neith
Level 16
God Stats
4W - 7L
1,418 SR
Queue Stats
28W - 32L
1,453 Elo+
Solo
Thor
Thor
JellyJamJimmy
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
QKY84
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,395 Elo+
Solo
Scylla
Scylla
Xxeypher
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,538 Elo+
Party 1
Da Ji
Da Ji
ghostpatato
Da Ji
Level 9
God Stats
4W - 8L
1,352 SR
Queue Stats
12W - 18L
1,354 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,485 Elo+

VS

Team Averages
Level 19
1,381 SR
1,386 Elo+
Loki
Loki
Flankoa1
Loki
Level 27
God Stats
1W - 3L
1,302 SR
Queue Stats
132W - 131L
1,323 Elo+
Solo
Fenrir
Fenrir
Suilviena
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 116L
1,565 Elo+
Solo
Discordia
Discordia
censi99
Discordia
Level 8
God Stats
4W - 1L
1,436 SR
Queue Stats
14W - 18L
1,287 Elo+
Solo
Jing Wei
Jing Wei
sayserpent12
Jing Wei
Level 6
God Stats
6W - 11L
1,372 SR
Queue Stats
56W - 62L
1,269 Elo+
Solo
Anubis
Anubis
异世界的蛋某人
Anubis
Level 27
God Stats
20W - 9L
1,295 SR
Queue Stats
235W - 219L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arshuwin
Neith
17
1 / 5 / 7
10,559
960
22,045
18,368
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 14 / 4
10,722
975
11,570
22,824
4,672
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
QKY84
Heimdallr
15
0 / 4 / 1
8,727
793
1,582
7,503
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Xxeypher
Scylla
17
4 / 5 / 7
12,073
1,098
18,802
16,250
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 13 / 3
9,709
883
8,654
24,185
6,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 4 / 14
10,951
996
8,236
10,737
4,485
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Suilviena
Fenrir
18
6 / 2 / 16
12,342
1,122
8,515
16,656
26,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
censi99
Discordia
19
8 / 1 / 19
11,956
1,087
12,433
7,649
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
sayserpent12
Jing Wei
18
1 / 2 / 25
10,686
971
7,930
14,493
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
21 / 2 / 18
15,745
1,431
45,432
21,465
11,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
133
11
Kills
41
41
Deaths
11
22
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
Arshuwin
Neith
1
5
7
0.9
W
Loki
5
4
14
3
L
4
14
4
0.43
L
Heimdallr
QKY84
Heimdallr
0
4
1
0.13
W
Fenrir
Suilviena
Fenrir
6
2
16
7
L
Scylla
Xxeypher
Scylla
4
5
7
1.5
W
Discordia
censi99
Discordia
8
1
19
17.5
L
2
13
3
0.27
W
Jing Wei
sayserpent12
Jing Wei
1
2
25
6.75
W
21
2
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,653
Damage
82,546
89,130
Taken
71,000
22,398
Mitigated
52,664
4,736
Healing
23,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arshuwin
Neith
22,045
15,096
0
3,640
18,368
5,262
0
11,684
6,684
0
47,494
W
Loki
8,236
2,707
0
808
10,737
4,485
0
1,603
9,134
0
18,606
L
11,570
4,295
10
315
22,824
4,672
0
16,006
6,818
0
18,096
L
Heimdallr
QKY84
Heimdallr
1,582
639
0
57
7,503
2,266
0
4,311
3,192
0
7,465
W
Fenrir
Suilviena
Fenrir
8,515
2,532
0
3,714
16,656
26,617
0
3,935
12,721
0
20,412
L
Scylla
Xxeypher
Scylla
18,802
3,023
0
0
16,250
3,922
0
10,213
6,037
42,017
0
W
Discordia
censi99
Discordia
12,433
723
0
138
7,649
3,393
0
3,628
4,021
38,342
0
L
8,654
1,569
0
714
24,185
6,276
0
15,651
8,534
0
22,492
W
Jing Wei
sayserpent12
Jing Wei
7,930
6,879
0
3,626
14,493
6,320
0
3,978
10,515
0
11,546
W
45,432
1,590
581
14,563
21,465
11,849
0
5,658
15,807
83,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,790
Gold Earned
61,680
178
Minions Killed
206
2
Camps Cleared
6
865,811
Distance Traveled
1,011,315
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,559
960
63
6
0
191,910
0
W
Loki
10,951
996
8
1
2
226,795
0
L
Thor
10,722
975
15
1
0
176,751
0
L
Heimdallr
8,727
793
12
1
0
106,328
0
W
Fenrir
12,342
1,122
21
2
1
204,870
2
L
Scylla
12,073
1,098
62
6
1
199,854
0
W
Discordia
11,956
1,087
69
6
0
208,321
1
L
Da Ji
9,709
883
26
2
1
190,968
1
W
Jing Wei
10,686
971
9
1
0
192,670
0
W
Anubis
15,745
1,431
99
9
3
178,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role