Player Matchup

Baron Samedi
Baron Samedi
AFKPhantom
Baron Samedi
Level 17
God Stats
10W - 3L
1,690 SR
Queue Stats
76W - 65L
1,528 Elo+
Party 2
Osiris
Osiris
Gilga00
Osiris
Level 12
God Stats
4W - 2L
1,719 SR
Queue Stats
25W - 34L
1,218 Elo+
Solo
Hou Yi
Hou Yi
LionOfCosmo
Hou Yi
Level 6
God Stats
11W - 5L
1,713 SR
Queue Stats
70W - 54L
1,486 Elo+
Party 2
Ravana
Ravana
SoftcorePasta
Ravana
Level 15
God Stats
5W - 5L
1,443 SR
Queue Stats
10W - 13L
1,251 Elo+
Solo
Cabrakan
Cabrakan
homer1homer2
Cabrakan
Level 28
God Stats
14W - 14L
1,449 SR
Queue Stats
42W - 74L
1,272 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,351 Elo+

VS

Team Averages
Level 14
1,463 SR
1,230 Elo+
Scylla
Scylla
TheFabriCV
Scylla
Level 17
God Stats
0W - 2L
1,726 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Set
Set
Xonikkz
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,165 Elo+
Party 1
Fafnir
Fafnir
YourBoyDubz
Fafnir
Level 14
God Stats
3W - 9L
1,277 SR
Queue Stats
6W - 18L
1,139 Elo+
Party 1
Artemis
Artemis
heroman68
Artemis
Level 8
God Stats
0W - 5L
1,313 SR
Queue Stats
0W - 9L
948 Elo+
Party 1
Guan Yu
Guan Yu
yhb233
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AFKPhantom
Baron Samedi
14
2 / 1 / 6
8,572
612
7,635
6,574
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Gilga00
Osiris
16
12 / 1 / 5
10,148
725
7,075
8,727
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
13
11 / 1 / 5
8,580
613
10,730
7,729
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 2 / 5
7,914
565
6,691
9,002
3,498
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
homer1homer2
Cabrakan
12
3 / 2 / 12
8,194
585
3,833
10,192
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TheFabriCV
Scylla
13
2 / 2 / 0
7,287
521
3,663
6,584
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
8
0 / 7 / 1
5,257
376
1,734
8,226
3,286
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
10
2 / 6 / 3
6,752
482
3,030
14,105
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
heroman68
Artemis
10
1 / 8 / 3
6,264
447
7,154
9,711
2,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
yhb233
Guan Yu
7
1 / 11 / 0
5,250
375
3,741
11,455
4,136
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
34
Kills
6
7
Deaths
34
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AFKPhantom
Baron Samedi
2
1
6
5
W
Osiris
Gilga00
Osiris
12
1
5
14.5
W
Hou Yi
11
1
5
13.5
W
6
2
5
4.25
L
Scylla
TheFabriCV
Scylla
2
2
0
1
L
Set
0
7
1
0.07
L
Fafnir
2
6
3
0.58
L
Artemis
heroman68
Artemis
1
8
3
0.31
W
Cabrakan
homer1homer2
Cabrakan
3
2
12
4.5
L
Guan Yu
yhb233
Guan Yu
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
19,322
42,224
Taken
50,081
28,126
Mitigated
25,934
18,463
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AFKPhantom
Baron Samedi
7,635
56
326
3,484
6,574
2,957
1,124
1,439
5,135
57,461
0
W
Osiris
Gilga00
Osiris
7,075
3,057
0
4,190
8,727
8,489
1,850
337
8,390
0
61,635
W
Hou Yi
10,730
6,984
0
3,636
7,729
2,681
2,135
1,206
6,523
0
54,923
W
6,691
2,070
0
3,294
9,002
3,498
148
1,295
7,707
0
43,125
L
Scylla
TheFabriCV
Scylla
3,663
506
0
838
6,584
2,112
0
3,223
3,361
43,614
0
L
Set
1,734
396
0
904
8,226
3,286
0
1,481
6,745
0
16,552
L
Fafnir
3,030
1,116
0
2,131
14,105
13,709
234
2,411
11,694
13,494
0
L
Artemis
heroman68
Artemis
7,154
4,073
0
1,122
9,711
2,691
880
1,815
7,896
0
31,808
W
Cabrakan
homer1homer2
Cabrakan
3,833
420
0
3,533
10,192
10,501
269
2,538
7,654
20,092
0
L
Guan Yu
yhb233
Guan Yu
3,741
399
283
784
11,455
4,136
0
2,538
8,917
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,408
Gold Earned
30,810
393
Minions Killed
215
0
Camps Cleared
0
1,265,052
Distance Traveled
1,259,953
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,572
612
102
7
0
256,310
3
W
Osiris
10,148
725
128
9
0
270,884
0
W
Hou Yi
8,580
613
81
6
0
228,795
3
W
Ravana
7,914
565
60
4
0
249,585
0
L
Scylla
7,287
521
87
6
0
272,873
0
L
Set
5,257
376
26
2
0
308,908
0
L
Fafnir
6,752
482
22
2
0
254,955
0
L
Artemis
6,264
447
61
4
0
199,789
0
W
Cabrakan
8,194
585
22
2
0
259,478
2
L
Guan Yu
5,250
375
19
1
0
223,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role