Player Matchup

Pele
Pele
Josker
Pele
Level 100
God Stats
17W - 12L
1,603 SR
Queue Stats
274W - 297L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
Kaidingo
Kuzenbo
Level 108
God Stats
0W - 5L
1,238 SR
Queue Stats
594W - 578L
1,589 Elo+
Party 1
Neith
Neith
McBolicX
Neith
Level 69
God Stats
58W - 73L
1,413 SR
Queue Stats
105W - 123L
1,325 Elo+
Solo
Osiris
Osiris
Parzival00800
Osiris
Level 125
God Stats
6W - 2L
1,672 SR
Queue Stats
318W - 326L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
RAGlNGofficer
Baron Samedi
Level 28
God Stats
18W - 20L
1,685 SR
Queue Stats
179W - 183L
1,734 Elo+
Party 1
Team Averages
Level 86
1,522 SR
1,536 Elo+

VS

Team Averages
Level 75
1,543 SR
1,513 Elo+
Achilles
Achilles
Caden24Ski
Achilles
Level 102
God Stats
9W - 7L
1,564 SR
Queue Stats
470W - 425L
1,455 Elo+
Party 2
Bellona
Bellona
FEQUIQUE
Bellona
Level 28
God Stats
3W - 6L
1,270 SR
Queue Stats
109W - 113L
1,505 Elo+
Party 2
Cupid
Cupid
FishHead07
Cupid
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 24L
1,497 Elo+
Party 3
Cliodhna
Cliodhna
SlavaSebaka
Cliodhna
Level 49
God Stats
11W - 9L
1,738 SR
Queue Stats
146W - 129L
1,603 Elo+
Party 3
Sylvanus
Sylvanus
buntcuster69
Sylvanus
Level 130
God Stats
33W - 27L
1,644 SR
Queue Stats
235W - 222L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Josker
Pele
11
2 / 3 / 3
6,568
469
5,920
10,621
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
Kaidingo
Kuzenbo
10
1 / 1 / 5
6,535
467
4,526
10,745
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
McBolicX
Neith
11
0 / 4 / 2
6,730
481
4,112
6,523
1,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 7 / 1
6,882
492
7,990
12,063
11,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
RAGlNGofficer
Baron Samedi
10
3 / 5 / 1
6,235
445
6,045
8,352
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caden24Ski
Achilles
11
2 / 1 / 4
6,850
489
4,773
12,452
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
FEQUIQUE
Bellona
11
3 / 4 / 4
7,128
509
6,944
10,124
7,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cupid
12
2 / 2 / 5
6,858
490
3,767
5,870
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SlavaSebaka
Cliodhna
13
8 / 4 / 5
8,096
578
10,093
9,149
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
buntcuster69
Sylvanus
12
5 / 1 / 1
7,352
525
7,044
11,862
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
20
20
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
Caden24Ski
Achilles
2
1
4
4
W
Bellona
FEQUIQUE
Bellona
3
4
4
1.25
W
Cupid
2
2
5
2.25
L
Pele
Josker
Pele
2
3
3
1.17
L
Kuzenbo
Kaidingo
Kuzenbo
1
1
5
3.5
L
Neith
McBolicX
Neith
0
4
2
0.25
L
4
7
1
0.64
L
Baron Samedi
RAGlNGofficer
Baron Samedi
3
5
1
0.7
W
Cliodhna
SlavaSebaka
Cliodhna
8
4
5
2.63
W
Sylvanus
buntcuster69
Sylvanus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
32,621
48,304
Taken
49,457
29,852
Mitigated
29,356
10,920
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Caden24Ski
Achilles
4,773
950
0
3,972
12,452
10,263
392
3,206
9,101
0
22,816
W
Bellona
FEQUIQUE
Bellona
6,944
1,959
323
2,792
10,124
7,565
1,179
2,021
8,067
7,864
22,131
W
Cupid
3,767
1,887
305
1,710
5,870
1,689
80
1,391
4,442
0
28,369
L
Pele
Josker
Pele
5,920
1,509
0
3,574
10,621
3,308
0
2,629
7,992
0
37,763
L
Kuzenbo
Kaidingo
Kuzenbo
4,526
1,678
0
2,078
10,745
10,250
0
2,105
8,640
14,315
0
L
Neith
McBolicX
Neith
4,112
1,446
0
1,026
6,523
1,956
2,028
636
5,887
0
40,947
L
7,990
2,113
0
1,547
12,063
11,021
0
2,027
10,036
7,344
20,891
L
Baron Samedi
RAGlNGofficer
Baron Samedi
6,045
42
618
2,077
8,352
3,317
0
1,609
6,743
24,355
0
W
Cliodhna
SlavaSebaka
Cliodhna
10,093
1,781
0
2,578
9,149
3,112
0
1,202
7,849
0
45,349
W
Sylvanus
buntcuster69
Sylvanus
7,044
1,801
2,248
7,411
11,862
6,727
997
3,837
7,572
35,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
36,284
289
Minions Killed
278
0
Camps Cleared
0
1,311,290
Distance Traveled
1,299,181
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,850
489
27
2
0
269,311
10
W
Bellona
7,128
509
54
4
0
260,707
0
W
Cupid
6,858
490
65
5
0
252,886
4
L
Pele
6,568
469
66
5
0
299,563
7
L
Kuzenbo
6,535
467
27
2
0
283,773
0
L
Neith
6,730
481
98
7
0
225,306
2
L
Osiris
6,882
492
45
3
0
248,757
0
L
Baron Samedi
6,235
445
53
4
0
253,891
6
W
Cliodhna
8,096
578
79
6
0
294,848
3
W
Sylvanus
7,352
525
53
4
0
221,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role