Player Matchup

Loki
Loki
DesperateLoki
Loki
Level 28
God Stats
37W - 32L
1,601 SR
Queue Stats
91W - 83L
1,552 Elo+
Solo
Guan Yu
Guan Yu
Glowze
Guan Yu
Level 18
God Stats
0W - 2L
1,244 SR
Queue Stats
113W - 94L
1,650 Elo+
Solo
Hachiman
Hachiman
NoCussin
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 8L
1,822 Elo+
Solo
Agni
Agni
Rеvenant
Agni
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,587 Elo+
Solo
Pele
Pele
vsCosmo
Pele
Level 29
God Stats
0W - 3L
1,346 SR
Queue Stats
333W - 304L
1,581 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,638 Elo+

VS

Team Averages
Level 29
1,649 SR
1,818 Elo+
Ra
Ra
BEEFYBOI26
Ra
Level 39
God Stats
3W - 1L
1,570 SR
Queue Stats
289W - 66L
1,876 Elo+
Party 1
Agni
Agni
Healzurbunz
Agni
Level 24
God Stats
13W - 10L
1,675 SR
Queue Stats
190W - 155L
1,714 Elo+
Party 1
Kuzenbo
Kuzenbo
MasonsPeleIsBad
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 30L
1,865 Elo+
Party 1
Cliodhna
Cliodhna
ReformedGuy
Cliodhna
Level 29
God Stats
29W - 4L
1,999 SR
Queue Stats
313W - 61L
1,984 Elo+
Party 1
Pele
Pele
badXspirit
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,913
469
6,664
15,346
4,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Glowze
Guan Yu
12
0 / 3 / 3
6,999
368
4,383
11,699
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
NoCussin
Hachiman
16
0 / 7 / 3
9,680
509
5,105
14,053
3,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
4 / 8 / 0
9,260
487
7,654
15,694
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
vsCosmo
Pele
12
4 / 4 / 0
8,514
448
3,649
12,532
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 6
11,589
610
9,959
8,982
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 6
11,518
606
10,262
9,137
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 10
10,336
544
8,807
14,261
18,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ReformedGuy
Cliodhna
20
13 / 1 / 4
12,735
670
14,263
11,507
6,081
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 5 / 4
10,877
572
8,763
12,755
11,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
30
30
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
2
8
3
0.44
L
Guan Yu
Glowze
Guan Yu
0
3
3
0.5
W
5
2
6
4
W
3
2
10
4
L
Hachiman
NoCussin
Hachiman
0
7
3
0.21
W
Cliodhna
ReformedGuy
Cliodhna
13
1
4
15
L
Agni
4
8
0
0.5
W
5
5
4
1.4
L
Pele
vsCosmo
Pele
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
52,054
69,324
Taken
56,642
24,297
Mitigated
43,146
18,227
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,959
759
2,140
5,278
8,982
3,433
727
475
8,377
117,879
0
L
6,664
1,772
0
2,752
15,346
4,278
0
903
14,435
0
46,438
L
Guan Yu
Glowze
Guan Yu
4,383
509
1,059
3,305
11,699
8,061
0
5,886
5,667
595
21,652
W
10,262
712
0
3,524
9,137
2,888
1,358
3,631
5,229
83,963
0
W
8,807
3,451
0
1,839
14,261
18,812
148
904
12,961
34,381
0
L
Hachiman
NoCussin
Hachiman
5,105
2,472
0
3,097
14,053
3,956
0
9,156
4,551
0
81,750
W
Cliodhna
ReformedGuy
Cliodhna
14,263
2,558
0
4,567
11,507
6,081
0
158
11,178
0
95,549
L
Agni
7,654
691
91
4,286
15,694
5,058
0
10,048
5,624
64,657
0
W
8,763
3,138
0
3,574
12,755
11,932
1,386
2,491
10,160
0
65,194
L
Pele
vsCosmo
Pele
3,649
847
0
3,637
12,532
2,944
0
2,663
9,847
0
42,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
57,055
537
Minions Killed
637
0
Camps Cleared
0
1,752,528
Distance Traveled
1,947,410
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,589
610
189
10
0
414,129
6
L
Loki
8,913
469
96
5
0
357,860
4
L
Guan Yu
6,999
368
51
3
0
420,789
5
W
Agni
11,518
606
149
8
0
378,086
5
W
Kuzenbo
10,336
544
42
2
0
380,293
3
L
Hachiman
9,680
509
162
9
0
319,459
3
W
Cliodhna
12,735
670
155
8
0
448,121
2
L
Agni
9,260
487
141
7
0
308,593
1
W
Pele
10,877
572
102
5
0
326,781
5
L
Pele
8,514
448
87
5
0
345,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role