Player Matchup

Chaac
Chaac
Brick02
Chaac
Level 28
God Stats
8W - 1L
1,487 SR
Queue Stats
32W - 36L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
HisMajestyBryan
Gilgamesh
Level 29
God Stats
13W - 7L
1,594 SR
Queue Stats
58W - 57L
1,462 Elo+
Solo
Jing Wei
Jing Wei
MG Kingboomy
Jing Wei
Level 23
God Stats
5W - 2L
1,604 SR
Queue Stats
18W - 24L
1,623 Elo+
Party 1
Merlin
Merlin
RareXD2
Merlin
Level 26
God Stats
4W - 2L
1,315 SR
Queue Stats
51W - 62L
1,397 Elo+
Solo
Ymir
Ymir
ThePuffl0rd
Ymir
Level 18
God Stats
5W - 1L
1,614 SR
Queue Stats
16W - 16L
1,543 Elo+
Party 1
Team Averages
Level 25
1,523 SR
1,523 Elo+

VS

Team Averages
Level 13
1,402 SR
1,487 Elo+
Cliodhna
Cliodhna
JewishDonut
Cliodhna
Level 17
God Stats
18W - 21L
1,391 SR
Queue Stats
56W - 57L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Kutakashi
Heimdallr
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
36W - 47L
1,361 Elo+
Solo
Achilles
Achilles
Mommy Juice2646
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,492 Elo+
Solo
Ymir
Ymir
Spit Soaked Rat
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,650 Elo+
Solo
Anubis
Anubis
zombie marine 2
Anubis
Level 13
God Stats
5W - 10L
1,324 SR
Queue Stats
15W - 21L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brick02
Chaac
16
2 / 3 / 8
10,715
510
15,308
19,701
15,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HisMajestyBryan
Gilgamesh
19
11 / 5 / 7
12,678
604
17,966
17,397
16,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
MG Kingboomy
Jing Wei
15
6 / 6 / 4
10,283
490
7,501
13,982
4,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
RareXD2
Merlin
19
9 / 7 / 4
12,651
602
16,418
16,620
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 5
9,727
463
5,313
16,023
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JewishDonut
Cliodhna
16
5 / 5 / 5
10,239
488
11,833
17,523
7,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Kutakashi
Heimdallr
14
4 / 5 / 5
8,909
424
9,864
14,981
5,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
16
7 / 5 / 1
10,806
515
11,836
18,865
16,953
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 11
9,182
437
7,796
21,171
20,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 8 / 3
9,993
476
10,606
14,396
6,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
29
Kills
23
24
Deaths
29
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brick02
Chaac
2
3
8
2
W
Gilgamesh
HisMajestyBryan
Gilgamesh
11
5
7
2.9
L
Cliodhna
JewishDonut
Cliodhna
5
5
5
1.5
L
Heimdallr
Kutakashi
Heimdallr
4
5
5
1.3
W
Jing Wei
MG Kingboomy
Jing Wei
6
6
4
1.33
L
Achilles
7
5
1
1.5
W
Merlin
RareXD2
Merlin
9
7
4
1.57
L
0
6
11
0.92
W
1
3
5
1.17
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,506
Damage
51,935
83,723
Taken
86,936
57,861
Mitigated
56,923
26,189
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brick02
Chaac
15,308
2,993
897
12,086
19,701
15,500
315
3,913
15,788
0
57,811
W
Gilgamesh
HisMajestyBryan
Gilgamesh
17,966
6,054
0
3,300
17,397
16,012
0
3,785
13,612
0
73,857
L
Cliodhna
JewishDonut
Cliodhna
11,833
543
0
7,057
17,523
7,559
0
1,022
16,315
0
76,226
L
Heimdallr
Kutakashi
Heimdallr
9,864
4,573
0
3,301
14,981
5,839
252
4,784
10,153
0
41,954
W
Jing Wei
MG Kingboomy
Jing Wei
7,501
5,911
0
3,406
13,982
4,124
4,923
3,014
10,968
0
73,598
L
Achilles
11,836
4,450
0
4,381
18,865
16,953
0
2,322
15,502
75
46,924
W
Merlin
RareXD2
Merlin
16,418
230
0
5,461
16,620
5,809
616
6,811
9,809
87,663
0
L
7,796
579
815
3,221
21,171
20,296
256
5,533
15,305
32,958
0
W
5,313
1,419
0
1,039
16,023
16,416
285
1,470
14,553
37,102
0
L
10,606
516
0
3,590
14,396
6,276
103
8,070
6,279
49,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
49,129
512
Minions Killed
388
0
Camps Cleared
0
1,868,048
Distance Traveled
1,712,520
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,715
510
90
4
0
384,269
0
W
Gilgamesh
12,678
604
114
5
0
367,907
0
L
Cliodhna
10,239
488
123
6
0
420,631
4
L
Heimdallr
8,909
424
52
2
0
356,522
0
W
Jing Wei
10,283
490
108
5
0
372,758
0
L
Achilles
10,806
515
75
4
0
335,809
1
W
Merlin
12,651
602
152
7
0
316,711
1
L
Ymir
9,182
437
47
2
0
307,039
1
W
Ymir
9,727
463
48
2
0
426,403
0
L
Anubis
9,993
476
91
4
0
292,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role