Player Matchup

Cthulhu
Cthulhu
Kerring01
Cthulhu
Level 5
God Stats
3W - 6L
1,493 SR
Queue Stats
5W - 7L
1,537 Elo+
Solo
Bastet
Bastet
TheRapHoSath
Bastet
Level 15
God Stats
2W - 6L
1,260 SR
Queue Stats
31W - 52L
1,667 Elo+
Solo
Neith
Neith
aephal
Neith
Level 22
God Stats
3W - 1L
1,865 SR
Queue Stats
79W - 59L
1,583 Elo+
Solo
Yemoja
Yemoja
ericka84
Yemoja
Level 7
God Stats
3W - 3L
1,544 SR
Queue Stats
15W - 20L
1,487 Elo+
Solo
Guan Yu
Guan Yu
zEzElo
Guan Yu
Level 26
God Stats
0W - 2L
1,256 SR
Queue Stats
107W - 46L
1,694 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,593 Elo+

VS

Team Averages
Level 17
1,569 SR
1,523 Elo+
Ah Puch
Ah Puch
Cocobby
Ah Puch
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 25L
1,459 Elo+
Solo
Neith
Neith
OG StruggleBus
Neith
Level 25
God Stats
5W - 4L
1,504 SR
Queue Stats
34W - 35L
1,519 Elo+
Solo
Yemoja
Yemoja
Supersoldierjk
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TuckFive
Sun Wukong
Level 17
God Stats
24W - 10L
1,840 SR
Queue Stats
121W - 126L
1,589 Elo+
Solo
Fenrir
Fenrir
sandycruzcampo98
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kerring01
Cthulhu
6
1 / 6 / 1
4,476
448
1,906
7,689
5,138
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
6
2 / 5 / 0
4,585
459
1,179
5,769
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
aephal
Neith
8
1 / 3 / 1
5,049
505
4,329
5,944
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
ericka84
Yemoja
7
0 / 2 / 3
4,603
460
1,330
3,716
1,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
zEzElo
Guan Yu
3
0 / 2 / 0
3,653
365
1,025
2,337
575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cocobby
Ah Puch
9
4 / 1 / 3
5,565
557
3,798
4,043
1,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 5
5,486
549
2,831
3,276
929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 3
5,267
527
1,150
4,637
1,638
Sun Wukong
TuckFive
Sun Wukong
11
4 / 0 / 3
6,569
657
4,746
6,303
3,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 1 / 2
7,028
703
4,913
6,174
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
18
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cocobby
Ah Puch
4
1
3
5.5
L
Cthulhu
Kerring01
Cthulhu
1
6
1
0.25
W
3
1
5
5.5
W
0
4
3
0.38
L
Bastet
2
5
0
0.4
W
Sun Wukong
TuckFive
Sun Wukong
4
0
3
5.5
L
Neith
aephal
Neith
1
3
1
0.5
L
Yemoja
ericka84
Yemoja
0
2
3
0.75
W
6
1
2
7
L
Guan Yu
zEzElo
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,769
Damage
17,438
25,455
Taken
24,433
10,870
Mitigated
9,792
3,248
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cocobby
Ah Puch
3,798
638
0
1,472
4,043
1,211
755
766
3,277
19,299
0
L
Cthulhu
Kerring01
Cthulhu
1,906
144
0
392
7,689
5,138
472
2,312
5,377
10,840
0
W
2,831
1,354
0
858
3,276
929
2,292
864
2,412
0
14,639
W
1,150
419
320
0
4,637
1,638
221
924
3,713
13,862
0
L
Bastet
1,179
499
0
102
5,769
2,327
18
1,496
4,273
0
7,177
W
Sun Wukong
TuckFive
Sun Wukong
4,746
1,877
0
3,670
6,303
3,726
457
479
5,824
0
33,637
L
Neith
aephal
Neith
4,329
1,544
0
969
5,944
1,627
203
632
5,312
0
27,311
L
Yemoja
ericka84
Yemoja
1,330
417
226
794
3,716
1,203
235
508
3,208
11,244
0
W
4,913
1,232
0
3,561
6,174
2,288
0
203
5,971
0
44,449
L
Guan Yu
zEzElo
Guan Yu
1,025
627
0
765
2,337
575
0
0
2,337
0
4,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,366
Gold Earned
29,915
130
Minions Killed
277
0
Camps Cleared
0
660,563
Distance Traveled
861,644
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,565
557
38
4
0
159,629
1
L
Cthulhu
4,476
448
17
2
0
159,804
0
W
Neith
5,486
549
32
3
0
176,194
3
W
Yemoja
5,267
527
31
3
0
132,609
2
L
Bastet
4,585
459
15
2
0
153,224
3
W
Sun Wukong
6,569
657
88
9
0
189,848
1
L
Neith
5,049
505
64
6
0
172,929
1
L
Yemoja
4,603
460
20
2
0
99,291
0
W
Fenrir
7,028
703
88
9
0
203,364
0
L
Guan Yu
3,653
365
14
1
0
75,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role