Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Desociraptor
Chang'e
Level 121
God Stats
3W - 1L
1,565 SR
Queue Stats
134W - 102L
1,595 Elo+
Party 2
Ullr
Ullr
xZ1LL4x
Ullr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 83L
1,592 Elo+
Party 2
Team Averages
Level 135
1,522 SR
1,562 Elo+

VS

Team Averages
Level 95
1,474 SR
1,600 Elo+
Gilgamesh
Gilgamesh
ChillFlipper8
Gilgamesh
Level 42
God Stats
1W - 1L
1,423 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 1
Janus
Janus
Nick_nap
Janus
Level 145
God Stats
13W - 29L
1,390 SR
Queue Stats
410W - 444L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
RavensCore
Cliodhna
Level 97
God Stats
16W - 21L
1,610 SR
Queue Stats
297W - 287L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
8 / 9 / 16
20,612
665
39,263
56,541
74,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Desociraptor
Chang'e
20
10 / 5 / 16
20,998
677
35,806
34,915
23,407
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
xZ1LL4x
Ullr
20
9 / 11 / 11
19,911
642
17,884
32,241
12,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChillFlipper8
Gilgamesh
20
2 / 11 / 14
17,358
560
20,958
47,432
41,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Nick_nap
Janus
20
15 / 4 / 10
21,957
708
51,813
30,592
24,216
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
RavensCore
Cliodhna
20
8 / 12 / 11
18,986
612
39,919
33,616
16,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
27
Kills
25
25
Deaths
27
43
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
9
16
1.78
L
Gilgamesh
ChillFlipper8
Gilgamesh
2
11
14
0.82
W
Chang'e
Desociraptor
Chang'e
10
5
16
3.6
L
Janus
Nick_nap
Janus
15
4
10
5
L
Cliodhna
RavensCore
Cliodhna
8
12
11
1.13
W
Ullr
xZ1LL4x
Ullr
9
11
11
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,953
Damage
112,690
123,697
Taken
111,640
110,930
Mitigated
81,583
52,613
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
39,263
13,319
0
15,849
56,541
74,650
613
24,435
32,106
20,092
63,137
L
Gilgamesh
ChillFlipper8
Gilgamesh
20,958
4,569
471
6,726
47,432
41,280
301
22,699
23,859
0
59,935
W
Chang'e
Desociraptor
Chang'e
35,806
2,270
16,806
19,367
34,915
23,407
763
17,461
17,454
90,976
0
L
Janus
Nick_nap
Janus
51,813
1,450
23
8,768
30,592
24,216
720
8,225
21,991
164,604
0
L
Cliodhna
RavensCore
Cliodhna
39,919
2,701
0
3,094
33,616
16,087
418
15,161
18,027
0
92,400
W
Ullr
xZ1LL4x
Ullr
17,884
8,609
0
591
32,241
12,873
2,131
10,343
21,898
0
69,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,521
Gold Earned
58,301
323
Minions Killed
331
10
Camps Cleared
10
1,560,269
Distance Traveled
1,599,711
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
20,612
665
83
3
2
523,616
5
L
Gilgamesh
17,358
560
66
2
4
540,705
2
W
Chang'e
20,998
677
133
4
4
561,947
3
L
Janus
21,957
708
192
6
4
555,530
6
L
Cliodhna
18,986
612
73
2
2
503,476
5
W
Ullr
19,911
642
107
3
4
474,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role