Player Matchup

Cliodhna
Cliodhna
AfloatTag1
Cliodhna
Level 78
God Stats
1W - 2L
1,683 SR
Queue Stats
100W - 132L
1,457 Elo+
Party 2
Ullr
Ullr
CocoJummboV2
Ullr
Level 153
God Stats
10W - 8L
1,929 SR
Queue Stats
693W - 567L
1,650 Elo+
Party 1
Terra
Terra
CrummySpits
Terra
Level 147
God Stats
9W - 13L
1,374 SR
Queue Stats
685W - 602L
1,603 Elo+
Party 1
Zeus
Zeus
ProfessorHands
Zeus
Level 127
God Stats
37W - 28L
1,706 SR
Queue Stats
663W - 580L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
gowtystar
Amaterasu
Level 107
God Stats
12W - 9L
1,607 SR
Queue Stats
114W - 142L
1,504 Elo+
Party 2
Team Averages
Level 122
1,660 SR
1,565 Elo+

VS

Team Averages
Level 143
1,737 SR
1,660 Elo+
Heimdallr
Heimdallr
DovahRovah
Heimdallr
Level 152
God Stats
5W - 0L
1,901 SR
Queue Stats
642W - 231L
1,772 Elo+
Party 3
Hades
Hades
ElJimmale
Hades
Level 141
God Stats
3W - 0L
1,830 SR
Queue Stats
333W - 154L
1,621 Elo+
Party 3
Ne Zha
Ne Zha
JSharts
Ne Zha
Level 157
God Stats
4W - 2L
1,627 SR
Queue Stats
552W - 352L
1,692 Elo+
Party 3
Merlin
Merlin
KitLongridge
Merlin
Level 160
God Stats
3W - 0L
1,747 SR
Queue Stats
282W - 200L
1,676 Elo+
Party 3
Bastet
Bastet
SomeoneStrange
Bastet
Level 106
God Stats
9W - 7L
1,579 SR
Queue Stats
355W - 341L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AfloatTag1
Cliodhna
14
1 / 5 / 2
8,878
444
5,964
16,417
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 4 / 3
10,290
515
13,941
13,513
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 4
8,393
420
4,346
13,124
11,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 1
9,221
461
5,176
8,291
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
gowtystar
Amaterasu
16
2 / 6 / 3
9,782
489
12,549
22,733
18,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DovahRovah
Heimdallr
20
4 / 1 / 7
13,090
655
15,604
14,510
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
ElJimmale
Hades
20
3 / 1 / 6
12,225
611
12,556
17,956
15,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
JSharts
Ne Zha
16
3 / 3 / 4
10,056
503
5,299
15,174
10,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
3 / 1 / 5
11,109
555
9,118
7,867
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 2 / 3
11,744
587
13,177
15,451
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
21
21
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AfloatTag1
Cliodhna
1
5
2
0.4
L
2
4
3
0.88
L
1
1
4
3
W
Heimdallr
DovahRovah
Heimdallr
4
1
7
7.5
W
Hades
ElJimmale
Hades
3
1
6
6
W
Ne Zha
JSharts
Ne Zha
3
3
4
1.67
W
Merlin
3
1
5
5.5
L
2
5
1
0.5
W
8
2
3
4.75
L
Amaterasu
gowtystar
Amaterasu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,976
Damage
55,754
74,078
Taken
70,958
41,909
Mitigated
40,513
18,298
Healing
27,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AfloatTag1
Cliodhna
5,964
1,120
0
5,308
16,417
5,124
0
1,953
14,380
0
60,015
L
13,941
4,381
0
552
13,513
4,322
0
2,298
11,215
0
99,452
L
4,346
865
1,359
3,782
13,124
11,151
0
3,404
9,561
27,278
0
W
Heimdallr
DovahRovah
Heimdallr
15,604
7,934
0
6,918
14,510
6,158
2,195
2,373
12,087
0
120,404
W
Hades
ElJimmale
Hades
12,556
2,262
1,065
9,252
17,956
15,739
816
2,105
15,797
86,890
0
W
Ne Zha
JSharts
Ne Zha
5,299
2,034
335
1,977
15,174
10,436
379
2,589
12,479
0
53,617
W
Merlin
9,118
553
81
1,563
7,867
2,745
1,315
1,916
5,823
78,728
0
L
5,176
112
0
2,012
8,291
2,424
0
1,779
6,332
62,252
0
W
13,177
4,895
0
6,662
15,451
5,435
1,627
1,734
13,576
0
79,193
L
Amaterasu
gowtystar
Amaterasu
12,549
4,158
0
5,285
22,733
18,888
0
11,630
10,841
4,892
58,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
58,224
590
Minions Killed
772
0
Camps Cleared
0
2,067,676
Distance Traveled
2,033,507
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,878
444
113
6
0
419,880
4
L
Ullr
10,290
515
187
9
0
411,762
2
L
Terra
8,393
420
32
2
0
477,117
8
W
Heimdallr
13,090
655
207
10
0
384,397
10
W
Hades
12,225
611
202
10
0
371,831
3
W
Ne Zha
10,056
503
66
3
0
437,900
7
W
Merlin
11,109
555
181
9
0
410,318
1
L
Zeus
9,221
461
136
7
0
373,285
8
W
Bastet
11,744
587
116
6
0
429,061
6
L
Amaterasu
9,782
489
122
6
0
385,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role