Player Matchup

Hercules
Hercules
FookinTerpsMate
Hercules
Level 16
God Stats
3W - 9L
1,500 SR
Queue Stats
36W - 49L
1,519 Elo+
Party 2
Geb
Geb
Kronose7
Geb
Level 107
God Stats
2W - 2L
1,488 SR
Queue Stats
133W - 117L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
PapiPayasito
Danzaburou
Level 27
God Stats
36W - 24L
1,549 SR
Queue Stats
197W - 119L
1,598 Elo+
Party 4
Scylla
Scylla
morejos
Scylla
Level 99
God Stats
8W - 2L
1,593 SR
Queue Stats
138W - 56L
1,632 Elo+
Party 4
Cliodhna
Cliodhna
wildchasm
Cliodhna
Level 154
God Stats
2W - 0L
1,644 SR
Queue Stats
276W - 147L
1,726 Elo+
Party 4
Team Averages
Level 81
1,555 SR
1,608 Elo+

VS

Team Averages
Level 61
1,508 SR
1,559 Elo+
Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ASAP SNAK3
Fenrir
Level 44
God Stats
47W - 65L
1,476 SR
Queue Stats
242W - 256L
1,439 Elo+
Party 1
Scylla
Scylla
Ellaurion
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 46L
1,675 Elo+
Party 3
Baron Samedi
Baron Samedi
Tired_Clouds
Baron Samedi
Level 44
God Stats
6W - 4L
1,596 SR
Queue Stats
145W - 47L
1,684 Elo+
Party 3
Jormungandr
Jormungandr
Unshapen5733
Jormungandr
Level 143
God Stats
25W - 30L
1,465 SR
Queue Stats
244W - 282L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 2 / 8
9,516
952
6,210
9,617
7,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 4
10,079
1,008
7,588
11,522
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PapiPayasito
Danzaburou
16
2 / 2 / 8
9,842
984
7,543
10,957
3,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
morejos
Scylla
16
4 / 0 / 7
10,466
1,047
15,482
4,770
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
wildchasm
Cliodhna
17
6 / 4 / 8
11,091
1,109
14,294
13,702
6,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

239

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 5 / 4
10,802
1,080
12,452
15,885
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
ASAP SNAK3
Fenrir
14
0 / 0 / 0
7,740
774
0
0
0
Scylla
Ellaurion
Scylla
16
2 / 3 / 4
9,830
983
7,625
9,174
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Tired_Clouds
Baron Samedi
16
2 / 5 / 7
9,710
971
12,363
12,559
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Unshapen5733
Jormungandr
17
1 / 2 / 9
9,997
1,000
12,239
18,384
17,938
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
15
Kills
11
11
Deaths
15
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
5
4
1.6
L
Fenrir
ASAP SNAK3
Fenrir
0
0
0
0
L
Scylla
Ellaurion
Scylla
2
3
4
1.33
W
Hercules
1
2
8
2.5
W
2
3
4
1.33
W
Danzaburou
PapiPayasito
Danzaburou
2
2
8
3
L
Baron Samedi
Tired_Clouds
Baron Samedi
2
5
7
1.1
L
Jormungandr
Unshapen5733
Jormungandr
1
2
9
2.75
W
Scylla
morejos
Scylla
4
0
7
7.5
W
Cliodhna
wildchasm
Cliodhna
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,117
Damage
44,679
50,568
Taken
56,002
31,825
Mitigated
33,546
7,842
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,452
2,409
0
991
15,885
6,563
0
7,340
8,346
0
25,740
L
Fenrir
ASAP SNAK3
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Ellaurion
Scylla
7,625
0
0
0
9,174
3,265
0
4,334
4,728
30,379
0
W
Hercules
6,210
605
0
3,485
9,617
7,881
0
6,879
2,738
2,177
19,018
W
7,588
181
0
1,886
11,522
12,601
0
5,932
5,590
14,510
0
W
Danzaburou
PapiPayasito
Danzaburou
7,543
2,131
0
805
10,957
3,696
0
7,937
3,020
0
18,588
L
Baron Samedi
Tired_Clouds
Baron Samedi
12,363
136
1,416
2,610
12,559
5,780
0
3,830
8,661
23,046
0
L
Jormungandr
Unshapen5733
Jormungandr
12,239
1,500
0
3,918
18,384
17,938
0
7,647
10,428
43,707
0
W
Scylla
morejos
Scylla
15,482
713
111
1,555
4,770
1,475
0
3,111
1,659
51,128
0
W
Cliodhna
wildchasm
Cliodhna
14,294
1,408
0
0
13,702
6,172
0
8,368
5,334
0
28,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,994
Gold Earned
48,079
181
Minions Killed
186
8
Camps Cleared
4
1,019,651
Distance Traveled
808,673
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,802
1,080
33
3
1
216,879
0
L
Fenrir
7,740
774
0
0
0
0
0
L
Scylla
9,830
983
63
6
0
198,183
0
W
Hercules
9,516
952
38
4
1
209,661
0
W
Geb
10,079
1,008
11
1
0
192,825
0
W
Danzaburou
9,842
984
23
2
1
204,875
0
L
Baron Samedi
9,710
971
22
2
3
191,626
0
L
Jormungandr
9,997
1,000
68
7
0
201,985
0
W
Scylla
10,466
1,047
81
8
2
208,964
3
W
Cliodhna
11,091
1,109
28
3
4
203,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role