Player Matchup

Ah Puch
Ah Puch
DarkHeartD6
Ah Puch
Level 23
God Stats
1W - 1L
1,189 SR
Queue Stats
9W - 11L
1,486 Elo+
Party 1
Ullr
Ullr
ForteScofield
Ullr
Level 157
God Stats
1W - 2L
1,607 SR
Queue Stats
33W - 35L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
TupapiSexxy4295
Cthulhu
Level 40
God Stats
0W - 1L
1,701 SR
Queue Stats
35W - 23L
1,592 Elo+
Party 1
Team Averages
Level 73
1,499 SR
1,536 Elo+

VS

Team Averages
Level 85
1,628 SR
1,544 Elo+
Cerberus
Cerberus
AViciousSealion
Cerberus
Level 116
God Stats
5W - 2L
1,667 SR
Queue Stats
127W - 112L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
Miguebravo
Hou Yi
Level 29
God Stats
17W - 10L
1,618 SR
Queue Stats
132W - 149L
1,501 Elo+
Solo
Cliodhna
Cliodhna
NickelVegas
Cliodhna
Level 111
God Stats
15W - 10L
1,600 SR
Queue Stats
395W - 362L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkHeartD6
Ah Puch
13
2 / 9 / 5
10,207
680
6,301
16,599
3,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 11 / 2
10,516
701
11,124
20,079
5,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 6 / 4
10,754
717
11,243
22,845
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 1 / 18
11,257
750
19,511
20,417
20,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Miguebravo
Hou Yi
15
6 / 8 / 12
10,947
730
15,940
12,791
4,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
NickelVegas
Cliodhna
17
16 / 2 / 6
12,652
843
18,953
10,004
4,696
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
11
Kills
26
26
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
18
13
L
Ah Puch
DarkHeartD6
Ah Puch
2
9
5
0.5
L
6
11
2
0.64
W
Hou Yi
Miguebravo
Hou Yi
6
8
12
1.5
W
Cliodhna
NickelVegas
Cliodhna
16
2
6
9.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
54,404
59,523
Taken
43,212
27,158
Mitigated
29,626
6,759
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
19,511
1,077
62
6,399
20,417
20,470
70
7,671
12,746
40,194
0
L
Ah Puch
DarkHeartD6
Ah Puch
6,301
324
430
1,978
16,599
3,907
0
4,863
11,187
16,440
0
L
11,124
5,291
0
1,297
20,079
5,065
0
5,729
13,853
0
35,700
W
Hou Yi
Miguebravo
Hou Yi
15,940
7,777
533
1,802
12,791
4,460
872
6,112
6,679
0
41,219
W
Cliodhna
NickelVegas
Cliodhna
18,953
2,295
0
2,240
10,004
4,696
1,283
4,740
5,264
0
55,544
L
11,243
1,333
303
2,751
22,845
18,186
0
7,298
14,843
28,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
34,856
134
Minions Killed
230
3
Camps Cleared
9
700,761
Distance Traveled
834,918
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,257
750
96
6
2
296,989
6
L
Ah Puch
10,207
680
27
2
0
217,777
2
L
Ullr
10,516
701
59
4
2
222,011
5
W
Hou Yi
10,947
730
64
4
1
225,457
1
W
Cliodhna
12,652
843
70
5
6
312,472
1
L
Cthulhu
10,754
717
48
3
1
260,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role