Player Matchup

Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
Level 27
God Stats
2W - 2L
1,386 SR
Queue Stats
22W - 29L
1,171 Elo+
Party 1
Xbalanque
Xbalanque
MacroStar14
Xbalanque
Level 28
God Stats
12W - 11L
1,377 SR
Queue Stats
30W - 35L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
Omega_MapacheS4
Kukulkan
Level 26
God Stats
3W - 5L
1,532 SR
Queue Stats
111W - 114L
1,130 Elo+
Party 1
Ganesha
Ganesha
TheEveryman
Ganesha
Level 27
God Stats
3W - 1L
1,238 SR
Queue Stats
30W - 26L
1,483 Elo+
Solo
Team Averages
Level 28
1,407 SR
1,290 Elo+

VS

Team Averages
Level 20
1,398 SR
1,375 Elo+
Janus
Janus
RaidCamp24
Janus
Level 20
God Stats
3W - 12L
1,132 SR
Queue Stats
33W - 41L
1,391 Elo+
Solo
Ymir
Ymir
SmiteLeft
Ymir
Level 5
God Stats
6W - 5L
1,363 SR
Queue Stats
8W - 7L
1,214 Elo+
Party 2
Nike
Nike
SouperMonkeyKing
Nike
Level 46
God Stats
1W - 7L
1,286 SR
Queue Stats
109W - 146L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
gayzucchini1999
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Loki
Loki
sprtanos9
Loki
Level 26
God Stats
14W - 16L
1,709 SR
Queue Stats
128W - 162L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 1 / 4
8,099
623
4,066
9,683
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
11
4 / 0 / 4
7,317
563
2,516
6,322
1,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
MacroStar14
Xbalanque
10
2 / 0 / 3
6,659
512
3,046
3,507
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
11
5 / 1 / 1
7,013
539
3,865
3,335
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheEveryman
Ganesha
10
1 / 1 / 6
6,988
538
3,641
6,215
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 3 / 0
6,068
467
2,390
5,535
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 2 / 0
5,381
414
1,381
5,236
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
5,678
437
3,234
7,466
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
4
0 / 2 / 0
4,342
334
163
2,684
516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
8
1 / 6 / 1
5,678
437
3,778
7,063
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
4
7
W
Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
4
0
4
6
W
Xbalanque
MacroStar14
Xbalanque
2
0
3
3.5
W
Kukulkan
5
1
1
5.5
L
Janus
0
3
0
0
L
Ymir
0
2
0
0
L
1
4
0
0.25
W
Ganesha
TheEveryman
Ganesha
1
1
6
4
L
Jing Wei
0
2
0
0
L
Loki
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
10,946
29,062
Taken
27,984
10,804
Mitigated
11,458
7,980
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,066
1,087
0
1,320
9,683
2,896
290
863
8,534
0
50,213
W
Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
2,516
346
0
3,387
6,322
1,809
206
581
5,420
26,941
0
W
Xbalanque
MacroStar14
Xbalanque
3,046
1,262
0
1,366
3,507
970
907
651
2,856
0
26,166
W
Kukulkan
3,865
799
0
138
3,335
896
845
309
2,983
26,153
0
L
Janus
2,390
36
0
629
5,535
1,207
0
1,936
3,494
34,394
0
L
Ymir
1,381
38
0
879
5,236
3,486
0
1,491
3,697
21,231
0
L
3,234
366
0
538
7,466
4,053
0
2,665
4,747
0
22,731
W
Ganesha
TheEveryman
Ganesha
3,641
484
0
1,769
6,215
4,233
98
1,658
4,513
16,757
0
L
Jing Wei
163
163
0
76
2,684
516
0
1,280
1,364
0
3,496
L
Loki
3,778
1,175
0
739
7,063
2,196
0
2,930
4,101
0
25,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
27,147
280
Minions Killed
229
0
Camps Cleared
0
1,289,178
Distance Traveled
1,039,035
24
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,099
623
89
7
0
245,001
3
W
Ao Kuang
7,317
563
58
4
0
269,645
6
W
Xbalanque
6,659
512
70
5
0
265,917
1
W
Kukulkan
7,013
539
50
4
0
268,103
8
L
Janus
6,068
467
83
6
0
235,895
0
L
Ymir
5,381
414
38
3
0
213,211
0
L
Nike
5,678
437
52
4
0
211,787
0
W
Ganesha
6,988
538
13
1
0
240,512
6
L
Jing Wei
4,342
334
7
1
0
153,658
0
L
Loki
5,678
437
49
4
0
224,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role