Player Matchup

Skadi
Skadi
GoodniteMa
Skadi
Level 29
God Stats
10W - 11L
1,527 SR
Queue Stats
108W - 108L
1,506 Elo+
Solo
Achilles
Achilles
JTXSDangero
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
JTXSmonkey
Gilgamesh
Level 11
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 10L
1,573 Elo+
Party 2
Ymir
Ymir
Kristy-Bunny
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,779 Elo+
Party 1
Eset
Eset
YumeMuerta
Eset
Level 158
God Stats
6W - 2L
1,821 SR
Queue Stats
196W - 178L
1,512 Elo+
Party 1
Team Averages
Level 66
1,614 SR
1,586 Elo+

VS

Team Averages
Level 30
1,693 SR
1,514 Elo+
Achilles
Achilles
Hiro_reborn69
Achilles
Level 12
God Stats
8W - 6L
1,891 SR
Queue Stats
45W - 62L
1,572 Elo+
Party 3
Cliodhna
Cliodhna
TheHeroThatHates
Cliodhna
Level 29
God Stats
6W - 9L
1,664 SR
Queue Stats
157W - 135L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Tishakay
Guan Yu
Level 8
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo
Skadi
Skadi
mages09
Skadi
Level 88
God Stats
35W - 34L
1,557 SR
Queue Stats
612W - 617L
1,482 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
seadoge11
Morgan Le Fay
Level 15
God Stats
7W - 5L
1,617 SR
Queue Stats
33W - 33L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
15 / 4 / 9
14,357
598
21,909
19,199
7,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
JTXSDangero
Achilles
20
7 / 2 / 4
14,314
596
13,455
21,988
20,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
JTXSmonkey
Gilgamesh
18
9 / 3 / 7
12,766
532
16,643
16,346
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 2 / 18
13,522
563
11,152
21,318
30,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 4 / 9
14,010
584
17,160
15,679
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hiro_reborn69
Achilles
16
7 / 11 / 1
11,519
480
17,008
27,416
31,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 6 / 1
10,871
453
14,057
20,974
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Tishakay
Guan Yu
13
1 / 11 / 1
8,892
371
5,129
16,803
9,293
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
mages09
Skadi
18
4 / 11 / 4
11,714
488
15,387
18,890
6,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
seadoge11
Morgan Le Fay
13
1 / 7 / 5
9,204
384
12,626
16,138
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
46
Kills
15
15
Deaths
46
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
15
4
9
4.88
L
Achilles
Hiro_reborn69
Achilles
7
11
1
0.68
W
Achilles
JTXSDangero
Achilles
7
2
4
4.5
W
Gilgamesh
JTXSmonkey
Gilgamesh
9
3
7
4.17
W
5
2
18
7
L
2
6
1
0.42
L
Guan Yu
Tishakay
Guan Yu
1
11
1
0.14
W
10
4
9
3.63
L
Skadi
mages09
Skadi
4
11
4
0.55
L
Morgan Le Fay
seadoge11
Morgan Le Fay
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,319
Damage
64,207
94,530
Taken
100,221
72,910
Mitigated
61,847
26,143
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
21,909
14,477
0
5,057
19,199
7,657
3,766
2,806
16,029
0
114,509
L
Achilles
Hiro_reborn69
Achilles
17,008
5,533
64
4,598
27,416
31,023
95
9,535
17,881
10,794
31,855
W
Achilles
JTXSDangero
Achilles
13,455
3,259
0
6,435
21,988
20,188
1,411
4,634
16,909
15,036
80,081
W
Gilgamesh
JTXSmonkey
Gilgamesh
16,643
5,001
0
2,510
16,346
8,441
0
4,478
11,322
0
79,462
W
11,152
1,742
0
3,336
21,318
30,397
612
2,828
17,515
47,886
0
L
14,057
2,396
0
4,336
20,974
9,266
0
5,470
15,504
0
81,786
L
Guan Yu
Tishakay
Guan Yu
5,129
1,275
212
2,038
16,803
9,293
254
2,931
13,872
0
29,471
W
17,160
669
2,918
5,887
15,679
6,227
563
2,158
13,215
120,169
0
L
Skadi
mages09
Skadi
15,387
8,613
0
2,435
18,890
6,411
1,593
6,582
12,308
0
78,596
L
Morgan Le Fay
seadoge11
Morgan Le Fay
12,626
877
346
3,774
16,138
5,854
0
4,942
11,196
39,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,969
Gold Earned
52,200
628
Minions Killed
407
0
Camps Cleared
0
2,316,699
Distance Traveled
2,035,209
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,357
598
114
5
0
447,497
1
L
Achilles
11,519
480
44
2
0
404,147
4
W
Achilles
14,314
596
159
7
0
466,197
1
W
Gilgamesh
12,766
532
91
4
0
497,563
0
W
Ymir
13,522
563
84
4
0
449,435
4
L
Cliodhna
10,871
453
147
6
0
462,989
3
L
Guan Yu
8,892
371
51
2
0
432,700
0
W
Eset
14,010
584
180
8
0
456,007
7
L
Skadi
11,714
488
112
5
0
380,809
2
L
Morgan Le Fay
9,204
384
53
2
0
354,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role