Player Matchup

Zeus
Zeus
Lchingon
Zeus
Level 16
God Stats
1W - 3L
1,547 SR
Queue Stats
68W - 41L
1,537 Elo+
Solo
Athena
Athena
Sharpbacca
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 86L
1,403 Elo+
Party 1
Nemesis
Nemesis
Shnarg
Nemesis
Level 22
God Stats
2W - 3L
1,543 SR
Queue Stats
63W - 64L
1,458 Elo+
Party 1
Cupid
Cupid
YourFriendMort
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,351 Elo+
Party 1
Sol
Sol
Zurotath
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,430 Elo+
Party 1
Team Averages
Level 21
1,518 SR
1,436 Elo+

VS

Team Averages
Level 26
1,444 SR
1,437 Elo+
Kukulkan
Kukulkan
DRiPPiNN710
Kukulkan
Level 15
God Stats
2W - 0L
1,547 SR
Queue Stats
12W - 27L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vedriz
Kumbhakarna
Level 29
God Stats
3W - 2L
1,622 SR
Queue Stats
65W - 50L
1,644 Elo+
Solo
Cliodhna
Cliodhna
themightythore
Cliodhna
Level 29
God Stats
5W - 3L
1,639 SR
Queue Stats
64W - 77L
1,470 Elo+
Party 2
Chaac
Chaac
xMrPurplex
Chaac
Level 20
God Stats
5W - 7L
1,209 SR
Queue Stats
20W - 36L
1,223 Elo+
Party 2
Cupid
Cupid
xMrRed17x
Cupid
Level 39
God Stats
2W - 2L
1,201 SR
Queue Stats
128W - 154L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
7 / 4 / 3
7,786
649
8,839
7,232
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Sharpbacca
Athena
8
0 / 2 / 3
5,771
481
1,439
7,404
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Shnarg
Nemesis
11
3 / 5 / 3
6,875
573
4,428
8,312
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 1
5,418
452
1,610
5,094
1,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 0
6,922
577
5,450
6,902
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRiPPiNN710
Kukulkan
7
1 / 4 / 3
5,435
453
1,298
4,574
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Vedriz
Kumbhakarna
10
0 / 2 / 2
5,843
487
2,834
9,117
4,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
12
11 / 5 / 1
8,284
690
10,084
10,166
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
10
2 / 2 / 2
6,003
500
2,161
5,663
3,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
xMrRed17x
Cupid
11
3 / 0 / 3
6,257
521
6,322
6,368
2,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
17
17
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DRiPPiNN710
Kukulkan
1
4
3
0.63
L
Zeus
7
4
3
2.13
L
Athena
Sharpbacca
Athena
0
2
3
0.75
L
Nemesis
Shnarg
Nemesis
3
5
3
0.9
W
Kumbhakarna
Vedriz
Kumbhakarna
0
2
2
0.5
L
0
4
1
0.13
L
2
2
0
1
W
Cliodhna
11
5
1
2.3
W
Chaac
2
2
2
1.5
W
Cupid
xMrRed17x
Cupid
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
22,699
34,944
Taken
35,888
14,675
Mitigated
15,517
9,395
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DRiPPiNN710
Kukulkan
1,298
0
0
375
4,574
1,430
0
2,238
2,196
12,123
0
L
Zeus
8,839
724
0
1,343
7,232
1,763
0
1,137
5,943
43,745
0
L
Athena
Sharpbacca
Athena
1,439
411
0
2,005
7,404
6,091
0
0
7,404
10,888
0
L
Nemesis
Shnarg
Nemesis
4,428
2,039
0
1,678
8,312
3,513
0
185
8,109
0
35,752
W
Kumbhakarna
Vedriz
Kumbhakarna
2,834
172
0
2,750
9,117
4,601
0
3,776
5,341
24,574
0
L
1,610
1,185
192
599
5,094
1,175
0
0
5,094
0
21,845
L
5,450
2,180
0
3,578
6,902
2,133
1,096
2,640
4,262
35,642
4,465
W
Cliodhna
10,084
1,619
0
2,408
10,166
3,404
225
5,118
4,860
0
37,066
W
Chaac
2,161
370
0
461
5,663
3,901
52
1,540
4,111
0
10,283
W
Cupid
xMrRed17x
Cupid
6,322
3,407
62
2,275
6,368
2,181
723
1,977
4,325
0
36,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
31,822
291
Minions Killed
226
0
Camps Cleared
0
1,197,340
Distance Traveled
1,197,564
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,435
453
24
2
0
207,921
2
L
Zeus
7,786
649
86
7
0
251,865
4
L
Athena
5,771
481
17
1
0
269,988
3
L
Nemesis
6,875
573
61
5
0
241,957
0
W
Kumbhakarna
5,843
487
48
4
0
260,945
4
L
Cupid
5,418
452
48
4
0
217,291
0
L
Sol
6,922
577
79
7
0
216,239
0
W
Cliodhna
8,284
690
65
5
0
244,106
3
W
Chaac
6,003
500
15
1
0
247,651
2
W
Cupid
6,257
521
74
6
0
236,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role