Player Matchup

Neith
Neith
K1ll3r298
Neith
Level 15
God Stats
11W - 18L
1,402 SR
Queue Stats
20W - 35L
1,289 Elo+
Party 1
Nu Wa
Nu Wa
MajorGabster
Nu Wa
Level 11
God Stats
20W - 27L
1,500 SR
Queue Stats
122W - 158L
1,284 Elo+
Party 1
Kali
Kali
Poderosa_Urrs
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,340 Elo+
Solo
Cliodhna
Cliodhna
TJ7OF
Cliodhna
Level 49
God Stats
4W - 1L
1,506 SR
Queue Stats
317W - 353L
1,311 Elo+
Party 1
Ra
Ra
lys_smiley
Ra
Level 16
God Stats
1W - 2L
1,197 SR
Queue Stats
24W - 59L
1,176 Elo+
Solo
Team Averages
Level 23
1,421 SR
1,280 Elo+

VS

Team Averages
Level 7
1,456 SR
1,364 Elo+
Amaterasu
Amaterasu
GrayDiamond99
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Cthulhu
Cthulhu
HLE Dumbo
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Solo
Nemesis
Nemesis
HellGanG_209
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,074 Elo+
Solo
Fenrir
Fenrir
Ull_Float_2
Fenrir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,350 Elo+
Solo
Bellona
Bellona
oKranky-235
Bellona
Level 5
God Stats
3W - 4L
1,278 SR
Queue Stats
77W - 103L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
K1ll3r298
Neith
17
9 / 2 / 13
10,553
1,173
15,174
5,336
2,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 17
10,299
1,144
8,592
6,006
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 15
10,561
1,173
10,268
12,326
6,104
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
TJ7OF
Cliodhna
17
16 / 1 / 13
12,585
1,398
24,047
7,431
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 17
9,759
1,084
4,227
6,150
2,827
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

365

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrayDiamond99
Amaterasu
13
0 / 1 / 1
7,500
833
854
3,134
1,547
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
HLE Dumbo
Cthulhu
16
4 / 6 / 5
10,378
1,153
9,092
19,423
13,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
HellGanG_209
Nemesis
14
1 / 7 / 3
8,519
947
5,637
10,494
3,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
4 / 10 / 3
9,817
1,091
7,193
17,143
6,947
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
oKranky-235
Bellona
14
1 / 15 / 3
8,654
962
7,957
26,194
20,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
37
Kills
10
11
Deaths
39
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
GrayDiamond99
Amaterasu
0
1
1
0.5
L
Cthulhu
HLE Dumbo
Cthulhu
4
6
5
1.08
L
Nemesis
HellGanG_209
Nemesis
1
7
3
0.36
W
Neith
K1ll3r298
Neith
9
2
13
7.75
W
6
1
17
14.5
W
5
3
15
4.17
W
Cliodhna
TJ7OF
Cliodhna
16
1
13
22.5
L
Fenrir
4
10
3
0.55
W
1
4
17
2.38
L
Bellona
oKranky-235
Bellona
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,308
Damage
30,733
37,249
Taken
76,388
18,347
Mitigated
46,651
5,278
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
GrayDiamond99
Amaterasu
854
188
0
134
3,134
1,547
0
749
2,329
0
2,465
L
Cthulhu
HLE Dumbo
Cthulhu
9,092
718
191
0
19,423
13,769
0
3,148
16,139
34,180
0
L
Nemesis
HellGanG_209
Nemesis
5,637
1,688
0
380
10,494
3,493
0
1,491
8,855
0
12,768
W
Neith
K1ll3r298
Neith
15,174
8,595
0
128
5,336
2,083
0
1,120
4,216
0
19,861
W
8,592
4,491
0
320
6,006
3,799
0
1,971
4,035
13,366
0
W
10,268
6,444
0
3,118
12,326
6,104
0
2,733
9,593
0
18,729
W
Cliodhna
TJ7OF
Cliodhna
24,047
6,366
0
216
7,431
3,534
0
1,541
5,890
0
42,708
L
Fenrir
7,193
3,020
0
427
17,143
6,947
0
3,308
13,659
0
15,905
W
4,227
1,414
844
652
6,150
2,827
0
1,727
4,423
21,675
0
L
Bellona
oKranky-235
Bellona
7,957
3,550
498
668
26,194
20,895
0
3,379
22,587
0
23,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
44,868
119
Minions Killed
63
2
Camps Cleared
6
815,623
Distance Traveled
680,217
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,500
833
3
0
0
56,416
0
L
Cthulhu
10,378
1,153
38
4
1
163,163
1
L
Nemesis
8,519
947
4
0
2
131,707
0
W
Neith
10,553
1,173
10
1
1
144,930
2
W
Nu Wa
10,299
1,144
4
0
0
149,040
0
W
Kali
10,561
1,173
10
1
0
187,169
0
W
Cliodhna
12,585
1,398
56
6
1
201,165
0
L
Fenrir
9,817
1,091
10
1
3
165,821
2
W
Ra
9,759
1,084
39
4
0
133,319
2
L
Bellona
8,654
962
8
1
0
163,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role