Player Matchup

Awilix
Awilix
PACIFIER3914
Awilix
Level 160
God Stats
7W - 13L
1,595 SR
Queue Stats
218W - 237L
1,475 Elo+
Party 1
Ares
Ares
PacificCastaway
Ares
Level 82
God Stats
32W - 34L
1,555 SR
Queue Stats
107W - 119L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
WhiteSpot
Zhong Kui
Level 109
God Stats
5W - 4L
1,658 SR
Queue Stats
368W - 334L
1,490 Elo+
Party 1
Cupid
Cupid
rosiep714
Cupid
Level 144
God Stats
22W - 10L
1,657 SR
Queue Stats
793W - 754L
1,527 Elo+
Party 1
Ra
Ra
sloppypuddin
Ra
Level 155
God Stats
5W - 11L
1,451 SR
Queue Stats
354W - 363L
1,471 Elo+
Party 1
Team Averages
Level 130
1,583 SR
1,483 Elo+

VS

Team Averages
Level 113
1,505 SR
1,567 Elo+
Chaac
Chaac
DottorePericolo
Chaac
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
27W - 21L
1,572 Elo+
Party 3
Artio
Artio
Nhasty17
Artio
Level 117
God Stats
1W - 2L
1,737 SR
Queue Stats
312W - 286L
1,612 Elo+
Party 3
Charybdis
Charybdis
amnrid
Charybdis
Level 89
God Stats
1W - 2L
1,438 SR
Queue Stats
91W - 75L
1,562 Elo+
Party 3
Fenrir
Fenrir
isntnickcool
Fenrir
Level 152
God Stats
12W - 6L
1,664 SR
Queue Stats
163W - 148L
1,556 Elo+
Party 2
Agni
Agni
nachosancheese
Agni
Level 101
God Stats
1W - 4L
1,376 SR
Queue Stats
303W - 252L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
8 / 3 / 3
7,820
652
6,304
8,671
2,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 7
6,271
523
3,397
12,396
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
WhiteSpot
Zhong Kui
13
4 / 3 / 8
7,756
646
10,204
11,326
8,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
rosiep714
Cupid
11
2 / 4 / 2
7,141
595
5,473
6,483
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 4
7,917
660
7,001
7,380
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,984
415
3,012
9,623
6,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Nhasty17
Artio
10
3 / 3 / 7
6,629
552
5,255
11,222
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
amnrid
Charybdis
11
6 / 2 / 3
6,752
563
8,384
9,417
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
11
5 / 5 / 6
7,005
584
7,990
9,989
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 4 / 2
7,261
605
6,419
7,765
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
18
Kills
20
20
Deaths
18
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Artio
Nhasty17
Artio
3
3
7
2.17
W
Awilix
8
3
3
3.17
W
1
7
7
0.64
W
Zhong Kui
WhiteSpot
Zhong Kui
4
3
8
2.67
L
Charybdis
amnrid
Charybdis
6
2
3
3.75
L
Fenrir
5
5
6
1.6
L
6
4
2
1.75
W
Cupid
rosiep714
Cupid
2
4
2
0.75
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
31,060
46,256
Taken
48,016
22,321
Mitigated
24,315
12,978
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,012
576
0
1,809
9,623
6,367
0
5,037
4,586
0
22,908
L
Artio
Nhasty17
Artio
5,255
1,304
1,239
3,708
11,222
8,337
0
4,319
6,903
17,711
0
W
Awilix
6,304
2,593
0
114
8,671
2,566
593
2,737
5,922
0
26,665
W
3,397
239
0
629
12,396
7,092
0
3,699
8,572
10,305
0
W
Zhong Kui
WhiteSpot
Zhong Kui
10,204
2,758
0
5,232
11,326
8,045
1,698
2,914
8,412
33,815
5,664
L
Charybdis
amnrid
Charybdis
8,384
4,262
0
4,157
9,417
3,223
0
2,129
7,288
0
40,702
L
Fenrir
7,990
1,729
0
2,757
9,989
4,081
0
4,506
5,483
0
32,706
L
6,419
1,102
74
976
7,765
2,307
0
3,259
4,506
40,631
0
W
Cupid
rosiep714
Cupid
5,473
2,848
518
858
6,483
1,906
507
703
5,720
0
41,366
W
7,001
1,365
1,438
4,189
7,380
2,712
1,693
1,515
5,865
55,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
32,631
304
Minions Killed
274
0
Camps Cleared
0
1,114,544
Distance Traveled
1,085,297
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,984
415
37
3
0
217,203
4
L
Artio
6,629
552
18
2
0
230,140
2
W
Awilix
7,820
652
45
4
0
230,456
3
W
Ares
6,271
523
10
1
0
219,741
0
W
Zhong Kui
7,756
646
64
5
0
213,035
2
L
Charybdis
6,752
563
72
6
0
192,895
2
L
Fenrir
7,005
584
62
5
0
224,807
3
L
Agni
7,261
605
85
7
0
220,252
2
W
Cupid
7,141
595
73
6
0
209,425
5
W
Ra
7,917
660
112
9
0
241,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role