Player Matchup

Gilgamesh
Gilgamesh
Kirushi
Gilgamesh
Level 154
God Stats
33W - 8L
1,789 SR
Queue Stats
143W - 80L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
ilovebaby
Baron Samedi
Level 77
God Stats
4W - 0L
1,836 SR
Queue Stats
81W - 41L
1,691 Elo+
Party 1
Artemis
Artemis
kookerman
Artemis
Level 84
God Stats
10W - 3L
1,597 SR
Queue Stats
35W - 20L
1,674 Elo+
Party 1
Team Averages
Level 105
1,741 SR
1,685 Elo+

VS

Team Averages
Level 118
1,559 SR
1,558 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GreenGhost49
Cliodhna
Level 120
God Stats
2W - 5L
1,451 SR
Queue Stats
121W - 148L
1,570 Elo+
Solo
Zeus
Zeus
Movack
Zeus
Level 107
God Stats
3W - 3L
1,726 SR
Queue Stats
49W - 39L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kirushi
Gilgamesh
15
7 / 4 / 15
10,845
775
15,835
17,363
14,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ilovebaby
Baron Samedi
16
10 / 1 / 10
10,990
785
14,358
10,007
7,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
kookerman
Artemis
15
9 / 5 / 11
11,361
812
17,269
16,763
7,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 10 / 6
8,257
590
7,101
26,799
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
GreenGhost49
Cliodhna
13
3 / 10 / 7
9,995
714
16,311
15,993
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Movack
Zeus
13
6 / 6 / 4
9,976
713
13,946
11,554
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
26
Kills
10
10
Deaths
26
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
10
6
0.4
L
Cliodhna
GreenGhost49
Cliodhna
3
10
7
0.65
W
Gilgamesh
Kirushi
Gilgamesh
7
4
15
3.63
L
Zeus
Movack
Zeus
6
6
4
1.33
W
Baron Samedi
ilovebaby
Baron Samedi
10
1
10
15
W
Artemis
kookerman
Artemis
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,462
Damage
37,358
44,133
Taken
54,346
30,199
Mitigated
28,057
19,535
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,101
2,570
1,462
9,079
26,799
17,983
48
9,871
16,928
0
13,413
L
Cliodhna
GreenGhost49
Cliodhna
16,311
1,328
0
1,753
15,993
5,938
0
4,262
11,731
0
29,095
W
Gilgamesh
Kirushi
Gilgamesh
15,835
4,553
756
4,660
17,363
14,897
255
5,051
11,850
3,255
39,611
L
Zeus
Movack
Zeus
13,946
1,015
0
625
11,554
4,136
0
2,110
9,444
43,378
0
W
Baron Samedi
ilovebaby
Baron Samedi
14,358
1,520
2,324
5,405
10,007
7,980
984
3,569
6,066
37,587
0
W
Artemis
kookerman
Artemis
17,269
7,202
0
6,390
16,763
7,322
1,356
5,691
10,783
0
36,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
28,228
155
Minions Killed
127
8
Camps Cleared
1
750,498
Distance Traveled
627,138
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,257
590
11
1
0
197,299
3
L
Cliodhna
9,995
714
23
2
0
232,736
1
W
Gilgamesh
10,845
775
50
4
5
281,752
3
L
Zeus
9,976
713
93
7
1
197,103
4
W
Baron Samedi
10,990
785
51
4
1
254,791
2
W
Artemis
11,361
812
54
4
2
213,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role