Player Matchup

Cliodhna
Cliodhna
AEternalWill-Br
Cliodhna
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
248W - 305L
1,437 Elo+
Solo
Danzaburou
Danzaburou
EraLIAo
Danzaburou
Level 43
God Stats
8W - 11L
1,472 SR
Queue Stats
102W - 111L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
RBTBEE
Cabrakan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 83L
1,419 Elo+
Party 1
Arachne
Arachne
morotoon
Arachne
Level 56
God Stats
13W - 10L
1,615 SR
Queue Stats
137W - 126L
1,483 Elo+
Solo
Merlin
Merlin
sasori1416
Merlin
Level 28
God Stats
16W - 16L
1,438 SR
Queue Stats
79W - 80L
1,444 Elo+
Party 1
Team Averages
Level 52
1,505 SR
1,443 Elo+

VS

Team Averages
Level 58
1,481 SR
1,468 Elo+
Chaac
Chaac
Igor3774
Chaac
Level 58
God Stats
12W - 10L
1,556 SR
Queue Stats
85W - 91L
1,424 Elo+
Solo
Achilles
Achilles
bardersiano
Achilles
Level 27
God Stats
0W - 4L
1,241 SR
Queue Stats
105W - 80L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
firehandz
Heimdallr
Level 109
God Stats
43W - 42L
1,563 SR
Queue Stats
353W - 416L
1,497 Elo+
Party 3
Arachne
Arachne
mmarcella7309
Arachne
Level 36
God Stats
9W - 11L
1,547 SR
Queue Stats
60W - 101L
1,413 Elo+
Party 3
Scylla
Scylla
nicolasnaiky07
Scylla
Level 60
God Stats
9W - 8L
1,500 SR
Queue Stats
37W - 54L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
4 / 4 / 11
9,573
504
10,335
12,072
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
EraLIAo
Danzaburou
15
8 / 1 / 12
10,295
542
13,464
10,416
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
RBTBEE
Cabrakan
14
5 / 2 / 16
9,573
504
9,701
10,284
11,185
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
morotoon
Arachne
17
13 / 3 / 9
11,299
595
12,595
14,804
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
sasori1416
Merlin
17
5 / 1 / 10
10,509
553
10,524
7,124
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Igor3774
Chaac
12
0 / 5 / 6
7,990
421
4,846
13,969
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
bardersiano
Achilles
15
6 / 5 / 1
9,418
496
13,419
18,638
17,127
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
firehandz
Heimdallr
14
2 / 9 / 1
8,529
449
5,693
15,326
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
12
1 / 9 / 0
7,654
403
4,148
15,638
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 2
7,166
377
2,926
8,610
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
35
Kills
9
11
Deaths
35
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
4
11
2.38
W
Danzaburou
EraLIAo
Danzaburou
8
1
12
14
L
Chaac
Igor3774
Chaac
0
5
6
0.6
W
Cabrakan
RBTBEE
Cabrakan
5
2
16
6.5
L
Achilles
bardersiano
Achilles
6
5
1
1.3
L
Heimdallr
firehandz
Heimdallr
2
9
1
0.28
L
Arachne
1
9
0
0.11
W
Arachne
morotoon
Arachne
13
3
9
5.83
L
0
7
2
0.14
W
Merlin
sasori1416
Merlin
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,619
Damage
31,032
54,700
Taken
72,181
32,453
Mitigated
43,315
15,425
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
10,335
1,087
0
1,435
12,072
5,526
141
270
11,802
0
62,128
W
Danzaburou
EraLIAo
Danzaburou
13,464
6,878
0
3,740
10,416
3,783
1,312
140
10,276
0
73,709
L
Chaac
Igor3774
Chaac
4,846
704
0
3,312
13,969
11,317
0
5,751
8,072
0
25,338
W
Cabrakan
RBTBEE
Cabrakan
9,701
1,388
0
3,773
10,284
11,185
30
534
9,750
28,288
0
L
Achilles
bardersiano
Achilles
13,419
2,303
0
4,484
18,638
17,127
443
2,488
15,990
0
57,231
L
Heimdallr
firehandz
Heimdallr
5,693
3,009
0
3,444
15,326
5,515
0
4,222
11,014
0
55,341
L
Arachne
4,148
2,134
0
1,542
15,638
6,631
67
5,336
10,153
0
34,457
W
Arachne
morotoon
Arachne
12,595
9,234
0
4,202
14,804
8,981
143
1,540
13,264
0
69,431
L
2,926
298
0
881
8,610
2,725
0
1,781
6,727
35,710
0
W
Merlin
sasori1416
Merlin
10,524
793
226
2,049
7,124
2,978
382
626
6,498
72,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
40,757
516
Minions Killed
398
0
Camps Cleared
0
1,800,051
Distance Traveled
1,667,135
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,573
504
109
6
0
385,496
3
W
Danzaburou
10,295
542
107
6
0
345,324
3
L
Chaac
7,990
421
49
3
0
334,858
7
W
Cabrakan
9,573
504
29
2
0
318,509
5
L
Achilles
9,418
496
106
6
0
346,553
2
L
Heimdallr
8,529
449
116
6
0
318,637
5
L
Arachne
7,654
403
68
4
0
381,425
0
W
Arachne
11,299
595
123
6
0
386,728
0
L
Scylla
7,166
377
59
3
0
285,662
5
W
Merlin
10,509
553
148
8
0
363,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role