Player Matchup

Poseidon
Poseidon
Platinum II
 
Poseidon
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum II
CryoByte115
Nike
Platinum II
Level 130
God Stats
6W - 4L
1,425 SR
Queue Stats
115W - 114L
1,839 MMR
Party 2
Chiron
Chiron
Diamond IV
hytek185
Chiron
Diamond IV
Level 148
God Stats
13W - 7L
1,773 SR
Queue Stats
208W - 193L
2,074 MMR
Party 2
Fenrir
Fenrir
Platinum II
minironaldo
Fenrir
Platinum II
Level 155
God Stats
22W - 20L
1,656 SR
Queue Stats
423W - 427L
1,888 MMR
Solo
Camazotz
Camazotz
Platinum III
xCorrupt_Ranger
Camazotz
Platinum III
Level 153
God Stats
0W - 2L
1,315 SR
Queue Stats
113W - 107L
1,891 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,534 SR
1,838 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,667 SR
1,919 MMR
Loki
Loki
Diamond IV
Medic Vibes
Loki
Diamond IV
Level 125
God Stats
2W - 1L
1,713 SR
Queue Stats
123W - 110L
1,993 MMR
Party 3
Sol
Sol
Platinum II
Penderchart
Sol
Platinum II
Level 160
God Stats
11W - 6L
1,724 SR
Queue Stats
637W - 624L
1,882 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
ShadowBlood2412
Gilgamesh
Diamond V
Level 129
God Stats
18W - 14L
1,565 SR
Queue Stats
138W - 125L
1,880 MMR
Solo
Artemis
Artemis
Diamond IV
TheyCALLmeJRAE
Artemis
Diamond IV
Level 160
God Stats
12W - 5L
1,839 SR
Queue Stats
457W - 454L
2,035 MMR
Party 1
Cerberus
Cerberus
Platinum II
l Convulse l
Cerberus
Platinum II
Level 149
God Stats
11W - 23L
1,496 SR
Queue Stats
157W - 150L
1,806 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 2 / 0
6,668
370
887
4,643
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
7,324
407
3,483
8,749
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
hytek185
Chiron
15
4 / 2 / 1
8,998
500
9,781
13,083
3,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
3 / 2 / 0
6,731
374
5,193
6,346
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Camazotz
12
0 / 7 / 1
7,302
406
5,589
15,811
7,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArtioGebAthenaOdinPersephone

VS

Bans
TiamatCabrakanKhepriAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
11,441
636
12,238
11,601
7,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 2
10,383
577
5,105
10,738
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
ShadowBlood2412
Gilgamesh
17
3 / 2 / 5
10,941
608
6,756
11,646
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 4 / 0
9,231
513
4,933
10,927
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
l Convulse l
Cerberus
16
1 / 0 / 4
10,165
565
3,812
11,392
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
14
14
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
L
1
1
0
1
W
6
1
1
6.5
W
4
1
2
5
W
Gilgamesh
ShadowBlood2412
Gilgamesh
3
2
5
2.75
W
0
4
0
0
L
Chiron
hytek185
Chiron
4
2
1
2.25
W
Cerberus
l Convulse l
Cerberus
1
0
4
3
L
Fenrir
3
2
0
1.5
L
Camazotz
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
32,844
48,632
Taken
56,304
18,312
Mitigated
30,147
14,572
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
887
207
0
1,103
4,643
1,066
0
592
4,051
27,803
0
L
3,483
657
0
1,376
8,749
4,752
0
2,532
6,217
0
35,726
W
12,238
3,332
0
3,776
11,601
7,946
681
0
11,601
0
69,390
W
5,105
2,157
0
6,556
10,738
3,067
5,216
316
10,215
67,780
0
W
Gilgamesh
ShadowBlood2412
Gilgamesh
6,756
1,830
0
921
11,646
7,118
880
290
11,146
0
83,020
W
4,933
2,162
0
5,236
10,927
2,591
2,336
460
10,390
0
65,341
L
Chiron
hytek185
Chiron
9,781
3,464
151
3,235
13,083
3,210
0
3,694
9,316
0
63,063
W
Cerberus
l Convulse l
Cerberus
3,812
31
0
3,471
11,392
9,425
466
43
10,995
50,782
0
L
Fenrir
5,193
1,491
0
2,952
6,346
1,943
0
498
5,848
0
25,933
L
Camazotz
5,589
794
0
5,755
15,811
7,341
0
1,528
14,283
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
52,161
413
Minions Killed
613
0
Camps Cleared
0
1,518,144
Distance Traveled
1,705,550
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,668
370
72
4
0
197,250
2
L
Nike
7,324
407
85
5
0
297,291
3
W
Loki
11,441
636
133
7
0
363,205
4
W
Sol
10,383
577
131
7
0
333,832
2
W
Gilgamesh
10,941
608
142
8
0
372,084
3
W
Artemis
9,231
513
111
6
0
302,301
3
L
Chiron
8,998
500
114
6
0
293,481
2
W
Cerberus
10,165
565
96
5
0
334,128
8
L
Fenrir
6,731
374
57
3
0
393,376
0
L
Camazotz
7,302
406
85
5
0
336,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role