Player Matchup

Baron Samedi
Baron Samedi
AKIO-BLAC
Baron Samedi
Level 127
God Stats
3W - 1L
1,523 SR
Queue Stats
447W - 442L
1,502 Elo+
Party 2
Cliodhna
Cliodhna
Clovenbat5660
Cliodhna
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
416W - 416L
1,555 Elo+
Party 2
Bacchus
Bacchus
Meatwagon-_-80
Bacchus
Level 128
God Stats
5W - 10L
1,407 SR
Queue Stats
773W - 783L
1,513 Elo+
Party 2
Team Averages
Level 117
1,477 SR
1,523 Elo+

VS

Team Averages
Level 67
1,462 SR
1,507 Elo+
Nu Wa
Nu Wa
Heroi doDota
Nu Wa
Level 16
God Stats
3W - 2L
1,534 SR
Queue Stats
91W - 80L
1,493 Elo+
Party 1
Ymir
Ymir
Pizzabutts9352
Ymir
Level 27
God Stats
11W - 11L
1,651 SR
Queue Stats
228W - 217L
1,470 Elo+
Solo
Thor
Thor
Rafa duKS
Thor
Level 158
God Stats
2W - 3L
1,201 SR
Queue Stats
229W - 225L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKIO-BLAC
Baron Samedi
14
3 / 5 / 5
10,377
649
13,496
14,840
8,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Clovenbat5660
Cliodhna
14
3 / 9 / 4
10,316
645
12,445
17,538
5,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 9 / 5
10,669
667
8,321
19,683
29,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
11,909
744
14,488
7,938
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 17
11,437
715
9,330
21,739
20,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
11 / 3 / 9
12,751
797
17,406
18,362
8,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
23
23
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AKIO-BLAC
Baron Samedi
3
5
5
1.1
L
Cliodhna
Clovenbat5660
Cliodhna
3
9
4
0.56
W
7
2
13
6.75
L
3
9
5
0.61
W
5
4
17
3.38
W
Thor
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
41,224
52,061
Taken
48,039
42,891
Mitigated
32,266
18,517
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AKIO-BLAC
Baron Samedi
13,496
1,049
3,083
4,787
14,840
8,103
21
5,979
8,590
54,497
0
L
Cliodhna
Clovenbat5660
Cliodhna
12,445
468
1,321
4,939
17,538
5,729
0
8,716
8,540
0
40,151
W
14,488
6,170
218
1,612
7,938
2,980
811
5,070
2,618
54,999
0
L
8,321
1,922
1,379
3,008
19,683
29,059
111
8,710
10,617
22,818
0
W
9,330
1,535
198
5,031
21,739
20,718
180
9,215
11,904
19,702
0
W
Thor
17,406
4,568
0
694
18,362
8,568
1,606
6,839
11,213
0
52,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
36,097
177
Minions Killed
183
5
Camps Cleared
9
762,784
Distance Traveled
813,040
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,377
649
79
5
1
254,782
5
L
Cliodhna
10,316
645
68
4
2
260,516
0
W
Nu Wa
11,909
744
96
6
6
268,531
3
L
Bacchus
10,669
667
30
2
2
247,486
3
W
Ymir
11,437
715
17
1
1
259,518
0
W
Thor
12,751
797
70
4
2
284,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role