Player Matchup

Janus
Janus
 
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CARNITAASADA28
Jing Wei
Level 35
God Stats
1W - 5L
1,169 SR
Queue Stats
100W - 122L
1,357 Elo+
Party 2
Cabrakan
Cabrakan
S2CHAINZ_
Cabrakan
Level 137
God Stats
93W - 54L
1,637 SR
Queue Stats
188W - 159L
1,559 Elo+
Party 1
Mercury
Mercury
XxSnxkeEyezxX
Mercury
Level 29
God Stats
6W - 8L
1,273 SR
Queue Stats
184W - 194L
1,328 Elo+
Party 2
Cliodhna
Cliodhna
dd0qazxsw
Cliodhna
Level 158
God Stats
0W - 5L
1,500 SR
Queue Stats
438W - 384L
1,525 Elo+
Solo
Team Averages
Level 84
1,416 SR
1,454 Elo+

VS

Team Averages
Level 108
1,626 SR
1,490 Elo+
Loki
Loki
DankDave18
Loki
Level 100
God Stats
57W - 26L
1,598 SR
Queue Stats
98W - 80L
1,467 Elo+
Solo
Nu Wa
Nu Wa
I_am_momomomo
Nu Wa
Level 129
God Stats
1W - 3L
1,480 SR
Queue Stats
173W - 171L
1,485 Elo+
Solo
Ullr
Ullr
Toy Tankziez
Ullr
Level 57
God Stats
7W - 4L
1,609 SR
Queue Stats
207W - 218L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Tyrant Druth
Baron Samedi
Level 126
God Stats
12W - 4L
1,812 SR
Queue Stats
492W - 468L
1,557 Elo+
Solo
Odin
Odin
weazal321
Odin
Level 128
God Stats
65W - 50L
1,632 SR
Queue Stats
769W - 751L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 1 / 3
10,797
600
9,235
7,601
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
10
0 / 10 / 2
6,553
364
4,580
14,143
3,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
S2CHAINZ_
Cabrakan
16
5 / 7 / 1
10,336
574
9,053
16,333
10,965
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
11
0 / 10 / 2
7,282
405
3,718
15,226
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
dd0qazxsw
Cliodhna
13
3 / 9 / 4
8,631
480
10,407
20,424
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 9
10,315
573
10,551
12,449
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 2
10,292
572
6,546
8,340
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 4 / 10
10,699
594
11,495
13,471
5,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Tyrant Druth
Baron Samedi
16
5 / 3 / 11
10,024
557
16,023
15,074
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
14
8 / 0 / 15
9,669
537
12,047
13,060
14,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
11
Kills
37
37
Deaths
11
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
3
4.5
L
Jing Wei
0
10
2
0.1
W
12
3
9
5.5
W
4
1
2
5
L
Cabrakan
S2CHAINZ_
Cabrakan
5
7
1
0.79
W
8
4
10
3.25
W
Baron Samedi
Tyrant Druth
Baron Samedi
5
3
11
3.5
L
Mercury
0
10
2
0.1
L
Cliodhna
dd0qazxsw
Cliodhna
3
9
4
0.56
W
Odin
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,993
Damage
56,662
73,727
Taken
62,394
34,419
Mitigated
35,894
12,696
Healing
22,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,235
0
0
1,951
7,601
2,448
246
2,367
5,070
87,792
0
L
Jing Wei
4,580
3,633
311
1,733
14,143
3,654
504
4,068
10,000
0
18,232
W
10,551
4,436
0
5,510
12,449
4,676
74
4,436
8,013
0
59,308
W
6,546
1,704
0
1,664
8,340
3,082
234
4,558
3,782
73,186
0
L
Cabrakan
S2CHAINZ_
Cabrakan
9,053
887
0
2,787
16,333
10,965
310
8,632
7,665
54,885
0
W
11,495
6,325
158
3,683
13,471
5,465
3,114
1,752
11,719
0
71,957
W
Baron Samedi
Tyrant Druth
Baron Samedi
16,023
1,234
1,733
8,409
15,074
8,547
54
6,485
8,589
68,845
0
L
Mercury
3,718
1,330
267
2,100
15,226
4,012
498
3,683
11,455
0
33,818
L
Cliodhna
dd0qazxsw
Cliodhna
10,407
2,141
0
3,547
20,424
13,340
0
4,024
16,332
0
45,008
W
Odin
12,047
2,399
0
1,351
13,060
14,124
0
1,057
12,003
674
31,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
50,999
459
Minions Killed
537
0
Camps Cleared
0
1,701,480
Distance Traveled
1,701,539
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,797
600
180
10
0
408,931
4
L
Jing Wei
6,553
364
28
2
0
330,042
5
W
Loki
10,315
573
97
5
0
388,752
5
W
Nu Wa
10,292
572
155
9
0
350,260
3
L
Cabrakan
10,336
574
105
6
0
284,402
3
W
Ullr
10,699
594
127
7
0
308,150
0
W
Baron Samedi
10,024
557
127
7
0
280,974
4
L
Mercury
7,282
405
76
4
0
367,720
1
L
Cliodhna
8,631
480
70
4
0
310,385
7
W
Odin
9,669
537
31
2
0
373,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role