Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CheemTheGod
Ymir
Level 42
God Stats
10W - 9L
1,553 SR
Queue Stats
145W - 122L
1,468 Elo+
Party 2
Serqet
Serqet
EXQ-frothy-care
Serqet
Level 26
God Stats
6W - 0L
1,793 SR
Queue Stats
45W - 28L
1,621 Elo+
Party 2
Sol
Sol
Xx_DrippyXx
Sol
Level 87
God Stats
2W - 0L
1,776 SR
Queue Stats
31W - 20L
1,519 Elo+
Party 2
Team Averages
Level 85
1,625 SR
1,522 Elo+

VS

Team Averages
Level 81
1,479 SR
1,385 Elo+
Merlin
Merlin
KingStarch
Merlin
Level 65
God Stats
7W - 9L
1,470 SR
Queue Stats
191W - 227L
1,268 Elo+
Solo
Ymir
Ymir
MyNeckIsRed
Ymir
Level 108
God Stats
1W - 3L
1,457 SR
Queue Stats
92W - 94L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
REAPERSUB99
Danzaburou
Level 107
God Stats
12W - 9L
1,657 SR
Queue Stats
80W - 81L
1,446 Elo+
Party 1
Ares
Ares
Zmooth_Criminal6
Ares
Level 29
God Stats
1W - 5L
1,267 SR
Queue Stats
43W - 42L
1,473 Elo+
Party 1
Da Ji
Da Ji
mellizo-guerrero
Da Ji
Level 97
God Stats
2W - 1L
1,545 SR
Queue Stats
198W - 263L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
11 / 0 / 4
8,335
758
9,468
6,885
2,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
11
1 / 1 / 2
6,774
616
4,641
4,991
1,950
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 18
7,586
690
3,182
8,000
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 3 / 3
7,139
649
5,804
7,324
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 5
7,450
677
7,140
7,727
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingStarch
Merlin
10
1 / 6 / 1
6,240
567
3,601
8,065
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,876
534
2,048
7,953
5,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
REAPERSUB99
Danzaburou
9
0 / 5 / 1
5,301
482
2,637
5,579
1,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 6 / 1
4,798
436
1,515
9,800
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 5 / 1
6,026
548
5,426
8,427
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
24
Kills
5
5
Deaths
24
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
4
13
W
Chang'e
 
Chang'e
1
1
2
2
W
1
0
18
10
W
5
3
3
2.17
L
Merlin
KingStarch
Merlin
1
6
1
0.25
L
1
2
1
0.75
L
Danzaburou
REAPERSUB99
Danzaburou
0
5
1
0.1
W
6
1
5
8.5
L
0
6
1
0.08
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
15,227
34,927
Taken
39,824
17,500
Mitigated
16,295
14,867
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,468
7,098
0
2,285
6,885
2,427
2,503
983
5,902
0
58,001
W
Chang'e
 
Chang'e
4,641
90
137
3,400
4,991
1,950
38
1,066
3,925
33,965
0
W
3,182
551
113
2,470
8,000
7,310
189
2,338
5,662
16,626
0
W
5,804
1,402
0
2,505
7,324
2,566
0
1,737
5,587
0
32,075
L
Merlin
KingStarch
Merlin
3,601
309
0
1,245
8,065
2,572
0
3,018
5,047
24,563
0
L
2,048
237
0
2,662
7,953
5,453
0
4,098
3,450
26,190
0
L
Danzaburou
REAPERSUB99
Danzaburou
2,637
910
0
949
5,579
1,366
0
1,331
4,248
0
29,991
W
7,140
2,101
239
3,718
7,727
3,247
1,484
1,101
6,626
36,663
3,521
L
1,515
205
56
1,626
9,800
3,773
0
2,501
7,299
6,671
0
L
5,426
1,473
0
1,094
8,427
3,131
0
3,609
4,818
0
31,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
28,241
344
Minions Killed
235
0
Camps Cleared
0
1,188,022
Distance Traveled
1,005,696
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,335
758
102
9
0
224,520
1
W
Chang'e
6,774
616
62
6
0
227,215
1
W
Ymir
7,586
690
35
3
0
230,345
2
W
Serqet
7,139
649
69
6
0
264,040
2
L
Merlin
6,240
567
49
4
0
170,938
1
L
Ymir
5,876
534
55
5
0
189,420
2
L
Danzaburou
5,301
482
61
6
0
206,228
2
W
Sol
7,450
677
76
7
0
241,902
2
L
Ares
4,798
436
12
1
0
218,764
0
L
Da Ji
6,026
548
58
5
0
220,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role