Player Matchup

Danzaburou
Danzaburou
ArticSnowFox93
Danzaburou
Level 128
God Stats
125W - 157L
1,422 SR
Queue Stats
218W - 258L
1,366 Elo+
Solo
Nu Wa
Nu Wa
ChthonicDoll
Nu Wa
Level 88
God Stats
1W - 3L
1,677 SR
Queue Stats
32W - 30L
1,293 Elo+
Solo
Ullr
Ullr
MASTERKILLE987
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,276 Elo+
Solo
Sylvanus
Sylvanus
Sakraligous
Sylvanus
Level 87
God Stats
2W - 7L
1,282 SR
Queue Stats
251W - 297L
1,395 Elo+
Solo
Thanatos
Thanatos
StigMa-Instinct
Thanatos
Level 117
God Stats
31W - 32L
1,479 SR
Queue Stats
207W - 211L
1,400 Elo+
Solo
Team Averages
Level 91
1,472 SR
1,346 Elo+

VS

Team Averages
Level 97
1,552 SR
1,409 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Coach Magby
Achilles
Level 59
God Stats
3W - 6L
1,493 SR
Queue Stats
79W - 85L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
FreshHotGank
Hun Batz
Level 149
God Stats
2W - 1L
1,708 SR
Queue Stats
42W - 46L
1,417 Elo+
Party 1
Chaac
Chaac
XmasGuy925
Chaac
Level 65
God Stats
3W - 3L
1,427 SR
Queue Stats
15W - 25L
1,253 Elo+
Solo
Agni
Agni
xxBlackDolphinx
Agni
Level 150
God Stats
6W - 4L
1,633 SR
Queue Stats
71W - 83L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArticSnowFox93
Danzaburou
15
2 / 2 / 1
8,527
474
9,049
10,432
3,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 9 / 3
7,776
432
7,996
11,629
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 2
8,345
464
4,229
10,356
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Sakraligous
Sylvanus
12
0 / 2 / 1
7,109
395
4,819
11,191
10,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
15
5 / 3 / 2
9,939
552
8,942
14,862
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 2
7,837
435
3,707
7,629
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Coach Magby
Achilles
14
2 / 0 / 1
7,916
440
4,359
16,823
19,333
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
FreshHotGank
Hun Batz
13
0 / 3 / 5
8,155
453
5,962
11,583
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
17
6 / 2 / 2
10,033
557
10,976
14,285
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
13 / 3 / 1
10,329
574
13,318
11,472
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
22
22
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
2
2
L
Danzaburou
ArticSnowFox93
Danzaburou
2
2
1
1.25
L
1
9
3
0.28
W
Achilles
Coach Magby
Achilles
2
0
1
2.5
W
Hun Batz
FreshHotGank
Hun Batz
0
3
5
0.83
L
1
6
2
0.33
L
Sylvanus
Sakraligous
Sylvanus
0
2
1
0.25
L
Thanatos
5
3
2
2
W
Chaac
6
2
2
3.5
W
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
38,322
58,470
Taken
61,792
28,963
Mitigated
42,721
21,403
Healing
26,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,707
545
6,437
5,205
7,629
2,852
618
2,225
5,404
30,604
0
L
Danzaburou
ArticSnowFox93
Danzaburou
9,049
3,398
130
3,224
10,432
3,822
503
1,673
8,759
0
66,804
L
7,996
969
0
561
11,629
4,052
336
6,986
4,284
36,605
0
W
Achilles
Coach Magby
Achilles
4,359
669
490
4,529
16,823
19,333
568
1,808
15,015
0
48,557
W
Hun Batz
FreshHotGank
Hun Batz
5,962
1,594
195
876
11,583
3,836
0
1,372
10,211
0
46,974
L
4,229
2,150
0
838
10,356
4,375
603
3,204
6,267
0
35,438
L
Sylvanus
Sakraligous
Sylvanus
4,819
1,299
1,477
3,983
11,191
10,970
296
3,576
7,488
23,635
0
L
Thanatos
8,942
1,577
0
11,190
14,862
5,744
790
3,282
10,891
0
61,309
W
Chaac
10,976
511
0
6,024
14,285
12,968
30
2,577
11,708
11,514
41,771
W
13,318
703
9
3,189
11,472
3,732
2,574
5,110
6,362
58,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
44,270
395
Minions Killed
449
0
Camps Cleared
0
1,592,583
Distance Traveled
1,754,546
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,837
435
76
4
0
382,249
0
L
Danzaburou
8,527
474
123
7
0
306,333
3
L
Nu Wa
7,776
432
59
3
0
305,534
3
W
Achilles
7,916
440
74
4
0
356,390
0
W
Hun Batz
8,155
453
81
5
0
362,406
2
L
Ullr
8,345
464
70
4
0
316,115
3
L
Sylvanus
7,109
395
41
2
0
289,421
5
L
Thanatos
9,939
552
102
6
0
375,180
7
W
Chaac
10,033
557
109
6
0
346,443
6
W
Agni
10,329
574
109
6
0
307,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role