Player Matchup

Izanami
Izanami
AlfredoSauce420
Izanami
Level 45
God Stats
11W - 16L
1,445 SR
Queue Stats
101W - 122L
1,382 Elo+
Party 3
The Morrigan
The Morrigan
Richthevapeman
The Morrigan
Level 79
God Stats
3W - 5L
1,434 SR
Queue Stats
13W - 15L
1,357 Elo+
Party 3
Bellona
Bellona
TheGangstalker
Bellona
Level 65
God Stats
27W - 14L
1,645 SR
Queue Stats
139W - 155L
1,418 Elo+
Party 3
Achilles
Achilles
k1000osilva
Achilles
Level 43
God Stats
8W - 5L
1,662 SR
Queue Stats
310W - 325L
1,438 Elo+
Solo
Ganesha
Ganesha
poserkiller
Ganesha
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 73L
1,326 Elo+
Party 3
Team Averages
Level 52
1,537 SR
1,384 Elo+

VS

Team Averages
Level 51
1,449 SR
1,439 Elo+
Nox
Nox
Fercho788
Nox
Level 43
God Stats
5W - 3L
1,501 SR
Queue Stats
51W - 45L
1,440 Elo+
Party 1
Neith
Neith
FranYEET
Neith
Level 35
God Stats
20W - 23L
1,413 SR
Queue Stats
37W - 40L
1,397 Elo+
Party 1
Cerberus
Cerberus
NotGalel
Cerberus
Level 35
God Stats
3W - 3L
1,707 SR
Queue Stats
204W - 210L
1,470 Elo+
Party 2
Apollo
Apollo
Warrior-iwni
Apollo
Level 87
God Stats
20W - 34L
1,312 SR
Queue Stats
442W - 512L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
YoloGamer32542
Sun Wukong
Level 55
God Stats
3W - 4L
1,312 SR
Queue Stats
152W - 154L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
10,089
439
11,320
20,906
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Richthevapeman
The Morrigan
18
7 / 9 / 4
12,209
531
22,330
13,462
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 9 / 8
11,382
495
18,730
21,235
15,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
k1000osilva
Achilles
18
2 / 6 / 3
11,590
504
11,178
18,858
13,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
poserkiller
Ganesha
15
0 / 9 / 8
9,666
420
4,066
20,717
18,683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 16
11,751
511
10,586
13,622
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
FranYEET
Neith
18
7 / 2 / 21
11,714
509
16,826
13,949
4,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NotGalel
Cerberus
18
13 / 3 / 19
13,465
585
16,711
30,219
37,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
19
7 / 5 / 18
12,227
532
12,616
19,639
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
YoloGamer32542
Sun Wukong
20
8 / 5 / 7
13,724
597
16,303
21,974
11,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
18
Kills
41
41
Deaths
18
27
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
6
3
16
4.67
W
Neith
FranYEET
Neith
7
2
21
8.75
W
Cerberus
NotGalel
Cerberus
13
3
19
7.5
L
The Morrigan
Richthevapeman
The Morrigan
7
9
4
1
L
6
9
8
1.11
W
Apollo
7
5
18
3.2
W
Sun Wukong
YoloGamer32542
Sun Wukong
8
5
7
2.3
L
Achilles
k1000osilva
Achilles
2
6
3
0.58
L
Ganesha
poserkiller
Ganesha
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,624
Damage
73,042
95,178
Taken
99,403
58,825
Mitigated
67,726
16,539
Healing
34,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,320
6,411
0
5,898
20,906
6,454
918
7,495
13,411
0
67,534
W
10,586
617
0
3,114
13,622
5,778
2,117
4,060
9,178
69,018
0
W
Neith
FranYEET
Neith
16,826
7,565
0
5,555
13,949
4,974
2,180
3,820
10,097
0
64,417
W
Cerberus
NotGalel
Cerberus
16,711
1,022
1,859
9,361
30,219
37,135
437
9,817
20,054
59,085
0
L
The Morrigan
Richthevapeman
The Morrigan
22,330
3,919
0
1,136
13,462
4,825
31
4,784
8,492
70,463
1,461
L
18,730
6,534
0
3,742
21,235
15,268
0
7,329
13,906
0
69,998
W
Apollo
12,616
6,148
0
4,123
19,639
8,154
1,487
4,168
15,315
0
107,426
W
Sun Wukong
YoloGamer32542
Sun Wukong
16,303
2,949
0
10,163
21,974
11,685
355
2,972
18,990
0
89,608
L
Achilles
k1000osilva
Achilles
11,178
4,111
176
2,938
18,858
13,595
948
1,380
17,478
0
82,088
L
Ganesha
poserkiller
Ganesha
4,066
473
633
2,016
20,717
18,683
364
6,123
14,594
23,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
62,881
495
Minions Killed
616
0
Camps Cleared
0
1,983,586
Distance Traveled
2,092,708
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,089
439
139
6
0
360,003
0
W
Nox
11,751
511
105
5
0
415,498
4
W
Neith
11,714
509
101
4
0
377,527
2
W
Cerberus
13,465
585
84
4
0
455,887
1
L
The Morrigan
12,209
531
108
5
0
365,764
3
L
Bellona
11,382
495
87
4
0
449,744
2
W
Apollo
12,227
532
145
6
0
422,480
1
W
Sun Wukong
13,724
597
181
8
0
421,316
0
L
Achilles
11,590
504
156
7
0
404,153
0
L
Ganesha
9,666
420
5
0
0
403,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role