Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CyShades
Kukulkan
Level 109
God Stats
2W - 0L
1,639 SR
Queue Stats
115W - 115L
1,513 Elo+
Party 1
Anhur
Anhur
TattedGaymerBrad
Anhur
Level 148
God Stats
3W - 2L
1,736 SR
Queue Stats
56W - 62L
1,547 Elo+
Solo
Team Averages
Level 114
1,625 SR
1,520 Elo+

VS

Team Averages
Level 114
1,547 SR
1,507 Elo+
Cthulhu
Cthulhu
Niffty
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
RoadRhunner
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,373 Elo+
Party 2
Scylla
Scylla
lJayEssl
Scylla
Level 127
God Stats
37W - 21L
1,642 SR
Queue Stats
102W - 85L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 0 / 5
8,551
777
6,060
7,338
4,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
CyShades
Kukulkan
12
4 / 3 / 5
7,917
720
6,672
6,765
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 10
7,824
711
7,910
5,005
1,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Niffty
Cthulhu
11
1 / 4 / 1
6,735
612
4,102
10,694
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
RoadRhunner
Cliodhna
10
1 / 3 / 2
6,651
605
6,364
6,924
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
lJayEssl
Scylla
10
1 / 5 / 1
6,690
608
3,533
6,835
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
5
8.5
W
Kukulkan
CyShades
Kukulkan
4
3
5
2.17
L
Cthulhu
Niffty
Cthulhu
1
4
1
0.38
L
Cliodhna
RoadRhunner
Cliodhna
1
3
2
0.67
W
2
0
10
7
L
Scylla
lJayEssl
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
13,999
19,108
Taken
24,453
8,150
Mitigated
10,513
2,355
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,060
684
0
116
7,338
4,329
193
1,266
5,780
0
11,584
W
Kukulkan
CyShades
Kukulkan
6,672
375
0
257
6,765
2,398
0
2,737
3,828
26,425
0
L
Cthulhu
Niffty
Cthulhu
4,102
111
311
1,776
10,694
6,398
0
1,873
8,573
19,487
0
L
Cliodhna
RoadRhunner
Cliodhna
6,364
494
0
1,338
6,924
2,293
0
2,076
4,810
0
17,234
W
7,910
3,360
164
1,818
5,005
1,423
1,426
2,968
1,498
0
27,805
L
Scylla
lJayEssl
Scylla
3,533
244
0
613
6,835
1,822
0
2,623
4,026
18,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
20,076
138
Minions Killed
111
5
Camps Cleared
4
625,025
Distance Traveled
568,964
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,551
777
10
1
2
223,739
4
W
Kukulkan
7,917
720
68
6
0
200,510
3
L
Cthulhu
6,735
612
36
3
0
195,615
0
L
Cliodhna
6,651
605
28
3
3
212,387
4
W
Anhur
7,824
711
60
5
3
200,776
4
L
Scylla
6,690
608
47
4
1
160,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role