Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
LipeLoki
Yemoja
Level 103
God Stats
12W - 15L
1,425 SR
Queue Stats
506W - 514L
1,389 Elo+
Solo
Heimdallr
Heimdallr
RarestOrpheus4
Heimdallr
Level 68
God Stats
4W - 8L
1,422 SR
Queue Stats
208W - 250L
1,494 Elo+
Party 2
Poseidon
Poseidon
UltimateGabriel
Poseidon
Level 68
God Stats
7W - 1L
1,860 SR
Queue Stats
365W - 409L
1,472 Elo+
Party 2
Zeus
Zeus
geroades07
Zeus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 89L
1,418 Elo+
Solo
Team Averages
Level 79
1,541 SR
1,454 Elo+

VS

Team Averages
Level 50
1,512 SR
1,363 Elo+
Awilix
Awilix
OSTK-Ricardinho_
Awilix
Level 69
God Stats
0W - 12L
1,144 SR
Queue Stats
327W - 372L
1,379 Elo+
Solo
Nu Wa
Nu Wa
YoQueenO_o
Nu Wa
Level 44
God Stats
13W - 29L
1,311 SR
Queue Stats
40W - 60L
1,275 Elo+
Party 1
Merlin
Merlin
xRaiijin-XD
Merlin
Level 40
God Stats
3W - 5L
1,507 SR
Queue Stats
32W - 54L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
zGatuno
Heimdallr
Level 76
God Stats
0W - 1L
1,814 SR
Queue Stats
75W - 76L
1,492 Elo+
Solo
Hercules
Hercules
zTilTado
Hercules
Level 23
God Stats
2W - 2L
1,785 SR
Queue Stats
50W - 68L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
9 / 0 / 2
10,260
641
10,127
8,926
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
LipeLoki
Yemoja
12
0 / 0 / 3
7,734
483
1,129
6,819
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
RarestOrpheus4
Heimdallr
14
3 / 1 / 2
8,427
527
7,021
10,126
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
1 / 3 / 0
8,676
542
3,871
6,697
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 5
9,494
593
8,905
6,593
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
8,352
522
4,567
10,958
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
12
1 / 3 / 1
7,273
455
2,159
5,870
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
11
0 / 4 / 0
6,056
379
4,229
7,751
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
zGatuno
Heimdallr
11
0 / 4 / 0
6,576
411
5,052
8,837
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
zTilTado
Hercules
14
1 / 0 / 1
7,559
472
2,061
6,854
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
6
6
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
0
2
10
W
Yemoja
LipeLoki
Yemoja
0
0
3
1.5
L
4
5
1
0.9
W
Heimdallr
RarestOrpheus4
Heimdallr
3
1
2
4
W
Poseidon
1
3
0
0.33
L
Nu Wa
1
3
1
0.5
W
3
2
5
2.75
L
Merlin
0
4
0
0
L
Heimdallr
zGatuno
Heimdallr
0
4
0
0
L
Hercules
zTilTado
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
18,068
39,161
Taken
40,270
17,528
Mitigated
16,822
17,607
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,127
3,845
0
4,801
8,926
3,882
0
1,345
7,581
0
83,904
W
Yemoja
LipeLoki
Yemoja
1,129
122
1,170
3,363
6,819
5,761
567
2,029
4,790
14,437
0
L
4,567
1,316
0
3,028
10,958
3,378
0
4,919
6,021
0
49,242
W
Heimdallr
RarestOrpheus4
Heimdallr
7,021
2,327
0
4,202
10,126
3,834
287
2,130
7,996
0
66,512
W
Poseidon
3,871
324
35
1,552
6,697
1,755
99
169
6,528
57,683
0
L
Nu Wa
2,159
576
0
507
5,870
1,492
101
2,667
3,189
35,257
0
W
8,905
1,039
0
2,484
6,593
2,296
0
715
5,878
74,978
0
L
Merlin
4,229
64
0
2,127
7,751
2,613
0
1,109
6,641
31,056
0
L
Heimdallr
zGatuno
Heimdallr
5,052
2,310
0
1,280
8,837
2,769
355
1,131
7,705
0
30,449
L
Hercules
zTilTado
Hercules
2,061
195
0
2,662
6,854
6,570
0
3,768
2,807
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,591
Gold Earned
35,816
498
Minions Killed
391
0
Camps Cleared
0
1,630,089
Distance Traveled
1,545,170
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,260
641
126
8
0
401,466
4
W
Yemoja
7,734
483
29
2
0
304,901
6
L
Awilix
8,352
522
102
6
0
315,107
3
W
Heimdallr
8,427
527
102
6
0
314,437
3
W
Poseidon
8,676
542
113
7
0
310,026
8
L
Nu Wa
7,273
455
83
5
0
263,749
0
W
Zeus
9,494
593
128
8
0
299,259
3
L
Merlin
6,056
379
59
4
0
318,248
0
L
Heimdallr
6,576
411
81
5
0
334,302
7
L
Hercules
7,559
472
66
4
0
313,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role