Player Matchup

Cu Chulainn
Cu Chulainn
GreatMonkeySage
Cu Chulainn
Level 129
God Stats
1W - 0L
1,655 SR
Queue Stats
33W - 18L
1,713 Elo+
Party 1
Raijin
Raijin
InfectedDalphin
Raijin
Level 26
God Stats
2W - 6L
1,482 SR
Queue Stats
26W - 20L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
PenguinMarine0
Hun Batz
Level 129
God Stats
2W - 1L
1,325 SR
Queue Stats
59W - 57L
1,564 Elo+
Party 1
Medusa
Medusa
TheFloorMatt
Medusa
Level 137
God Stats
11W - 5L
1,879 SR
Queue Stats
23W - 15L
1,683 Elo+
Party 1
Ganesha
Ganesha
Zaffirs
Ganesha
Level 152
God Stats
3W - 2L
1,521 SR
Queue Stats
34W - 22L
1,740 Elo+
Party 1
Team Averages
Level 115
1,572 SR
1,655 Elo+

VS

Team Averages
Level 49
1,541 SR
1,289 Elo+
Set
Set
EpicGinger3
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2
Achilles
Achilles
Goldmace
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 2
Neith
Neith
HodgeLodge
Neith
Level 8
God Stats
0W - 3L
1,387 SR
Queue Stats
4W - 7L
1,334 Elo+
Party 2
Xing Tian
Xing Tian
MajorPain254
Xing Tian
Level 26
God Stats
0W - 2L
1,818 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2
Kukulkan
Kukulkan
ladderslol
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GreatMonkeySage
Cu Chulainn
17
6 / 0 / 1
10,481
699
9,367
7,150
7,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 3
8,825
588
3,647
6,582
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
12
0 / 6 / 7
7,591
506
5,406
10,233
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
11 / 0 / 1
9,694
646
13,030
6,360
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Zaffirs
Ganesha
13
0 / 0 / 13
8,811
587
5,476
9,711
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,008
467
4,767
12,496
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Goldmace
Achilles
11
2 / 2 / 3
6,968
465
5,116
12,047
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
0 / 4 / 0
5,961
397
2,693
7,533
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
MajorPain254
Xing Tian
9
1 / 4 / 2
5,972
398
2,731
11,954
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ladderslol
Kukulkan
13
2 / 4 / 2
7,756
517
4,175
7,370
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
7
7
Deaths
21
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Achilles
Goldmace
Achilles
2
2
3
1.75
W
Cu Chulainn
GreatMonkeySage
Cu Chulainn
6
0
1
6.5
L
Neith
0
4
0
0
W
4
1
3
5.5
L
Xing Tian
MajorPain254
Xing Tian
1
4
2
0.5
W
Hun Batz
0
6
7
0.58
W
Medusa
11
0
1
11.5
W
Ganesha
Zaffirs
Ganesha
0
0
13
6.5
L
Kukulkan
ladderslol
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
19,482
40,036
Taken
51,400
26,032
Mitigated
28,549
10,650
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,767
1,306
0
1,427
12,496
5,946
0
2,016
10,480
0
47,312
L
Achilles
Goldmace
Achilles
5,116
999
0
3,554
12,047
8,219
0
2,801
9,246
1,115
23,388
W
Cu Chulainn
GreatMonkeySage
Cu Chulainn
9,367
1,329
0
2,776
7,150
7,040
129
759
5,911
9,332
61,871
L
Neith
2,693
1,214
0
2,200
7,533
1,809
0
1,664
5,869
0
30,887
W
3,647
0
0
2,184
6,582
2,315
561
1,545
4,891
52,820
0
L
Xing Tian
MajorPain254
Xing Tian
2,731
232
0
2,478
11,954
10,184
0
2,843
9,111
6,103
0
W
Hun Batz
5,406
1,573
0
1,689
10,233
4,313
0
1,555
8,440
0
47,257
W
Medusa
13,030
6,687
0
2,171
6,360
2,578
1,982
2,185
4,129
0
66,714
W
Ganesha
Zaffirs
Ganesha
5,476
628
0
1,830
9,711
9,786
0
1,341
8,354
37,148
0
L
Kukulkan
ladderslol
Kukulkan
4,175
148
0
453
7,370
2,391
36
1,466
5,904
47,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,402
Gold Earned
33,665
500
Minions Killed
316
0
Camps Cleared
0
1,431,057
Distance Traveled
1,403,785
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,008
467
84
6
0
294,414
3
L
Achilles
6,968
465
57
4
0
299,764
2
W
Cu Chulainn
10,481
699
158
11
0
307,916
8
L
Neith
5,961
397
54
4
0
249,063
0
W
Raijin
8,825
588
110
7
0
294,813
5
L
Xing Tian
5,972
398
8
1
0
296,221
2
W
Hun Batz
7,591
506
78
5
0
274,067
2
W
Medusa
9,694
646
131
9
0
301,518
5
W
Ganesha
8,811
587
23
2
0
252,743
1
L
Kukulkan
7,756
517
113
8
0
264,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role