Player Matchup

Cliodhna
Cliodhna
Drew704
Cliodhna
Level 84
God Stats
4W - 3L
1,330 SR
Queue Stats
107W - 97L
1,398 Elo+
Party 1
Rama
Rama
JoraneSutt
Rama
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,420 Elo+
Party 1
Raijin
Raijin
Mianooo
Raijin
Level 96
God Stats
5W - 10L
1,615 SR
Queue Stats
75W - 60L
1,352 Elo+
Party 1
Osiris
Osiris
Pokecrafter999
Osiris
Level 83
God Stats
4W - 2L
1,482 SR
Queue Stats
391W - 442L
1,387 Elo+
Solo
Bacchus
Bacchus
Tollmany
Bacchus
Level 79
God Stats
21W - 16L
1,677 SR
Queue Stats
266W - 272L
1,486 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,409 Elo+

VS

Team Averages
Level 87
1,533 SR
1,473 Elo+
Hera
Hera
AstroDS11
Hera
Level 90
God Stats
14W - 8L
1,302 SR
Queue Stats
783W - 777L
1,478 Elo+
Solo
Artio
Artio
NnuDNed59
Artio
Level 102
God Stats
19W - 16L
1,561 SR
Queue Stats
218W - 253L
1,478 Elo+
Party 2
Artemis
Artemis
SidWhicked
Artemis
Level 67
God Stats
9W - 13L
1,428 SR
Queue Stats
159W - 200L
1,406 Elo+
Party 2
Athena
Athena
Swiftox
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,477 Elo+
Party 2
Serqet
Serqet
jaybone214
Serqet
Level 89
God Stats
2W - 1L
1,877 SR
Queue Stats
386W - 427L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Drew704
Cliodhna
18
11 / 3 / 5
11,465
573
17,254
14,282
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
15 / 1 / 6
12,465
623
18,307
13,453
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Mianooo
Raijin
14
2 / 4 / 10
9,551
478
8,523
10,265
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 9
10,115
506
12,539
16,400
17,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Tollmany
Bacchus
13
3 / 1 / 16
9,750
488
9,558
14,207
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 7 / 3
10,921
546
12,313
13,014
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
NnuDNed59
Artio
15
1 / 3 / 8
9,740
487
9,533
20,451
14,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
SidWhicked
Artemis
13
0 / 9 / 0
8,534
427
4,581
13,045
4,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Swiftox
Athena
11
0 / 8 / 6
8,216
411
4,183
21,201
12,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
jaybone214
Serqet
17
8 / 7 / 3
11,175
559
11,861
18,008
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
34
Kills
14
14
Deaths
34
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
5
7
3
0.93
W
Cliodhna
Drew704
Cliodhna
11
3
5
4.5
W
15
1
6
18
W
Raijin
Mianooo
Raijin
2
4
10
1.75
L
Artio
NnuDNed59
Artio
1
3
8
1.67
W
3
5
9
1.5
L
Artemis
SidWhicked
Artemis
0
9
0
0
L
Athena
Swiftox
Athena
0
8
6
0.38
W
Bacchus
Tollmany
Bacchus
3
1
16
11
L
Serqet
jaybone214
Serqet
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,181
Damage
42,471
68,607
Taken
85,719
47,741
Mitigated
42,587
21,928
Healing
22,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,313
2,539
0
2,764
13,014
4,421
967
2,694
10,024
71,098
0
W
Cliodhna
Drew704
Cliodhna
17,254
2,258
0
5,244
14,282
4,880
0
4,287
9,313
0
83,114
W
18,307
13,546
0
8,150
13,453
5,061
3,191
3,037
10,296
0
89,181
W
Raijin
Mianooo
Raijin
8,523
328
0
879
10,265
3,402
0
4,916
5,088
44,808
0
L
Artio
NnuDNed59
Artio
9,533
553
1,080
9,096
20,451
14,570
0
3,031
17,246
54,816
0
W
12,539
4,214
0
4,802
16,400
17,338
76
7,682
8,362
0
44,829
L
Artemis
SidWhicked
Artemis
4,581
1,684
186
1,801
13,045
4,642
0
2,270
10,775
0
48,306
L
Athena
Swiftox
Athena
4,183
1,002
1,379
1,385
21,201
12,404
0
5,916
15,127
17,471
0
W
Bacchus
Tollmany
Bacchus
9,558
656
0
2,853
14,207
17,060
452
5,330
8,282
32,034
0
L
Serqet
jaybone214
Serqet
11,861
3,044
0
5,000
18,008
6,550
0
3,366
14,466
0
65,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
48,586
398
Minions Killed
465
0
Camps Cleared
0
2,000,509
Distance Traveled
1,897,197
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,921
546
141
7
0
359,224
5
W
Cliodhna
11,465
573
88
4
0
434,221
0
W
Rama
12,465
623
131
7
0
379,572
2
W
Raijin
9,551
478
67
3
0
365,834
5
L
Artio
9,740
487
101
5
0
401,578
2
W
Osiris
10,115
506
81
4
0
399,474
3
L
Artemis
8,534
427
99
5
0
362,760
0
L
Athena
8,216
411
28
1
0
399,774
6
W
Bacchus
9,750
488
31
2
0
421,408
4
L
Serqet
11,175
559
96
5
0
373,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role