Player Matchup

Cernunnos
Cernunnos
IAmSlade
Cernunnos
Level 17
God Stats
3W - 0L
1,557 SR
Queue Stats
47W - 12L
1,726 Elo+
Party 1
Ao Kuang
Ao Kuang
Trenticuss
Ao Kuang
Level 159
God Stats
1W - 0L
1,411 SR
Queue Stats
122W - 88L
1,678 Elo+
Party 1
Cliodhna
Cliodhna
yennikcmnai
Cliodhna
Level 18
God Stats
3W - 1L
1,641 SR
Queue Stats
83W - 20L
1,884 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,763 Elo+

VS

Team Averages
Level 97
1,518 SR
1,350 Elo+
Sylvanus
Sylvanus
ApeRcade
Sylvanus
Level 48
God Stats
2W - 2L
1,559 SR
Queue Stats
41W - 54L
1,373 Elo+
Party 2
Horus
Horus
HadesGodDeath
Horus
Level 115
God Stats
1W - 1L
1,692 SR
Queue Stats
118W - 163L
1,337 Elo+
Party 2
Ra
Ra
uzumaki1518
Ra
Level 128
God Stats
8W - 11L
1,302 SR
Queue Stats
182W - 255L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IAmSlade
Cernunnos
18
8 / 6 / 8
12,921
760
22,178
15,679
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Trenticuss
Ao Kuang
17
7 / 4 / 10
12,587
740
13,273
17,453
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
yennikcmnai
Cliodhna
14
3 / 8 / 10
11,325
666
15,248
13,158
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApeRcade
Sylvanus
14
2 / 4 / 10
11,308
665
6,784
16,249
25,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 8 / 10
11,310
665
10,621
23,605
12,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
11 / 6 / 5
12,428
731
16,486
18,477
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
18
Kills
17
18
Deaths
18
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ApeRcade
Sylvanus
2
4
10
1.75
L
4
8
10
1.13
W
Cernunnos
IAmSlade
Cernunnos
8
6
8
2
W
Ao Kuang
Trenticuss
Ao Kuang
7
4
10
3
L
11
6
5
2.25
W
Cliodhna
yennikcmnai
Cliodhna
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,699
Damage
33,891
46,290
Taken
58,331
14,947
Mitigated
45,297
9,771
Healing
20,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ApeRcade
Sylvanus
6,784
2,003
2,304
2,357
16,249
25,347
402
3,931
12,318
16,617
0
L
10,621
5,059
733
1,528
23,605
12,879
0
5,665
17,940
0
20,352
W
Cernunnos
IAmSlade
Cernunnos
22,178
8,294
0
3,088
15,679
3,934
1,765
6,710
7,507
0
67,388
W
Ao Kuang
Trenticuss
Ao Kuang
13,273
3,307
0
6,152
17,453
6,414
1,013
8,733
8,468
47,981
5,009
L
16,486
1,167
5,513
8,448
18,477
7,071
499
3,257
15,220
60,983
0
W
Cliodhna
yennikcmnai
Cliodhna
15,248
2,564
0
531
13,158
4,599
96
8,357
4,801
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
35,046
205
Minions Killed
151
10
Camps Cleared
4
830,528
Distance Traveled
778,568
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,308
665
19
1
0
236,787
2
L
Horus
11,310
665
20
1
2
263,686
0
W
Cernunnos
12,921
760
114
7
3
255,236
6
W
Ao Kuang
12,587
740
80
5
6
294,525
4
L
Ra
12,428
731
112
7
2
278,095
1
W
Cliodhna
11,325
666
11
1
1
280,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role