Player Matchup

Geb
Geb
IgnoredPath85
Geb
Level 29
God Stats
4W - 12L
1,500 SR
Queue Stats
8W - 29L
1,214 Elo+
Solo
Sol
Sol
J Publius
Sol
Level 6
God Stats
8W - 6L
1,897 SR
Queue Stats
9W - 6L
1,845 Elo+
Party 1
Fenrir
Fenrir
Shang Chi8
Fenrir
Level 17
God Stats
2W - 3L
1,674 SR
Queue Stats
20W - 14L
1,620 Elo+
Solo
Cliodhna
Cliodhna
kuromi1750
Cliodhna
Level 5
God Stats
6W - 6L
1,315 SR
Queue Stats
18W - 16L
1,499 Elo+
Solo
Osiris
Osiris
mLog1x
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,845 Elo+
Party 1
Team Averages
Level 13
1,577 SR
1,605 Elo+

VS

Team Averages
Level 18
1,448 SR
1,506 Elo+
Anhur
Anhur
BRUHITSEVAN21
Anhur
Level 7
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Apollo
Apollo
CandyCornlynn
Apollo
Level 17
God Stats
1W - 4L
1,454 SR
Queue Stats
9W - 19L
1,357 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DiazBeFappin
Morgan Le Fay
Level 26
God Stats
7W - 6L
1,697 SR
Queue Stats
137W - 115L
1,688 Elo+
Solo
Kukulkan
Kukulkan
I-Mid-Or-I-Dodge
Kukulkan
Level 21
God Stats
8W - 6L
1,616 SR
Queue Stats
23W - 14L
1,585 Elo+
Solo
Nemesis
Nemesis
aephal
Nemesis
Level 21
God Stats
1W - 4L
1,291 SR
Queue Stats
79W - 59L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 5
6,191
563
2,371
4,441
1,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 3
6,470
588
3,033
3,858
951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Shang Chi8
Fenrir
11
11 / 0 / 5
7,395
672
7,317
6,420
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
kuromi1750
Cliodhna
9
3 / 2 / 1
5,561
506
3,386
7,931
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
mLog1x
Osiris
10
1 / 2 / 2
5,603
509
3,741
5,956
2,961
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 2
4,301
391
2,214
6,700
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 6 / 1
5,081
462
2,450
7,496
2,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DiazBeFappin
Morgan Le Fay
11
2 / 3 / 0
6,457
587
4,769
7,660
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,472
497
1,254
2,538
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
aephal
Nemesis
10
3 / 2 / 0
6,021
547
3,558
6,221
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
24
Kills
6
6
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
0
6
1
0.08
L
Morgan Le Fay
DiazBeFappin
Morgan Le Fay
2
3
0
0.67
L
1
4
0
0.25
W
5
1
5
7.5
W
4
1
3
5.5
W
Fenrir
Shang Chi8
Fenrir
11
0
5
13.5
L
Nemesis
aephal
Nemesis
3
2
0
1.5
W
Cliodhna
kuromi1750
Cliodhna
3
2
1
1.75
W
Osiris
mLog1x
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
14,245
28,606
Taken
30,615
9,461
Mitigated
9,375
10,843
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,214
1,647
0
177
6,700
1,394
0
1,975
4,725
0
4,496
L
2,450
738
0
508
7,496
2,256
0
2,472
5,024
0
18,293
L
Morgan Le Fay
DiazBeFappin
Morgan Le Fay
4,769
963
0
2,688
7,660
2,752
126
0
7,660
36,573
0
L
1,254
0
0
30
2,538
473
0
421
2,117
23,117
0
W
2,371
821
0
503
4,441
1,616
0
828
3,445
15,021
0
W
3,033
1,215
0
1,706
3,858
951
2,618
50
3,808
26,064
0
W
Fenrir
Shang Chi8
Fenrir
7,317
2,240
0
3,097
6,420
2,208
194
534
5,846
0
33,700
L
Nemesis
aephal
Nemesis
3,558
1,852
0
2,064
6,221
2,500
0
536
5,685
0
33,798
W
Cliodhna
kuromi1750
Cliodhna
3,386
333
0
3,226
7,931
1,725
0
0
7,931
0
29,039
W
Osiris
mLog1x
Osiris
3,741
1,315
0
2,311
5,956
2,961
0
4,403
1,553
0
23,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
27,332
237
Minions Killed
245
0
Camps Cleared
0
1,065,103
Distance Traveled
955,002
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,301
391
2
0
0
168,194
0
L
Apollo
5,081
462
39
4
0
186,472
0
L
Morgan Le Fay
6,457
587
79
7
0
185,547
2
L
Kukulkan
5,472
497
59
5
0
200,882
1
W
Geb
6,191
563
27
2
0
210,438
0
W
Sol
6,470
588
53
5
0
190,327
4
W
Fenrir
7,395
672
63
6
0
248,595
2
L
Nemesis
6,021
547
66
6
0
213,907
1
W
Cliodhna
5,561
506
48
4
0
229,266
0
W
Osiris
5,603
509
46
4
0
186,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role